/*
	This file is part of solidity.
	solidity is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.
	solidity is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.
	You should have received a copy of the GNU General Public License
	along with solidity.  If not, see .
*/
// SPDX-License-Identifier: GPL-3.0
/**
 * Container of (unparsed) Yul functions identified by name which are meant to be generated
 * only once.
 */
#include 
#include 
#include 
#include 
using namespace std;
using namespace solidity;
using namespace solidity::frontend;
using namespace solidity::util;
string MultiUseYulFunctionCollector::requestedFunctions()
{
	string result = move(m_code);
	m_code.clear();
	m_requestedFunctions.clear();
	return result;
}
string MultiUseYulFunctionCollector::createFunction(string const& _name, function const& _creator)
{
	if (!m_requestedFunctions.count(_name))
	{
		m_requestedFunctions.insert(_name);
		string fun = _creator();
		solAssert(!fun.empty(), "");
		solAssert(fun.find("function " + _name + "(") != string::npos, "Function not properly named.");
		m_code += move(fun);
	}
	return _name;
}
string MultiUseYulFunctionCollector::createFunction(
	string const& _name,
	function&, vector&)> const& _creator
)
{
	solAssert(!_name.empty(), "");
	if (!m_requestedFunctions.count(_name))
	{
		m_requestedFunctions.insert(_name);
		vector arguments;
		vector returnParameters;
		string body = _creator(arguments, returnParameters);
		solAssert(!body.empty(), "");
		m_code += Whiskers(R"(
			function ()+retParams> -> +retParams> {
				
			}
		)")
		("functionName", _name)
		("args", joinHumanReadable(arguments))
		("retParams", joinHumanReadable(returnParameters))
		("body", body)
		.render();
	}
	return _name;
}