/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ #pragma once #include #include #include #include #include #include namespace dev { namespace solidity { /** * API for accessing the Solidity Type System. * * This is the Solidity Compiler's type provider. Use it to request for types. The caller does * not own the types. * * It is not recommended to explicitly instantiate types unless you really know what and why * you are doing it. */ class TypeProvider { public: TypeProvider() = default; TypeProvider(TypeProvider&&) = default; TypeProvider(TypeProvider const&) = delete; TypeProvider& operator=(TypeProvider&&) = default; TypeProvider& operator=(TypeProvider const&) = delete; ~TypeProvider() = default; /// Resets state of this TypeProvider to initial state, wiping all mutable types. /// This invalidates all dangling pointers to types provided by this TypeProvider. static void reset(); /// @name Factory functions /// Factory functions that convert an AST @ref TypeName to a Type. static Type const* fromElementaryTypeName(ElementaryTypeNameToken const& _type, std::optional _stateMutability = {}); /// Converts a given elementary type name with optional data location /// suffix " storage", " calldata" or " memory" to a type pointer. If suffix not given, defaults to " storage". static TypePointer fromElementaryTypeName(std::string const& _name); /// @returns boolean type. static BoolType const* boolean() noexcept { return &m_boolean; } static FixedBytesType const* byte() { return fixedBytes(1); } static FixedBytesType const* fixedBytes(unsigned m) { return m_bytesM.at(m - 1).get(); } static ArrayType const* bytesStorage(); static ArrayType const* bytesMemory(); static ArrayType const* bytesCalldata(); static ArrayType const* stringStorage(); static ArrayType const* stringMemory(); /// Constructor for a byte array ("bytes") and string. static ArrayType const* array(DataLocation _location, bool _isString = false); /// Constructor for a dynamically sized array type ("type[]") static ArrayType const* array(DataLocation _location, Type const* _baseType); /// Constructor for a fixed-size array type ("type[20]") static ArrayType const* array(DataLocation _location, Type const* _baseType, u256 const& _length); static ArraySliceType const* arraySlice(ArrayType const& _arrayType); static AddressType const* payableAddress() noexcept { return &m_payableAddress; } static AddressType const* address() noexcept { return &m_address; } static IntegerType const* integer(unsigned _bits, IntegerType::Modifier _modifier) { solAssert((_bits % 8) == 0, ""); if (_modifier == IntegerType::Modifier::Unsigned) return m_uintM.at(_bits / 8 - 1).get(); else return m_intM.at(_bits / 8 - 1).get(); } static IntegerType const* uint(unsigned _bits) { return integer(_bits, IntegerType::Modifier::Unsigned); } static IntegerType const* uint256() { return uint(256); } static FixedPointType const* fixedPoint(unsigned m, unsigned n, FixedPointType::Modifier _modifier); static StringLiteralType const* stringLiteral(std::string const& literal); /// @param members the member types the tuple type must contain. This is passed by value on purspose. /// @returns a tuple type with the given members. static TupleType const* tuple(std::vector members); static TupleType const* emptyTuple() noexcept { return &m_emptyTuple; } static ReferenceType const* withLocation(ReferenceType const* _type, DataLocation _location, bool _isPointer); /// @returns a copy of @a _type having the same location as this (and is not a pointer type) /// if _type is a reference type and an unmodified copy of _type otherwise. /// This function is mostly useful to modify inner types appropriately. static Type const* withLocationIfReference(DataLocation _location, Type const* _type) { if (auto refType = dynamic_cast(_type)) return withLocation(refType, _location, false); return _type; } /// @returns the internally-facing or externally-facing type of a function. static FunctionType const* function(FunctionDefinition const& _function, bool _isInternal = true); /// @returns the accessor function type of a state variable. static FunctionType const* function(VariableDeclaration const& _varDecl); /// @returns the function type of an event. static FunctionType const* function(EventDefinition const& _event); /// @returns the type of a function type name. static FunctionType const* function(FunctionTypeName const& _typeName); /// @returns the function type to be used for a plain type (not derived from a declaration). static FunctionType const* function( strings const& _parameterTypes, strings const& _returnParameterTypes, FunctionType::Kind _kind = FunctionType::Kind::Internal, bool _arbitraryParameters = false, StateMutability _stateMutability = StateMutability::NonPayable ); /// @returns a highly customized FunctionType, use with care. static FunctionType const* function( TypePointers const& _parameterTypes, TypePointers const& _returnParameterTypes, strings _parameterNames = strings{}, strings _returnParameterNames = strings{}, FunctionType::Kind _kind = FunctionType::Kind::Internal, bool _arbitraryParameters = false, StateMutability _stateMutability = StateMutability::NonPayable, Declaration const* _declaration = nullptr, bool _gasSet = false, bool _valueSet = false, bool _bound = false ); /// Auto-detect the proper type for a literal. @returns an empty pointer if the literal does /// not fit any type. static TypePointer forLiteral(Literal const& _literal); static RationalNumberType const* rationalNumber(Literal const& _literal); static RationalNumberType const* rationalNumber( rational const& _value, Type const* _compatibleBytesType = nullptr ); static ContractType const* contract(ContractDefinition const& _contract, bool _isSuper = false); static InaccessibleDynamicType const* inaccessibleDynamic() noexcept { return &m_inaccessibleDynamic; } /// @returns the type of an enum instance for given definition, there is one distinct type per enum definition. static EnumType const* enumType(EnumDefinition const& _enum); /// @returns special type for imported modules. These mainly give access to their scope via members. static ModuleType const* module(SourceUnit const& _source); static TypeType const* typeType(Type const* _actualType); static StructType const* structType(StructDefinition const& _struct, DataLocation _location); static ModifierType const* modifier(ModifierDefinition const& _modifierDef); static MagicType const* magic(MagicType::Kind _kind); static MagicType const* meta(Type const* _type); static MappingType const* mapping(Type const* _keyType, Type const* _valueType); private: /// Global TypeProvider instance. static TypeProvider& instance() { static TypeProvider _provider; return _provider; } template static inline T const* createAndGet(Args&& ... _args); static BoolType const m_boolean; static InaccessibleDynamicType const m_inaccessibleDynamic; /// These are lazy-initialized because they depend on `byte` being available. static std::unique_ptr m_bytesStorage; static std::unique_ptr m_bytesMemory; static std::unique_ptr m_bytesCalldata; static std::unique_ptr m_stringStorage; static std::unique_ptr m_stringMemory; static TupleType const m_emptyTuple; static AddressType const m_payableAddress; static AddressType const m_address; static std::array, 32> const m_intM; static std::array, 32> const m_uintM; static std::array, 32> const m_bytesM; static std::array, 4> const m_magics; ///< MagicType's except MetaType std::map, std::unique_ptr> m_ufixedMxN{}; std::map, std::unique_ptr> m_fixedMxN{}; std::map> m_stringLiteralTypes{}; std::vector> m_generalTypes{}; }; } // namespace solidity } // namespace dev