/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @date 2017 * Enums for AST classes. */ #pragma once #include #include #include namespace dev { namespace solidity { // How a function can mutate the EVM state. enum class StateMutability { Pure, View, NonPayable, Payable }; inline std::string stateMutabilityToString(StateMutability const& _stateMutability) { switch(_stateMutability) { case StateMutability::Pure: return "pure"; case StateMutability::View: return "view"; case StateMutability::NonPayable: return "nonpayable"; case StateMutability::Payable: return "payable"; default: solAssert(false, "Unknown state mutability."); } } class Type; /// Container for function call parameter types & names struct FuncCallArguments { /// Types of arguments std::vector> types; /// Names of the arguments if given, otherwise unset std::vector> names; size_t numArguments() const { return types.size(); } size_t numNames() const { return names.size(); } bool hasNamedArguments() const { return !names.empty(); } }; } }