/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ #pragma once #include #include #include #include #include namespace dev { namespace solidity { /** * API for accessing the Solidity Type System. * * This is the Solidity Compiler's type provider. Use it to request for types. The caller does * not own the types. * * It is not recommended to explicitly instantiate types unless you really know what and why * you are doing it. */ class TypeProvider { public: TypeProvider() = default; TypeProvider(TypeProvider&&) = default; TypeProvider(TypeProvider const&) = delete; TypeProvider& operator=(TypeProvider&&) = default; TypeProvider& operator=(TypeProvider const&) = delete; ~TypeProvider() = default; /// Resets state of this TypeProvider to initial state, wiping all mutable types. /// This invalidates all dangling pointers to types provided by this TypeProvider. static void reset(); /// @name Factory functions /// Factory functions that convert an AST @ref TypeName to a Type. static Type const* fromElementaryTypeName(ElementaryTypeNameToken const& _type); /// Converts a given elementary type name with optional data location /// suffix " storage", " calldata" or " memory" to a type pointer. If suffix not given, defaults to " storage". static TypePointer fromElementaryTypeName(std::string const& _name); /// @returns boolean type. static BoolType const* boolType() noexcept { return &m_boolType; } static FixedBytesType const* byteType() { return fixedBytesType(1); } static FixedBytesType const* fixedBytesType(unsigned m) { return &m_bytesM.at(m - 1); } static ArrayType const* bytesType() noexcept { return &m_bytesStorageType; } static ArrayType const* bytesMemoryType() noexcept { return &m_bytesMemoryType; } static ArrayType const* stringType() noexcept { return &m_stringStorageType; } static ArrayType const* stringMemoryType() noexcept { return &m_stringMemoryType; } /// Constructor for a byte array ("bytes") and string. static ArrayType const* arrayType(DataLocation _location, bool _isString = false); /// Constructor for a dynamically sized array type ("type[]") static ArrayType const* arrayType(DataLocation _location, Type const* _baseType); /// Constructor for a fixed-size array type ("type[20]") static ArrayType const* arrayType(DataLocation _location, Type const* _baseType, u256 const& _length); static AddressType const* payableAddressType() noexcept { return &m_payableAddressType; } static AddressType const* addressType() noexcept { return &m_addressType; } static IntegerType const* integerType(unsigned _bits = 256, IntegerType::Modifier _modifier = IntegerType::Modifier::Unsigned) { solAssert((_bits % 8) == 0, ""); if (_modifier == IntegerType::Modifier::Unsigned) return &m_uintM.at(_bits / 8 - 1); else return &m_intM.at(_bits / 8 - 1); } static FixedPointType const* fixedPointType(unsigned m, unsigned n, FixedPointType::Modifier _modifier); static StringLiteralType const* stringLiteralType(std::string const& literal); /// @param members the member types the tuple type must contain. This is passed by value on purspose. /// @returns a tuple type with the given members. static TupleType const* tupleType(std::vector members); static TupleType const* emptyTupleType() noexcept { return &m_emptyTupleType; } static ReferenceType const* withLocation(ReferenceType const* _type, DataLocation _location, bool _isPointer); /// @returns a copy of @a _type having the same location as this (and is not a pointer type) /// if _type is a reference type and an unmodified copy of _type otherwise. /// This function is mostly useful to modify inner types appropriately. static Type const* withLocationIfReference(DataLocation _location, Type const* _type) { if (auto refType = dynamic_cast(_type)) return withLocation(refType, _location, false); return _type; } /// @returns the internally-facing or externally-facing type of a function. static FunctionType const* functionType(FunctionDefinition const& _function, bool _isInternal = true); /// @returns the accessor function type of a state variable. static FunctionType const* functionType(VariableDeclaration const& _varDecl); /// @returns the function type of an event. static FunctionType const* functionType(EventDefinition const& _event); /// @returns the type of a function type name. static FunctionType const* functionType(FunctionTypeName const& _typeName); /// @returns the function type to be used for a plain type (not derived from a declaration). static FunctionType const* functionType( strings const& _parameterTypes, strings const& _returnParameterTypes, FunctionType::Kind _kind = FunctionType::Kind::Internal, bool _arbitraryParameters = false, StateMutability _stateMutability = StateMutability::NonPayable ); /// @returns a highly customized FunctionType, use with care. static FunctionType const* functionType( TypePointers const& _parameterTypes, TypePointers const& _returnParameterTypes, strings _parameterNames = strings{}, strings _returnParameterNames = strings{}, FunctionType::Kind _kind = FunctionType::Kind::Internal, bool _arbitraryParameters = false, StateMutability _stateMutability = StateMutability::NonPayable, Declaration const* _declaration = nullptr, bool _gasSet = false, bool _valueSet = false, bool _bound = false ); /// Auto-detect the proper type for a literal. @returns an empty pointer if the literal does /// not fit any type. static TypePointer forLiteral(Literal const& _literal); static RationalNumberType const* rationalNumberType(Literal const& _literal); static RationalNumberType const* rationalNumberType( rational const& _value, Type const* _compatibleBytesType = nullptr ); static ContractType const* contractType(ContractDefinition const& _contract, bool _isSuper = false); static InaccessibleDynamicType const* inaccessibleDynamicType() noexcept { return &m_inaccessibleDynamicType; } /// @returns the type of an enum instance for given definition, there is one distinct type per enum definition. static EnumType const* enumType(EnumDefinition const& _enum); /// @returns special type for imported modules. These mainly give access to their scope via members. static ModuleType const* moduleType(SourceUnit const& _source); static TypeType const* typeType(Type const* _actualType); static StructType const* structType(StructDefinition const& _struct, DataLocation _location = DataLocation::Storage); static ModifierType const* modifierType(ModifierDefinition const& _modifierDef); static MagicType const* magicType(MagicType::Kind _kind); static MagicType const* metaType(Type const* _type); static MappingType const* mappingType(Type const* _keyType, Type const* _valueType); private: /// Global TypeProvider instance. static TypeProvider& instance() { static TypeProvider _provider; return _provider; } template static inline T const* createAndGet(Args&& ... _args); static BoolType const m_boolType; static InaccessibleDynamicType const m_inaccessibleDynamicType; static ArrayType const m_bytesStorageType; static ArrayType const m_bytesMemoryType; static ArrayType const m_stringStorageType; static ArrayType const m_stringMemoryType; static TupleType const m_emptyTupleType; static AddressType const m_payableAddressType; static AddressType const m_addressType; static std::array const m_intM; static std::array const m_uintM; static std::array const m_bytesM; static std::array const m_magicTypes; ///< MagicType's except MetaType std::map, std::unique_ptr> m_ufixedMxN{}; std::map, std::unique_ptr> m_fixedMxN{}; std::map> m_stringLiteralTypes{}; std::vector> m_generalTypes{}; }; } // namespace solidity } // namespace dev