.. index:: ! visibility, external, public, private, internal .. _visibility-and-getters: ********************** Visibility and Getters ********************** Solidity knows two kinds of function calls: internal ones that do not create an actual EVM call (also called a "message call") and external ones that do. Because of that, there are four types of visibility for functions and state variables. Functions have to be specified as being ``external``, ``public``, ``internal`` or ``private``. For state variables, ``external`` is not possible. ``external`` External functions are part of the contract interface, which means they can be called from other contracts and via transactions. An external function ``f`` cannot be called internally (i.e. ``f()`` does not work, but ``this.f()`` works). ``public`` Public functions are part of the contract interface and can be either called internally or via messages. For public state variables, an automatic getter function (see below) is generated. ``internal`` Those functions and state variables can only be accessed internally (i.e. from within the current contract or contracts deriving from it), without using ``this``. This is the default visibility level for state variables. ``private`` Private functions and state variables are only visible for the contract they are defined in and not in derived contracts. .. note:: Everything that is inside a contract is visible to all observers external to the blockchain. Making something ``private`` only prevents other contracts from reading or modifying the information, but it will still be visible to the whole world outside of the blockchain. The visibility specifier is given after the type for state variables and between parameter list and return parameter list for functions. .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity >=0.4.16 <0.9.0; contract C { function f(uint a) private pure returns (uint b) { return a + 1; } function setData(uint a) internal { data = a; } uint public data; } In the following example, ``D``, can call ``c.getData()`` to retrieve the value of ``data`` in state storage, but is not able to call ``f``. Contract ``E`` is derived from ``C`` and, thus, can call ``compute``. .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity >=0.4.16 <0.9.0; contract C { uint private data; function f(uint a) private pure returns(uint b) { return a + 1; } function setData(uint a) public { data = a; } function getData() public view returns(uint) { return data; } function compute(uint a, uint b) internal pure returns (uint) { return a + b; } } // This will not compile contract D { function readData() public { C c = new C(); uint local = c.f(7); // error: member `f` is not visible c.setData(3); local = c.getData(); local = c.compute(3, 5); // error: member `compute` is not visible } } contract E is C { function g() public { C c = new C(); uint val = compute(3, 5); // access to internal member (from derived to parent contract) } } .. index:: ! getter;function, ! function;getter .. _getter-functions: Getter Functions ================ The compiler automatically creates getter functions for all **public** state variables. For the contract given below, the compiler will generate a function called ``data`` that does not take any arguments and returns a ``uint``, the value of the state variable ``data``. State variables can be initialized when they are declared. .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity >=0.4.16 <0.9.0; contract C { uint public data = 42; } contract Caller { C c = new C(); function f() public view returns (uint) { return c.data(); } } The getter functions have external visibility. If the symbol is accessed internally (i.e. without ``this.``), it evaluates to a state variable. If it is accessed externally (i.e. with ``this.``), it evaluates to a function. .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity >=0.4.0 <0.9.0; contract C { uint public data; function x() public returns (uint) { data = 3; // internal access return this.data(); // external access } } If you have a ``public`` state variable of array type, then you can only retrieve single elements of the array via the generated getter function. This mechanism exists to avoid high gas costs when returning an entire array. You can use arguments to specify which individual element to return, for example ``myArray(0)``. If you want to return an entire array in one call, then you need to write a function, for example: .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity >=0.4.16 <0.9.0; contract arrayExample { // public state variable uint[] public myArray; // Getter function generated by the compiler /* function myArray(uint i) public view returns (uint) { return myArray[i]; } */ // function that returns entire array function getArray() public view returns (uint[] memory) { return myArray; } } Now you can use ``getArray()`` to retrieve the entire array, instead of ``myArray(i)``, which returns a single element per call. The next example is more complex: .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity >=0.4.0 <0.9.0; contract Complex { struct Data { uint a; bytes3 b; mapping (uint => uint) map; uint[3] c; uint[] d; bytes e; } mapping (uint => mapping(bool => Data[])) public data; } It generates a function of the following form. The mapping and arrays (with the exception of byte arrays) in the struct are omitted because there is no good way to select individual struct members or provide a key for the mapping: .. code-block:: solidity function data(uint arg1, bool arg2, uint arg3) public returns (uint a, bytes3 b, bytes memory e) { a = data[arg1][arg2][arg3].a; b = data[arg1][arg2][arg3].b; e = data[arg1][arg2][arg3].e; }