/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ // SPDX-License-Identifier: GPL-3.0 /** * @author Christian * @date 2017 * Routines that generate Yul code related to ABI encoding, decoding and type conversions. */ #pragma once #include #include #include #include #include #include #include namespace solidity::frontend { class Type; class ArrayType; class StructType; class FunctionType; using TypePointers = std::vector; /** * Class to generate encoding and decoding functions. Also maintains a collection * of "functions to be generated" in order to avoid generating the same function * multiple times. * * Make sure to include the result of ``requestedFunctions()`` to a block that * is visible from the code that was generated here, or use named labels. */ class ABIFunctions { public: explicit ABIFunctions( langutil::EVMVersion _evmVersion, RevertStrings _revertStrings, MultiUseYulFunctionCollector& _functionCollector ): m_evmVersion(_evmVersion), m_revertStrings(_revertStrings), m_functionCollector(_functionCollector), m_utils(_evmVersion, m_revertStrings, m_functionCollector) {} /// @returns name of an assembly function to ABI-encode values of @a _givenTypes /// into memory, converting the types to @a _targetTypes on the fly. /// Parameters are: ... , i.e. /// the layout on the stack is ... with /// the top of the stack on the right. /// The values represent stack slots. If a type occupies more or less than one /// stack slot, it takes exactly that number of values. /// Returns a pointer to the end of the area written in memory. /// Does not allocate memory (does not change the free memory pointer), but writes /// to memory starting at $headStart and an unrestricted amount after that. /// If @reversed is true, the order of the variables after is reversed. std::string tupleEncoder( TypePointers const& _givenTypes, TypePointers _targetTypes, bool _encodeAsLibraryTypes = false, bool _reversed = false ); /// Specialization of tupleEncoder to _reversed = true std::string tupleEncoderReversed( TypePointers const& _givenTypes, TypePointers const& _targetTypes, bool _encodeAsLibraryTypes = false ) { return tupleEncoder(_givenTypes, _targetTypes, _encodeAsLibraryTypes, true); } /// @returns name of an assembly function to encode values of @a _givenTypes /// with packed encoding into memory, converting the types to @a _targetTypes on the fly. /// Parameters are: ... , i.e. /// the layout on the stack is ... with /// the top of the stack on the right. /// The values represent stack slots. If a type occupies more or less than one /// stack slot, it takes exactly that number of values. /// Returns a pointer to the end of the area written in memory. /// Does not allocate memory (does not change the free memory pointer), but writes /// to memory starting at memPos and an unrestricted amount after that. /// If @reversed is true, the order of the variables after is reversed. std::string tupleEncoderPacked( TypePointers const& _givenTypes, TypePointers _targetTypes, bool _reversed = false ); /// Specialization of tupleEncoderPacked to _reversed = true std::string tupleEncoderPackedReversed(TypePointers const& _givenTypes, TypePointers const& _targetTypes) { return tupleEncoderPacked(_givenTypes, _targetTypes, true); } /// @returns name of an assembly function to ABI-decode values of @a _types /// into memory. If @a _fromMemory is true, decodes from memory instead of /// from calldata. /// Can allocate memory. /// Inputs: (layout reversed on stack) /// Outputs: ... /// The values represent stack slots. If a type occupies more or less than one /// stack slot, it takes exactly that number of values. std::string tupleDecoder(TypePointers const& _types, bool _fromMemory = false); struct EncodingOptions { /// Pad/signextend value types and bytes/string to multiples of 32 bytes. /// If false, data is always left-aligned. /// Note that this is always re-set to true for the elements of arrays and structs. bool padded = true; /// Store arrays and structs in place without "data pointer" and do not store the length. bool dynamicInplace = false; /// Only for external function types: The value is a pair of address / function id instead /// of a memory pointer to the compression representation. bool encodeFunctionFromStack = false; /// Encode storage pointers as storage pointers (we are targeting a library call). bool encodeAsLibraryTypes = false; /// @returns a string to uniquely identify the encoding options for the encoding /// function name. Skips everything that has its default value. std::string toFunctionNameSuffix() const; }; /// Internal encoding function that is also used by some copying routines. /// @returns the name of the ABI encoding function with the given type /// and queues the generation of the function to the requested functions. /// @param _fromStack if false, the input value was just loaded from storage /// or memory and thus might be compacted into a single slot (depending on the type). std::string abiEncodingFunction( Type const& _givenType, Type const& _targetType, EncodingOptions const& _options ); /// Internal encoding function that is also used by some copying routines. /// @returns the name of a function that internally calls `abiEncodingFunction` /// but always returns the updated encoding position, even if the type is /// statically encoded. std::string abiEncodeAndReturnUpdatedPosFunction( Type const& _givenType, Type const& _targetType, EncodingOptions const& _options ); /// Decodes array in case of dynamic arrays with offset pointing to /// data and length already on stack /// signature: (dataOffset, length, dataEnd) -> decodedArray std::string abiDecodingFunctionArrayAvailableLength(ArrayType const& _type, bool _fromMemory); /// Internal decoding function that is also used by some copying routines. /// @returns the name of a function that decodes structs. /// signature: (dataStart, dataEnd) -> decodedStruct std::string abiDecodingFunctionStruct(StructType const& _type, bool _fromMemory); private: /// Part of @a abiEncodingFunction for array target type and given calldata array. /// Uses calldatacopy and does not perform cleanup or validation and can therefore only /// be used for byte arrays and arrays with the base type uint256 or bytes32. std::string abiEncodingFunctionCalldataArrayWithoutCleanup( Type const& _givenType, Type const& _targetType, EncodingOptions const& _options ); /// Part of @a abiEncodingFunction for array target type and given memory array or /// a given storage array with every item occupies one or multiple full slots. std::string abiEncodingFunctionSimpleArray( ArrayType const& _givenType, ArrayType const& _targetType, EncodingOptions const& _options ); std::string abiEncodingFunctionMemoryByteArray( ArrayType const& _givenType, ArrayType const& _targetType, EncodingOptions const& _options ); /// Part of @a abiEncodingFunction for array target type and given storage array /// where multiple items are packed into the same storage slot. std::string abiEncodingFunctionCompactStorageArray( ArrayType const& _givenType, ArrayType const& _targetType, EncodingOptions const& _options ); /// Part of @a abiEncodingFunction for struct types. std::string abiEncodingFunctionStruct( StructType const& _givenType, StructType const& _targetType, EncodingOptions const& _options ); // @returns the name of the ABI encoding function with the given type // and queues the generation of the function to the requested functions. // Case for _givenType being a string literal std::string abiEncodingFunctionStringLiteral( Type const& _givenType, Type const& _targetType, EncodingOptions const& _options ); std::string abiEncodingFunctionFunctionType( FunctionType const& _from, Type const& _to, EncodingOptions const& _options ); /// @returns the name of the ABI decoding function for the given type /// and queues the generation of the function to the requested functions. /// The caller has to ensure that no out of bounds access (at least to the static /// part) can happen inside this function. /// @param _fromMemory if decoding from memory instead of from calldata /// @param _forUseOnStack if the decoded value is stored on stack or in memory. std::string abiDecodingFunction( Type const& _type, bool _fromMemory, bool _forUseOnStack ); /// Part of @a abiDecodingFunction for value types. std::string abiDecodingFunctionValueType(Type const& _type, bool _fromMemory); /// Part of @a abiDecodingFunction for "regular" array types. std::string abiDecodingFunctionArray(ArrayType const& _type, bool _fromMemory); /// Part of @a abiDecodingFunction for calldata array types. std::string abiDecodingFunctionCalldataArray(ArrayType const& _type); /// Part of @a abiDecodingFunctionArrayWithAvailableLength std::string abiDecodingFunctionByteArrayAvailableLength(ArrayType const& _type, bool _fromMemory); /// Part of @a abiDecodingFunction for calldata struct types. std::string abiDecodingFunctionCalldataStruct(StructType const& _type); /// Part of @a abiDecodingFunction for array types. std::string abiDecodingFunctionFunctionType(FunctionType const& _type, bool _fromMemory, bool _forUseOnStack); /// @returns the name of a function that retrieves an element from calldata. std::string calldataAccessFunction(Type const& _type); /// @returns the name of a function used during encoding that stores the length /// if the array is dynamically sized (and the options do not request in-place encoding). /// It returns the new encoding position. /// If the array is not dynamically sized (or in-place encoding was requested), /// does nothing and just returns the position again. std::string arrayStoreLengthForEncodingFunction(ArrayType const& _type, EncodingOptions const& _options); /// Helper function that uses @a _creator to create a function and add it to /// @a m_requestedFunctions if it has not been created yet and returns @a _name in both /// cases. std::string createFunction(std::string const& _name, std::function const& _creator); /// @returns the size of the static part of the encoding of the given types. static size_t headSize(TypePointers const& _targetTypes); /// @returns the number of variables needed to store a type. /// This is one for almost all types. The exception being dynamically sized calldata arrays or /// external function types (if we are encoding from stack, i.e. _options.encodeFunctionFromStack /// is true), for which it is two. static size_t numVariablesForType(Type const& _type, EncodingOptions const& _options); /// @returns the name of a function that uses @param _message for revert reason /// if m_revertStrings is debug. std::string revertReasonIfDebugFunction(std::string const& _message = ""); langutil::EVMVersion m_evmVersion; RevertStrings const m_revertStrings; MultiUseYulFunctionCollector& m_functionCollector; YulUtilFunctions m_utils; }; }