contract C { function f() public pure returns (string memory) { return ""; } function g(string calldata msg) public pure returns (string memory) { return msg; } function h(string calldata msg, uint256 v) public pure returns (string memory, uint256) { return (msg, v); } // Adjusting order of input/output intentionally. function i(string calldata msg1, uint256 v, string calldata msg2) public pure returns (string memory, string memory, uint256) { return (msg1, msg2, v); } function j(string calldata msg1, uint256 v) public pure returns (string memory, string memory, uint256) { return (msg1, "", v); } } // ==== // compileViaYul: also // ---- // f() -> 0x20, 0 // g(string): 0x20, 0, "" -> 0x20, 0 // g(string): 0x20, 0 -> 0x20, 0 // h(string,uint256): 0x40, 0x888, 0, "" -> 0x40, 0x0888, 0 // h(string,uint256): 0x40, 0x888, 0 -> 0x40, 0x0888, 0 // i(string,uint256,string): 0x60, 0x888, 0x60, 0, "" -> 0x60, 0x80, 0x0888, 0, 0 // i(string,uint256,string): 0x60, 0x888, 0x60, 0 -> 0x60, 0x80, 0x0888, 0, 0 // j(string,uint256): 0x40, 0x888, 0, "" -> 0x60, 0x80, 0x0888, 0, 0 // j(string,uint256): 0x40, 0x888, 0 -> 0x60, 0x80, 0x0888, 0, 0