/*
	This file is part of solidity.
	solidity is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.
	solidity is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.
	You should have received a copy of the GNU General Public License
	along with solidity.  If not, see .
*/
// SPDX-License-Identifier: GPL-3.0
/**
 * @author Christian 
 * @date 2014
 * Solidity abstract syntax tree.
 */
#pragma once
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
namespace solidity::yul
{
// Forward-declaration to 
struct Block;
struct Dialect;
}
namespace solidity::frontend
{
class ASTVisitor;
class ASTConstVisitor;
/**
 * The root (abstract) class of the AST inheritance tree.
 * It is possible to traverse all direct and indirect children of an AST node by calling
 * accept, providing an ASTVisitor.
 */
class ASTNode
{
public:
	/// Noncopyable.
	ASTNode(ASTNode const&) = delete;
	ASTNode& operator=(ASTNode const&) = delete;
	using CompareByID = frontend::ASTCompareByID;
	using SourceLocation = langutil::SourceLocation;
	explicit ASTNode(int64_t _id, SourceLocation _location);
	virtual ~ASTNode() {}
	/// @returns an identifier of this AST node that is unique for a single compilation run.
	int64_t id() const { return int64_t(m_id); }
	virtual void accept(ASTVisitor& _visitor) = 0;
	virtual void accept(ASTConstVisitor& _visitor) const = 0;
	template 
	static void listAccept(std::vector const& _list, ASTVisitor& _visitor)
	{
		for (T const& element: _list)
			if (element)
				element->accept(_visitor);
	}
	template 
	static void listAccept(std::vector const& _list, ASTConstVisitor& _visitor)
	{
		for (T const& element: _list)
			if (element)
				element->accept(_visitor);
	}
	/// @returns a copy of the vector containing only the nodes which derive from T.
	template 
	static std::vector filteredNodes(std::vector> const& _nodes);
	/// Extracts the referenced declaration from all nodes whose annotations support
	/// `referencedDeclaration`.
	static Declaration const* referencedDeclaration(Expression const& _expression);
	/// Performs potential super or virtual lookup for a function call based on the most derived contract.
	static FunctionDefinition const* resolveFunctionCall(FunctionCall const& _functionCall, ContractDefinition const* _mostDerivedContract);
	/// Returns the source code location of this node.
	SourceLocation const& location() const { return m_location; }
	///@todo make this const-safe by providing a different way to access the annotation
	virtual ASTAnnotation& annotation() const;
	///@{
	///@name equality operators
	/// Equality relies on the fact that nodes cannot be copied.
	bool operator==(ASTNode const& _other) const { return this == &_other; }
	bool operator!=(ASTNode const& _other) const { return !operator==(_other); }
	///@}
protected:
	size_t const m_id = 0;
	template 
	T& initAnnotation() const
	{
		if (!m_annotation)
			m_annotation = std::make_unique();
		return dynamic_cast(*m_annotation);
	}
private:
	/// Annotation - is specialised in derived classes, is created upon request (because of polymorphism).
	mutable std::unique_ptr m_annotation;
	SourceLocation m_location;
};
template 
std::vector ASTNode::filteredNodes(std::vector> const& _nodes)
{
	std::vector ret;
	for (auto const& n: _nodes)
		if (auto const* nt = dynamic_cast(n.get()))
			ret.push_back(nt);
	return ret;
}
/**
 * Abstract marker class that specifies that this AST node opens a scope.
 */
class ScopeOpener
{
public:
	virtual ~ScopeOpener() = default;
};
/**
 * Source unit containing import directives and contract definitions.
 */
class SourceUnit: public ASTNode, public ScopeOpener
{
public:
	SourceUnit(
		int64_t _id,
		SourceLocation const& _location,
		std::optional _licenseString,
		std::vector> _nodes
	):
		ASTNode(_id, _location), m_licenseString(std::move(_licenseString)), m_nodes(std::move(_nodes)) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	SourceUnitAnnotation& annotation() const override;
	std::optional const& licenseString() const { return m_licenseString; }
	std::vector> nodes() const { return m_nodes; }
	/// @returns a set of referenced SourceUnits. Recursively if @a _recurse is true.
	std::set referencedSourceUnits(bool _recurse = false, std::set _skipList = std::set()) const;
private:
	std::optional m_licenseString;
	std::vector> m_nodes;
};
/**
 * Abstract class that is added to each AST node that is stored inside a scope
 * (including scopes).
 */
class Scopable
{
public:
	virtual ~Scopable() = default;
	/// @returns the scope this declaration resides in. Can be nullptr if it is the global scope.
	/// Available only after name and type resolution step.
	ASTNode const* scope() const { return annotation().scope; }
	/// @returns the source unit this scopable is present in.
	SourceUnit const& sourceUnit() const;
	/// @returns the function or modifier definition this scopable is present in or nullptr.
	CallableDeclaration const* functionOrModifierDefinition() const;
	/// @returns the source name this scopable is present in.
	/// Can be combined with annotation().canonicalName (if present) to form a globally unique name.
	std::string sourceUnitName() const;
	virtual ScopableAnnotation& annotation() const = 0;
};
/**
 * Abstract AST class for a declaration (contract, function, struct, variable, import directive).
 */
class Declaration: public ASTNode, public Scopable
{
public:
	static std::string visibilityToString(Visibility _visibility)
	{
		switch (_visibility)
		{
		case Visibility::Public:
			return "public";
		case Visibility::Internal:
			return "internal";
		case Visibility::Private:
			return "private";
		case Visibility::External:
			return "external";
		default:
			solAssert(false, "Invalid visibility specifier.");
		}
		return std::string();
	}
	Declaration(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _name,
		SourceLocation _nameLocation,
		Visibility _visibility = Visibility::Default
	):
		ASTNode(_id, _location), m_name(std::move(_name)), m_nameLocation(std::move(_nameLocation)), m_visibility(_visibility) {}
	/// @returns the declared name.
	ASTString const& name() const { return *m_name; }
	SourceLocation const& nameLocation() const noexcept { return m_nameLocation; }
	bool noVisibilitySpecified() const { return m_visibility == Visibility::Default; }
	Visibility visibility() const { return m_visibility == Visibility::Default ? defaultVisibility() : m_visibility; }
	bool isPublic() const { return visibility() >= Visibility::Public; }
	virtual bool isVisibleInContract() const { return visibility() != Visibility::External; }
	virtual bool isVisibleInDerivedContracts() const { return isVisibleInContract() && visibility() >= Visibility::Internal; }
	bool isVisibleAsLibraryMember() const { return visibility() >= Visibility::Internal; }
	virtual bool isVisibleViaContractTypeAccess() const { return false; }
	virtual bool isLValue() const { return false; }
	virtual bool isPartOfExternalInterface() const { return false; }
	/// @returns true if this is a declaration of an enum member.
	bool isEnumValue() const;
	/// @returns true if this is a declaration of a struct member.
	bool isStructMember() const;
	/// @returns true if this is a declaration of a parameter of an event.
	bool isEventOrErrorParameter() const;
	/// @returns false if the declaration can never be referenced without being qualified with a scope.
	/// Usually the name alone can be used to refer to the corresponding entity.
	/// But, for example, struct member names or enum member names always require a prefix.
	/// Another example is event parameter names, which do not participate in any proper scope.
	bool isVisibleAsUnqualifiedName() const;
	/// @returns the type of expressions referencing this declaration.
	/// This can only be called once types of variable declarations have already been resolved.
	virtual Type const* type() const = 0;
	/// @returns the type for members of the containing contract type that refer to this declaration.
	/// This can only be called once types of variable declarations have already been resolved.
	virtual Type const* typeViaContractName() const { return type(); }
	/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
	/// @returns null when it is not accessible as a function.
	virtual FunctionTypePointer functionType(bool /*_internal*/) const { return {}; }
	DeclarationAnnotation& annotation() const override;
protected:
	virtual Visibility defaultVisibility() const { return Visibility::Public; }
private:
	ASTPointer m_name;
	SourceLocation m_nameLocation;
	Visibility m_visibility;
};
/**
 * Pragma directive, only version requirements in the form `pragma solidity "^0.4.0";` are
 * supported for now.
 */
class PragmaDirective: public ASTNode
{
public:
	PragmaDirective(
		int64_t _id,
		SourceLocation const& _location,
		std::vector _tokens,
		std::vector _literals
	): ASTNode(_id, _location), m_tokens(std::move(_tokens)), m_literals(std::move(_literals))
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	std::vector const& tokens() const { return m_tokens; }
	std::vector const& literals() const { return m_literals; }
private:
	/// Sequence of tokens following the "pragma" keyword.
	std::vector m_tokens;
	/// Sequence of literals following the "pragma" keyword.
	std::vector m_literals;
};
/**
 * Import directive for referencing other files / source objects.
 * Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope
 * Source objects are identified by a string which can be a file name but does not have to be.
 * Other ways to use it:
 * import "abc" as x; // creates symbol "x" that contains all symbols in "abc"
 * import * as x from "abc"; // same as above
 * import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively.
 */
class ImportDirective: public Declaration
{
public:
	struct SymbolAlias
	{
		ASTPointer symbol;
		ASTPointer alias;
		SourceLocation location;
	};
	using SymbolAliasList = std::vector;
	ImportDirective(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _path,
		ASTPointer const& _unitAlias,
		SourceLocation _unitAliasLocation,
		SymbolAliasList _symbolAliases
	):
		Declaration(_id, _location, _unitAlias, std::move(_unitAliasLocation)),
		m_path(std::move(_path)),
		m_symbolAliases(move(_symbolAliases))
	{ }
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	ASTString const& path() const { return *m_path; }
	SymbolAliasList const& symbolAliases() const
	{
		return m_symbolAliases;
	}
	ImportAnnotation& annotation() const override;
	Type const* type() const override;
private:
	ASTPointer m_path;
	/// The aliases for the specific symbols to import. If non-empty import the specific symbols.
	/// If the `alias` component is empty, import the identifier unchanged.
	/// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope.
	SymbolAliasList m_symbolAliases;
};
/**
 * Abstract class that is added to each AST node that can store local variables.
 * Local variables in functions are always added to functions, even though they are not
 * in scope for the whole function.
 */
class VariableScope
{
public:
	virtual ~VariableScope() = default;
	void addLocalVariable(VariableDeclaration const& _localVariable) { m_localVariables.push_back(&_localVariable); }
	std::vector const& localVariables() const { return m_localVariables; }
private:
	std::vector m_localVariables;
};
/**
 * The doxygen-style, structured documentation class that represents an AST node.
 */
class StructuredDocumentation: public ASTNode
{
public:
	StructuredDocumentation(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _text
	): ASTNode(_id, _location), m_text(std::move(_text))
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	/// @return A shared pointer of an ASTString.
	/// Contains doxygen-style, structured documentation that is parsed later on.
	ASTPointer const& text() const { return m_text; }
private:
	ASTPointer m_text;
};
/**
 * Abstract class that is added to each AST node that can receive documentation.
 */
class Documented
{
public:
	virtual ~Documented() = default;
	explicit Documented(ASTPointer _documentation): m_documentation(std::move(_documentation)) {}
	/// @return A shared pointer of an ASTString.
	/// Can contain a nullptr in which case indicates absence of documentation
	ASTPointer const& documentation() const { return m_documentation; }
protected:
	ASTPointer m_documentation;
};
/**
 * Abstract class that is added to each AST node that can receive a structured documentation.
 */
class StructurallyDocumented
{
public:
	virtual ~StructurallyDocumented() = default;
	explicit StructurallyDocumented(ASTPointer _documentation): m_documentation(std::move(_documentation)) {}
	/// @return A shared pointer of a FormalDocumentation.
	/// Can contain a nullptr in which case indicates absence of documentation
	ASTPointer const& documentation() const { return m_documentation; }
protected:
	ASTPointer m_documentation;
};
/**
 * Abstract class that is added to AST nodes that can be marked as not being fully implemented
 */
class ImplementationOptional
{
public:
	virtual ~ImplementationOptional() = default;
	explicit ImplementationOptional(bool _implemented): m_implemented(_implemented) {}
	/// @return whether this node is fully implemented or not
	bool isImplemented() const { return m_implemented; }
protected:
	bool m_implemented;
};
/// @}
/**
 * Definition of a contract or library. This is the only AST nodes where child nodes are not visited in
 * document order. It first visits all struct declarations, then all variable declarations and
 * finally all function declarations.
 */
class ContractDefinition: public Declaration, public StructurallyDocumented, public ScopeOpener
{
public:
	ContractDefinition(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		ASTPointer const& _documentation,
		std::vector> _baseContracts,
		std::vector> _subNodes,
		ContractKind _contractKind = ContractKind::Contract,
		bool _abstract = false
	):
		Declaration(_id, _location, _name, std::move(_nameLocation)),
		StructurallyDocumented(_documentation),
		m_baseContracts(std::move(_baseContracts)),
		m_subNodes(std::move(_subNodes)),
		m_contractKind(_contractKind),
		m_abstract(_abstract)
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	std::vector> const& baseContracts() const { return m_baseContracts; }
	std::vector> const& subNodes() const { return m_subNodes; }
	std::vector usingForDirectives() const { return filteredNodes(m_subNodes); }
	std::vector definedStructs() const { return filteredNodes(m_subNodes); }
	std::vector definedEnums() const { return filteredNodes(m_subNodes); }
	std::vector stateVariables() const { return filteredNodes(m_subNodes); }
	std::vector functionModifiers() const { return filteredNodes(m_subNodes); }
	std::vector definedFunctions() const { return filteredNodes(m_subNodes); }
	/// @returns a view of all functions
	/// defined in this contract of the given name (excluding inherited functions).
	auto definedFunctions(std::string const& _name) const
	{
		auto&& [b, e] = definedFunctionsByName().equal_range(_name);
		return ranges::subrange(b, e) | ranges::views::values;
	}
	std::vector events() const { return filteredNodes(m_subNodes); }
	std::vector const& interfaceEvents() const;
	/// @returns all errors defined in this contract or any base contract
	/// and all errors referenced during execution.
	/// @param _requireCallGraph if false, do not fail if the call graph has not been computed yet.
	std::vector interfaceErrors(bool _requireCallGraph = true) const;
	bool isInterface() const { return m_contractKind == ContractKind::Interface; }
	bool isLibrary() const { return m_contractKind == ContractKind::Library; }
	/// @returns true, if the contract derives from @arg _base.
	bool derivesFrom(ContractDefinition const& _base) const;
	/// @returns a map of canonical function signatures to FunctionDefinitions
	/// as intended for use by the ABI.
	std::map, FunctionTypePointer> interfaceFunctions(bool _includeInheritedFunctions = true) const;
	std::vector, FunctionTypePointer>> const& interfaceFunctionList(bool _includeInheritedFunctions = true) const;
	/// @returns the EIP-165 compatible interface identifier. This will exclude inherited functions.
	uint32_t interfaceId() const;
	/// @returns a list of all declarations in this contract
	std::vector declarations() const { return filteredNodes(m_subNodes); }
	/// Returns the constructor or nullptr if no constructor was specified.
	FunctionDefinition const* constructor() const;
	/// @returns true iff the contract can be deployed, i.e. is not abstract and has a
	/// public constructor.
	/// Should only be called after the type checker has run.
	bool canBeDeployed() const;
	/// Returns the fallback function or nullptr if no fallback function was specified.
	FunctionDefinition const* fallbackFunction() const;
	/// Returns the ether receiver function or nullptr if no receive function was specified.
	FunctionDefinition const* receiveFunction() const;
	std::string fullyQualifiedName() const { return sourceUnitName() + ":" + name(); }
	Type const* type() const override;
	ContractDefinitionAnnotation& annotation() const override;
	ContractKind contractKind() const { return m_contractKind; }
	bool abstract() const { return m_abstract; }
	ContractDefinition const* superContract(ContractDefinition const& _mostDerivedContract) const;
	/// @returns the next constructor in the inheritance hierarchy.
	FunctionDefinition const* nextConstructor(ContractDefinition const& _mostDerivedContract) const;
private:
	std::multimap const& definedFunctionsByName() const;
	std::vector> m_baseContracts;
	std::vector> m_subNodes;
	ContractKind m_contractKind;
	bool m_abstract{false};
	util::LazyInit, FunctionTypePointer>>> m_interfaceFunctionList[2];
	util::LazyInit> m_interfaceEvents;
	util::LazyInit> m_definedFunctionsByName;
};
/**
 * A sequence of identifiers separated by dots used outside the expression context. Inside the expression context, this is a sequence of Identifier and MemberAccess.
 */
class IdentifierPath: public ASTNode
{
public:
	IdentifierPath(int64_t _id, SourceLocation const& _location, std::vector _path):
		ASTNode(_id, _location), m_path(std::move(_path)) {}
	std::vector const& path() const { return m_path; }
	IdentifierPathAnnotation& annotation() const override
	{
		return initAnnotation();
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
private:
	std::vector m_path;
};
class InheritanceSpecifier: public ASTNode
{
public:
	InheritanceSpecifier(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _baseName,
		std::unique_ptr>> _arguments
	):
		ASTNode(_id, _location), m_baseName(std::move(_baseName)), m_arguments(std::move(_arguments))
	{
		solAssert(m_baseName != nullptr, "Name cannot be null.");
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	IdentifierPath const& name() const { return *m_baseName; }
	// Returns nullptr if no argument list was given (``C``).
	// If an argument list is given (``C(...)``), the arguments are returned
	// as a vector of expressions. Note that this vector can be empty (``C()``).
	std::vector> const* arguments() const { return m_arguments.get(); }
private:
	ASTPointer m_baseName;
	std::unique_ptr>> m_arguments;
};
/**
 * `using LibraryName for uint` will attach all functions from the library LibraryName
 * to `uint` if the first parameter matches the type. `using LibraryName for *` attaches
 * the function to any matching type.
 */
class UsingForDirective: public ASTNode
{
public:
	UsingForDirective(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _libraryName,
		ASTPointer _typeName
	):
		ASTNode(_id, _location), m_libraryName(std::move(_libraryName)), m_typeName(std::move(_typeName))
	{
		solAssert(m_libraryName != nullptr, "Name cannot be null.");
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	IdentifierPath const& libraryName() const { return *m_libraryName; }
	/// @returns the type name the library is attached to, null for `*`.
	TypeName const* typeName() const { return m_typeName.get(); }
private:
	ASTPointer m_libraryName;
	ASTPointer m_typeName;
};
class StructDefinition: public Declaration, public ScopeOpener
{
public:
	StructDefinition(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		std::vector> _members
	):
		Declaration(_id, _location, _name, std::move(_nameLocation)), m_members(std::move(_members)) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	std::vector> const& members() const { return m_members; }
	Type const* type() const override;
	bool isVisibleInDerivedContracts() const override { return true; }
	bool isVisibleViaContractTypeAccess() const override { return true; }
	StructDeclarationAnnotation& annotation() const override;
private:
	std::vector> m_members;
};
class EnumDefinition: public Declaration, public ScopeOpener
{
public:
	EnumDefinition(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		std::vector> _members
	):
		Declaration(_id, _location, _name, std::move(_nameLocation)), m_members(std::move(_members)) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	bool isVisibleInDerivedContracts() const override { return true; }
	bool isVisibleViaContractTypeAccess() const override { return true; }
	std::vector> const& members() const { return m_members; }
	Type const* type() const override;
	TypeDeclarationAnnotation& annotation() const override;
private:
	std::vector> m_members;
};
/**
 * Declaration of an Enum Value
 */
class EnumValue: public Declaration
{
public:
	EnumValue(int64_t _id, SourceLocation const& _location, ASTPointer const& _name):
		Declaration(_id, _location, _name, _location) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	Type const* type() const override;
};
/**
 * Parameter list, used as function parameter list, return list and for try and catch.
 * None of the parameters is allowed to contain mappings (not even recursively
 * inside structs).
 */
class ParameterList: public ASTNode
{
public:
	ParameterList(
		int64_t _id,
		SourceLocation const& _location,
		std::vector> _parameters
	):
		ASTNode(_id, _location), m_parameters(std::move(_parameters)) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	std::vector> const& parameters() const { return m_parameters; }
private:
	std::vector> m_parameters;
};
/**
 * Base class for all nodes that define function-like objects, i.e. FunctionDefinition,
 * EventDefinition, ErrorDefinition and ModifierDefinition.
 */
class CallableDeclaration: public Declaration, public VariableScope
{
public:
	CallableDeclaration(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		Visibility _visibility,
		ASTPointer _parameters,
		bool _isVirtual = false,
		ASTPointer _overrides = nullptr,
		ASTPointer _returnParameters = ASTPointer()
	):
		Declaration(_id, _location, _name, std::move(_nameLocation), _visibility),
		m_parameters(std::move(_parameters)),
		m_overrides(std::move(_overrides)),
		m_returnParameters(std::move(_returnParameters)),
		m_isVirtual(_isVirtual)
	{
	}
	std::vector> const& parameters() const { return m_parameters->parameters(); }
	ASTPointer const& overrides() const { return m_overrides; }
	std::vector> const& returnParameters() const { return m_returnParameters->parameters(); }
	ParameterList const& parameterList() const { return *m_parameters; }
	ASTPointer const& returnParameterList() const { return m_returnParameters; }
	bool markedVirtual() const { return m_isVirtual; }
	virtual bool virtualSemantics() const { return markedVirtual(); }
	CallableDeclarationAnnotation& annotation() const override = 0;
	/// Performs virtual or super function/modifier lookup:
	/// If @a _searchStart is nullptr, performs virtual function lookup, i.e.
	/// searches the inheritance hierarchy of @a _mostDerivedContract towards the base
	/// and returns the first function/modifier definition that
	/// is overwritten by this callable.
	/// If @a _searchStart is non-null, starts searching only from that contract, but
	/// still in the hierarchy of @a _mostDerivedContract.
	virtual CallableDeclaration const& resolveVirtual(
		ContractDefinition const& _mostDerivedContract,
		ContractDefinition const* _searchStart = nullptr
	) const = 0;
protected:
	ASTPointer m_parameters;
	ASTPointer m_overrides;
	ASTPointer m_returnParameters;
	bool m_isVirtual = false;
};
/**
 * Function override specifier. Consists of a single override keyword
 * potentially followed by a parenthesized list of base contract names.
 */
class OverrideSpecifier: public ASTNode
{
public:
	OverrideSpecifier(
		int64_t _id,
		SourceLocation const& _location,
		std::vector> _overrides
	):
		ASTNode(_id, _location),
		m_overrides(std::move(_overrides))
	{
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	/// @returns the list of specific overrides, if any
	std::vector> const& overrides() const { return m_overrides; }
protected:
	std::vector> m_overrides;
};
class FunctionDefinition: public CallableDeclaration, public StructurallyDocumented, public ImplementationOptional, public ScopeOpener
{
public:
	FunctionDefinition(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation const& _nameLocation,
		Visibility _visibility,
		StateMutability _stateMutability,
		bool _free,
		Token _kind,
		bool _isVirtual,
		ASTPointer const& _overrides,
		ASTPointer const& _documentation,
		ASTPointer const& _parameters,
		std::vector> _modifiers,
		ASTPointer const& _returnParameters,
		ASTPointer const& _body
	):
		CallableDeclaration(_id, _location, _name, std::move(_nameLocation), _visibility, _parameters, _isVirtual, _overrides, _returnParameters),
		StructurallyDocumented(_documentation),
		ImplementationOptional(_body != nullptr),
		m_stateMutability(_stateMutability),
		m_free(_free),
		m_kind(_kind),
		m_functionModifiers(std::move(_modifiers)),
		m_body(_body)
	{
		solAssert(_kind == Token::Constructor || _kind == Token::Function || _kind == Token::Fallback || _kind == Token::Receive, "");
		solAssert(isOrdinary() == !name().empty(), "");
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	StateMutability stateMutability() const { return m_stateMutability; }
	bool libraryFunction() const;
	bool isOrdinary() const { return m_kind == Token::Function; }
	bool isConstructor() const { return m_kind == Token::Constructor; }
	bool isFallback() const { return m_kind == Token::Fallback; }
	bool isReceive() const { return m_kind == Token::Receive; }
	bool isFree() const { return m_free; }
	Token kind() const { return m_kind; }
	bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
	std::vector> const& modifiers() const { return m_functionModifiers; }
	Block const& body() const { solAssert(m_body, ""); return *m_body; }
	Visibility defaultVisibility() const override;
	bool isVisibleInContract() const override
	{
		return isOrdinary() && Declaration::isVisibleInContract();
	}
	bool isVisibleViaContractTypeAccess() const override
	{
		solAssert(!isFree(), "");
		return isOrdinary() && visibility() >= Visibility::Public;
	}
	bool isPartOfExternalInterface() const override { return isOrdinary() && isPublic(); }
	/// @returns the external signature of the function
	/// That consists of the name of the function followed by the types of the
	/// arguments separated by commas all enclosed in parentheses without any spaces.
	std::string externalSignature() const;
	/// @returns the external identifier of this function (the hash of the signature) as a hex string.
	std::string externalIdentifierHex() const;
	Type const* type() const override;
	Type const* typeViaContractName() const override;
	/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
	/// @returns null when it is not accessible as a function.
	FunctionTypePointer functionType(bool /*_internal*/) const override;
	FunctionDefinitionAnnotation& annotation() const override;
	bool virtualSemantics() const override
	{
		return
			CallableDeclaration::virtualSemantics() ||
			(annotation().contract && annotation().contract->isInterface());
	}
	FunctionDefinition const& resolveVirtual(
		ContractDefinition const& _mostDerivedContract,
		ContractDefinition const* _searchStart = nullptr
	) const override;
private:
	StateMutability m_stateMutability;
	bool m_free;
	Token const m_kind;
	std::vector> m_functionModifiers;
	ASTPointer m_body;
};
/**
 * Declaration of a variable. This can be used in various places, e.g. in function parameter
 * lists, struct definitions and even function bodies.
 */
class VariableDeclaration: public Declaration, public StructurallyDocumented
{
public:
	enum Location { Unspecified, Storage, Memory, CallData };
	enum class Mutability { Mutable, Immutable, Constant };
	static std::string mutabilityToString(Mutability _mutability)
	{
		switch (_mutability)
		{
		case Mutability::Mutable: return "mutable";
		case Mutability::Immutable: return "immutable";
		case Mutability::Constant: return "constant";
		}
		return {};
	}
	VariableDeclaration(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _type,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		ASTPointer _value,
		Visibility _visibility,
		ASTPointer const _documentation = nullptr,
		bool _isIndexed = false,
		Mutability _mutability = Mutability::Mutable,
		ASTPointer _overrides = nullptr,
		Location _referenceLocation = Location::Unspecified
	):
		Declaration(_id, _location, _name, std::move(_nameLocation), _visibility),
		StructurallyDocumented(std::move(_documentation)),
		m_typeName(std::move(_type)),
		m_value(std::move(_value)),
		m_isIndexed(_isIndexed),
		m_mutability(_mutability),
		m_overrides(std::move(_overrides)),
		m_location(_referenceLocation)
	{
		solAssert(m_typeName, "");
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	TypeName const& typeName() const { return *m_typeName; }
	ASTPointer const& value() const { return m_value; }
	bool isLValue() const override;
	bool isPartOfExternalInterface() const override { return isPublic(); }
	/// @returns true iff this variable is the parameter (or return parameter) of a function
	/// (or function type name or event) or declared inside a function body.
	bool isLocalVariable() const;
	/// @returns true if this variable is a parameter or return parameter of a function.
	bool isCallableOrCatchParameter() const;
	/// @returns true if this variable is a return parameter of a function.
	bool isReturnParameter() const;
	/// @returns true if this variable is a parameter of the success or failure clausse
	/// of a try/catch statement.
	bool isTryCatchParameter() const;
	/// @returns true if this variable is a local variable or return parameter.
	bool isLocalOrReturn() const;
	/// @returns true if this variable is a parameter (not return parameter) of an external function.
	/// This excludes parameters of external function type names.
	bool isExternalCallableParameter() const;
	/// @returns true if this variable is a parameter (not return parameter) of a public function.
	bool isPublicCallableParameter() const;
	/// @returns true if this variable is a parameter or return parameter of an internal function
	/// or a function type of internal visibility.
	bool isInternalCallableParameter() const;
	/// @returns true if this variable is the parameter of a constructor.
	bool isConstructorParameter() const;
	/// @returns true iff this variable is a parameter(or return parameter of a library function
	bool isLibraryFunctionParameter() const;
	/// @returns true if the type of the variable is a reference or mapping type, i.e.
	/// array, struct or mapping. These types can take a data location (and often require it).
	/// Can only be called after reference resolution.
	bool hasReferenceOrMappingType() const;
	bool isStateVariable() const;
	bool isFileLevelVariable() const;
	bool isIndexed() const { return m_isIndexed; }
	Mutability mutability() const { return m_mutability; }
	bool isConstant() const { return m_mutability == Mutability::Constant; }
	bool immutable() const { return m_mutability == Mutability::Immutable; }
	ASTPointer const& overrides() const { return m_overrides; }
	Location referenceLocation() const { return m_location; }
	/// @returns a set of allowed storage locations for the variable.
	std::set allowedDataLocations() const;
	/// @returns the external identifier of this variable (the hash of the signature) as a hex string (works only for public state variables).
	std::string externalIdentifierHex() const;
	Type const* type() const override;
	/// @param _internal false indicates external interface is concerned, true indicates internal interface is concerned.
	/// @returns null when it is not accessible as a function.
	FunctionTypePointer functionType(bool /*_internal*/) const override;
	VariableDeclarationAnnotation& annotation() const override;
protected:
	Visibility defaultVisibility() const override { return Visibility::Internal; }
private:
	ASTPointer m_typeName;
	/// Initially assigned value, can be missing. For local variables, this is stored inside
	/// VariableDeclarationStatement and not here.
	ASTPointer m_value;
	bool m_isIndexed = false; ///< Whether this is an indexed variable (used by events).
	/// Whether the variable is "constant", "immutable" or non-marked (mutable).
	Mutability m_mutability = Mutability::Mutable;
	ASTPointer m_overrides; ///< Contains the override specifier node
	Location m_location = Location::Unspecified; ///< Location of the variable if it is of reference type.
};
/**
 * Definition of a function modifier.
 */
class ModifierDefinition: public CallableDeclaration, public StructurallyDocumented, public ImplementationOptional, public ScopeOpener
{
public:
	ModifierDefinition(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		ASTPointer const& _documentation,
		ASTPointer const& _parameters,
		bool _isVirtual,
		ASTPointer const& _overrides,
		ASTPointer const& _body
	):
		CallableDeclaration(_id, _location, _name, std::move(_nameLocation), Visibility::Internal, _parameters, _isVirtual, _overrides),
		StructurallyDocumented(_documentation),
		ImplementationOptional(_body != nullptr),
		m_body(_body)
	{
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	Block const& body() const { solAssert(m_body, ""); return *m_body; }
	Type const* type() const override;
	Visibility defaultVisibility() const override { return Visibility::Internal; }
	ModifierDefinitionAnnotation& annotation() const override;
	ModifierDefinition const& resolveVirtual(
		ContractDefinition const& _mostDerivedContract,
		ContractDefinition const* _searchStart = nullptr
	) const override;
private:
	ASTPointer m_body;
};
/**
 * Invocation/usage of a modifier in a function header or a base constructor call.
 */
class ModifierInvocation: public ASTNode
{
public:
	ModifierInvocation(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _name,
		std::unique_ptr>> _arguments
	):
		ASTNode(_id, _location), m_modifierName(std::move(_name)), m_arguments(std::move(_arguments))
	{
		solAssert(m_modifierName != nullptr, "Name cannot be null.");
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	IdentifierPath& name() const { return *m_modifierName; }
	// Returns nullptr if no argument list was given (``mod``).
	// If an argument list is given (``mod(...)``), the arguments are returned
	// as a vector of expressions. Note that this vector can be empty (``mod()``).
	std::vector> const* arguments() const { return m_arguments.get(); }
private:
	ASTPointer m_modifierName;
	std::unique_ptr>> m_arguments;
};
/**
 * Definition of a (loggable) event.
 */
class EventDefinition: public CallableDeclaration, public StructurallyDocumented, public ScopeOpener
{
public:
	EventDefinition(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		ASTPointer const& _documentation,
		ASTPointer const& _parameters,
		bool _anonymous = false
	):
		CallableDeclaration(_id, _location, _name, std::move(_nameLocation), Visibility::Default, _parameters),
		StructurallyDocumented(_documentation),
		m_anonymous(_anonymous)
	{
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	bool isAnonymous() const { return m_anonymous; }
	Type const* type() const override;
	FunctionTypePointer functionType(bool /*_internal*/) const override;
	bool isVisibleInDerivedContracts() const override { return true; }
	bool isVisibleViaContractTypeAccess() const override { return false; /* TODO */ }
	EventDefinitionAnnotation& annotation() const override;
	CallableDeclaration const& resolveVirtual(
		ContractDefinition const&,
		ContractDefinition const*
	) const override
	{
		return *this;
	}
private:
	bool m_anonymous = false;
};
/**
 * Definition of an error type usable in ``revert(MyError(x))``, ``require(condition, MyError(x))``
 * and ``catch MyError(_x)``.
 */
class ErrorDefinition: public CallableDeclaration, public StructurallyDocumented, public ScopeOpener
{
public:
	ErrorDefinition(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _name,
		SourceLocation _nameLocation,
		ASTPointer const& _documentation,
		ASTPointer const& _parameters
	):
		CallableDeclaration(_id, _location, _name, std::move(_nameLocation), Visibility::Default, _parameters),
		StructurallyDocumented(_documentation)
	{
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	Type const* type() const override;
	FunctionTypePointer functionType(bool _internal) const override;
	bool isVisibleInDerivedContracts() const override { return true; }
	bool isVisibleViaContractTypeAccess() const override { return true; }
	ErrorDefinitionAnnotation& annotation() const override;
	CallableDeclaration const& resolveVirtual(
		ContractDefinition const&,
		ContractDefinition const*
	) const override
	{
		return *this;
	}
};
/**
 * Pseudo AST node that is used as declaration for "this", "msg", "tx", "block" and the global
 * functions when such an identifier is encountered. Will never have a valid location in the source code
 */
class MagicVariableDeclaration: public Declaration
{
public:
	MagicVariableDeclaration(int _id, ASTString const& _name, Type const* _type):
		Declaration(_id, SourceLocation(), std::make_shared(_name), {}), m_type(_type) { }
	void accept(ASTVisitor&) override
	{
		solAssert(false, "MagicVariableDeclaration used inside real AST.");
	}
	void accept(ASTConstVisitor&) const override
	{
		solAssert(false, "MagicVariableDeclaration used inside real AST.");
	}
	FunctionType const* functionType(bool) const override
	{
		solAssert(m_type->category() == Type::Category::Function, "");
		return dynamic_cast(m_type);
	}
	Type const* type() const override { return m_type; }
private:
	Type const* m_type;
};
/// Types
/// @{
/**
 * Abstract base class of a type name, can be any built-in or user-defined type.
 */
class TypeName: public ASTNode
{
protected:
	explicit TypeName(int64_t _id, SourceLocation const& _location): ASTNode(_id, _location) {}
public:
	TypeNameAnnotation& annotation() const override;
};
/**
 * Any pre-defined type name represented by a single keyword (and possibly a state mutability for address types),
 * i.e. it excludes mappings, contracts, functions, etc.
 */
class ElementaryTypeName: public TypeName
{
public:
	ElementaryTypeName(
		int64_t _id,
		SourceLocation const& _location,
		ElementaryTypeNameToken const& _elem,
		std::optional _stateMutability = {}
	): TypeName(_id, _location), m_type(_elem), m_stateMutability(_stateMutability)
	{
		solAssert(!_stateMutability.has_value() || _elem.token() == Token::Address, "");
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	ElementaryTypeNameToken const& typeName() const { return m_type; }
	std::optional const& stateMutability() const { return m_stateMutability; }
private:
	ElementaryTypeNameToken m_type;
	std::optional m_stateMutability; ///< state mutability for address type
};
/**
 * Name referring to a user-defined type (i.e. a struct, contract, etc.).
 */
class UserDefinedTypeName: public TypeName
{
public:
	UserDefinedTypeName(int64_t _id, SourceLocation const& _location, ASTPointer _namePath):
		TypeName(_id, _location), m_namePath(std::move(_namePath))
	{
		solAssert(m_namePath != nullptr, "Name cannot be null.");
	}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	std::vector const& namePath() const { return m_namePath->path(); }
	IdentifierPath& pathNode() const { return *m_namePath; }
private:
	ASTPointer m_namePath;
};
/**
 * A literal function type. Its source form is "function (paramType1, paramType2) internal / external returns (retType1, retType2)"
 */
class FunctionTypeName: public TypeName, public ScopeOpener
{
public:
	FunctionTypeName(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _parameterTypes,
		ASTPointer _returnTypes,
		Visibility _visibility,
		StateMutability _stateMutability
	):
		TypeName(_id, _location), m_parameterTypes(std::move(_parameterTypes)), m_returnTypes(std::move(_returnTypes)),
		m_visibility(_visibility), m_stateMutability(_stateMutability)
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	std::vector> const& parameterTypes() const { return m_parameterTypes->parameters(); }
	std::vector> const& returnParameterTypes() const { return m_returnTypes->parameters(); }
	ASTPointer const& parameterTypeList() const { return m_parameterTypes; }
	ASTPointer const& returnParameterTypeList() const { return m_returnTypes; }
	Visibility visibility() const
	{
		return m_visibility == Visibility::Default ? Visibility::Internal : m_visibility;
	}
	StateMutability stateMutability() const { return m_stateMutability; }
	bool isPayable() const { return m_stateMutability == StateMutability::Payable; }
private:
	ASTPointer m_parameterTypes;
	ASTPointer m_returnTypes;
	Visibility m_visibility;
	StateMutability m_stateMutability;
};
/**
 * A mapping type. Its source form is "mapping('keyType' => 'valueType')"
 */
class Mapping: public TypeName
{
public:
	Mapping(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _keyType,
		ASTPointer _valueType
	):
		TypeName(_id, _location), m_keyType(std::move(_keyType)), m_valueType(std::move(_valueType)) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	TypeName const& keyType() const { return *m_keyType; }
	TypeName const& valueType() const { return *m_valueType; }
private:
	ASTPointer m_keyType;
	ASTPointer m_valueType;
};
/**
 * An array type, can be "typename[]" or "typename[]".
 */
class ArrayTypeName: public TypeName
{
public:
	ArrayTypeName(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _baseType,
		ASTPointer _length
	):
		TypeName(_id, _location), m_baseType(std::move(_baseType)), m_length(std::move(_length)) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	TypeName const& baseType() const { return *m_baseType; }
	Expression const* length() const { return m_length.get(); }
private:
	ASTPointer m_baseType;
	ASTPointer m_length; ///< Length of the array, might be empty.
};
/// @}
/// Statements
/// @{
/**
 * Abstract base class for statements.
 */
class Statement: public ASTNode, public Documented
{
public:
	explicit Statement(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString
	): ASTNode(_id, _location), Documented(_docString) {}
	StatementAnnotation& annotation() const override;
};
/**
 * Inline assembly.
 */
class InlineAssembly: public Statement
{
public:
	InlineAssembly(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString,
		yul::Dialect const& _dialect,
		std::shared_ptr _operations
	):
		Statement(_id, _location, _docString), m_dialect(_dialect), m_operations(std::move(_operations)) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	yul::Dialect const& dialect() const { return m_dialect; }
	yul::Block const& operations() const { return *m_operations; }
	InlineAssemblyAnnotation& annotation() const override;
private:
	yul::Dialect const& m_dialect;
	std::shared_ptr m_operations;
};
/**
 * Brace-enclosed block containing zero or more statements.
 */
class Block: public Statement, public Scopable, public ScopeOpener
{
public:
	Block(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString,
		bool _unchecked,
		std::vector> _statements
	):
		Statement(_id, _location, _docString),
		m_statements(std::move(_statements)),
		m_unchecked(_unchecked)
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	std::vector> const& statements() const { return m_statements; }
	bool unchecked() const { return m_unchecked; }
	BlockAnnotation& annotation() const override;
private:
	std::vector> m_statements;
	bool m_unchecked;
};
/**
 * Special placeholder statement denoted by "_" used in function modifiers. This is replaced by
 * the original function when the modifier is applied.
 */
class PlaceholderStatement: public Statement
{
public:
	explicit PlaceholderStatement(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString
	): Statement(_id, _location, _docString) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
};
/**
 * If-statement with an optional "else" part. Note that "else if" is modeled by having a new
 * if-statement as the false (else) body.
 */
class IfStatement: public Statement
{
public:
	IfStatement(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString,
		ASTPointer _condition,
		ASTPointer _trueBody,
		ASTPointer _falseBody
	):
		Statement(_id, _location, _docString),
		m_condition(std::move(_condition)),
		m_trueBody(std::move(_trueBody)),
		m_falseBody(std::move(_falseBody))
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	Expression const& condition() const { return *m_condition; }
	Statement const& trueStatement() const { return *m_trueBody; }
	/// @returns the "else" part of the if statement or nullptr if there is no "else" part.
	Statement const* falseStatement() const { return m_falseBody.get(); }
private:
	ASTPointer m_condition;
	ASTPointer m_trueBody;
	ASTPointer m_falseBody; ///< "else" part, optional
};
/**
 * Clause of a try-catch block. Includes both the successful case and the
 * unsuccessful cases.
 * Names are only allowed for the unsuccessful cases.
 */
class TryCatchClause: public ASTNode, public Scopable, public ScopeOpener
{
public:
	TryCatchClause(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer _errorName,
		ASTPointer _parameters,
		ASTPointer _block
	):
		ASTNode(_id, _location),
		m_errorName(std::move(_errorName)),
		m_parameters(std::move(_parameters)),
		m_block(std::move(_block))
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	ASTString const& errorName() const { return *m_errorName; }
	ParameterList const* parameters() const { return m_parameters.get(); }
	Block const& block() const { return *m_block; }
	TryCatchClauseAnnotation& annotation() const override;
private:
	ASTPointer m_errorName;
	ASTPointer m_parameters;
	ASTPointer m_block;
};
/**
 * Try-statement with a variable number of catch statements.
 * Syntax:
 * try  returns (uint x, uint y) {
 *   // success code
 * } catch Panic(uint errorCode) {
 *   // panic
 * } catch Error(string memory cause) {
 *   // error code, reason provided
 * } catch (bytes memory lowLevelData) {
 *   // error code, no reason provided or non-matching error signature.
 * }
 *
 * The last statement given above can also be specified as
 * } catch () {
 */
class TryStatement: public Statement
{
public:
	TryStatement(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString,
		ASTPointer _externalCall,
		std::vector> _clauses
	):
		Statement(_id, _location, _docString),
		m_externalCall(std::move(_externalCall)),
		m_clauses(std::move(_clauses))
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	Expression const& externalCall() const { return *m_externalCall; }
	std::vector> const& clauses() const { return m_clauses; }
	TryCatchClause const* successClause() const;
	TryCatchClause const* panicClause() const;
	TryCatchClause const* errorClause() const;
	TryCatchClause const* fallbackClause() const;
private:
	ASTPointer m_externalCall;
	std::vector> m_clauses;
};
/**
 * Statement in which a break statement is legal (abstract class).
 */
class BreakableStatement: public Statement
{
public:
	explicit BreakableStatement(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString
	): Statement(_id, _location, _docString) {}
};
class WhileStatement: public BreakableStatement
{
public:
	WhileStatement(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString,
		ASTPointer _condition,
		ASTPointer _body,
		bool _isDoWhile
	):
		BreakableStatement(_id, _location, _docString), m_condition(std::move(_condition)), m_body(std::move(_body)),
		m_isDoWhile(_isDoWhile) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	Expression const& condition() const { return *m_condition; }
	Statement const& body() const { return *m_body; }
	bool isDoWhile() const { return m_isDoWhile; }
private:
	ASTPointer m_condition;
	ASTPointer m_body;
	bool m_isDoWhile;
};
/**
 * For loop statement
 */
class ForStatement: public BreakableStatement, public Scopable, public ScopeOpener
{
public:
	ForStatement(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString,
		ASTPointer _initExpression,
		ASTPointer _conditionExpression,
		ASTPointer _loopExpression,
		ASTPointer _body
	):
		BreakableStatement(_id, _location, _docString),
		m_initExpression(std::move(_initExpression)),
		m_condExpression(std::move(_conditionExpression)),
		m_loopExpression(std::move(_loopExpression)),
		m_body(std::move(_body))
	{}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
	Statement const* initializationExpression() const { return m_initExpression.get(); }
	Expression const* condition() const { return m_condExpression.get(); }
	ExpressionStatement const* loopExpression() const { return m_loopExpression.get(); }
	Statement const& body() const { return *m_body; }
	ForStatementAnnotation& annotation() const override;
private:
	/// For statement's initialization expression. for (XXX; ; ). Can be empty
	ASTPointer m_initExpression;
	/// For statement's condition expression. for (; XXX ; ). Can be empty
	ASTPointer m_condExpression;
	/// For statement's loop expression. for (;;XXX). Can be empty
	ASTPointer m_loopExpression;
	/// The body of the loop
	ASTPointer m_body;
};
class Continue: public Statement
{
public:
	explicit Continue(int64_t _id, SourceLocation const& _location, ASTPointer const& _docString):
		Statement(_id, _location, _docString) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
};
class Break: public Statement
{
public:
	explicit Break(int64_t _id, SourceLocation const& _location, ASTPointer const& _docString):
		Statement(_id, _location, _docString) {}
	void accept(ASTVisitor& _visitor) override;
	void accept(ASTConstVisitor& _visitor) const override;
};
class Return: public Statement
{
public:
	Return(
		int64_t _id,
		SourceLocation const& _location,
		ASTPointer const& _docString,
		ASTPointer