/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ // SPDX-License-Identifier: GPL-3.0 /** * Compiler that transforms Yul Objects to Wasm text and binary representation (Ewasm flavoured). */ #include #include #include #include #include #include #include using namespace solidity; using namespace solidity::yul; using namespace std; pair WasmObjectCompiler::compile(Object& _object, Dialect const& _dialect) { WasmObjectCompiler compiler(_dialect); wasm::Module module = compiler.run(_object); return {wasm::TextTransform().run(module), wasm::BinaryTransform::run(module)}; } wasm::Module WasmObjectCompiler::run(Object& _object) { yulAssert(_object.analysisInfo, "No analysis info."); yulAssert(_object.code, "No code."); wasm::Module module = WasmCodeTransform::run(m_dialect, *_object.code); for (auto& subNode: _object.subObjects) if (Object* subObject = dynamic_cast(subNode.get())) module.subModules[subObject->name.str()] = run(*subObject); else yulAssert(false, "Data is not yet supported for Wasm."); return module; }