.. index:: ! using for, library .. _using-for: ********* Using For ********* The directive ``using A for B;`` can be used to attach functions (``A``) as operators to user-defined value types or as member functions to any type (``B``). The member functions receive the object they are called on as their first parameter (like the ``self`` variable in Python). The operator functions receive operands as parameters. It is valid either at file level or inside a contract, at contract level. The first part, ``A``, can be one of: - A list of file-level or library functions (e.g. ``using {f, g, h, L.t} for uint;``) - only those functions will be attached to the type as member functions. Note that private library functions can only be specified when ``using for`` is inside the library. - The name of a library (e.g. ``using L for uint;``) - all non-private functions of the library are attached to the type as member functions - a list of assignments of file-level or public/internal/private library functions to operators (e.g. ``using {f as +, g as -} for T;``) - the functions will be attached to the type (``T``) as operators. The following binary operators are allowed to be used on the list: ``|``, ``^``, ``&``, ``+``, ``-``, ``*``, ``/``, ``%``, ``==``, ``!=``, ``<``, ``>``, ``<=``, ``>=``, ``<<``, ``>>``, ``**``. Allowed unary operators are: ``~``, ``!``, ``-``. If an operator can be both binary and unary, it is allowed to have each variant specified on the list (e.g. ``using {sub as -, unsub as -} for T``). At file level, the second part, ``B``, has to be an explicit type (without data location specifier). Inside contracts, you can also use ``*`` in place of the type (e.g. ``using L for *;``), which has the effect that all functions of the library ``L`` are attached to *all* types. If you specify a library, *all* functions in the library get attached, even those where the type of the first parameter does not match the type of the object. The type is checked at the point the function is called and function overload resolution is performed. If you use a list of functions (e.g. ``using {f, g, h, L.t} for uint;``), then the type (``uint``) has to be implicitly convertible to the first parameter of each of these functions. This check is performed even if none of these functions are called. If you define an operator for a user-defined type (``using {f as +} for T``), then the type (``T``), types of function parameters and the type of the function return value have to be the same. The type (``T``) does not include data location. But, data location of the function parameters and function return value must be the same. There is an exception for comparison operators for which, the return value type is always ``bool``. The ``using A for B;`` directive is active only within the current scope (either the contract or the current module/source unit), including within all of its functions, and has no effect outside of the contract or module in which it is used. When the directive is used at file level and applied to a user-defined type which was defined at file level in the same file, the word ``global`` can be added at the end. This will have the effect that the functions and operators are attached to the type everywhere the type is available (including other files), not only in the scope of the using statement. Let us rewrite the set example from the :ref:`libraries` section in this way, using file-level functions instead of library functions. .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity ^0.8.13; struct Data { mapping(uint => bool) flags; } // Now we attach functions to the type. // The attached functions can be used throughout the rest of the module. // If you import the module, you have to // repeat the using directive there, for example as // import "flags.sol" as Flags; // using {Flags.insert, Flags.remove, Flags.contains} // for Flags.Data; using {insert, remove, contains} for Data; function insert(Data storage self, uint value) returns (bool) { if (self.flags[value]) return false; // already there self.flags[value] = true; return true; } function remove(Data storage self, uint value) returns (bool) { if (!self.flags[value]) return false; // not there self.flags[value] = false; return true; } function contains(Data storage self, uint value) view returns (bool) { return self.flags[value]; } contract C { Data knownValues; function register(uint value) public { // Here, all variables of type Data have // corresponding member functions. // The following function call is identical to // `Set.insert(knownValues, value)` require(knownValues.insert(value)); } } It is also possible to extend built-in types in that way. In this example, we will use a library. .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity ^0.8.13; library Search { function indexOf(uint[] storage self, uint value) public view returns (uint) { for (uint i = 0; i < self.length; i++) if (self[i] == value) return i; return type(uint).max; } } using Search for uint[]; contract C { uint[] data; function append(uint value) public { data.push(value); } function replace(uint from, uint to) public { // This performs the library function call uint index = data.indexOf(from); if (index == type(uint).max) data.push(to); else data[index] = to; } } Note that all external library calls are actual EVM function calls. This means that if you pass memory or value types, a copy will be performed, even in case of the ``self`` variable. The only situation where no copy will be performed is when storage reference variables are used or when internal library functions are called. Another example shows how to define a custom operator for a user-defined type: .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity ^0.8.18; type UFixed16x2 is uint16; using { add as +, div as / } for UFixed16x2; uint32 constant SCALE = 100; function add(UFixed16x2 a, UFixed16x2 b) pure returns (UFixed16x2) { return UFixed16x2.wrap(UFixed16x2.unwrap(a) + UFixed16x2.unwrap(b)); } function div(UFixed16x2 a, UFixed16x2 b) pure returns (UFixed16x2) { uint32 a32 = UFixed16x2.unwrap(a); uint32 b32 = UFixed16x2.unwrap(b); uint32 result32 = a32 * SCALE / b32; require(result32 <= type(uint16).max, "Divide overflow"); return UFixed16x2.wrap(uint16(a32 * SCALE / b32)); } contract Math { function avg(UFixed16x2 a, UFixed16x2 b) public pure returns (UFixed16x2) { return (a + b) / UFixed16x2.wrap(200); } }