pragma abicoder v2; contract C { function ggg8(uint8 x) external pure returns (uint256) { return x; } function gg16(uint16 x) external pure returns (uint256) { return x; } function gg32(uint32 x) external pure returns (uint256) { return x; } function gg64(uint64 x) external pure returns (uint256) { return x; } function g128(uint128 x) external pure returns (uint256) { return x; } function f8(uint256 a) external view returns (uint256) { uint8 x = 0; assembly { x := a } return this.ggg8(x); } function f16(uint256 a) external view returns (uint256) { uint16 x = 0; assembly { x := a } return this.gg16(x); } function f32(uint256 a) external view returns (uint256) { uint32 x = 0; assembly { x := a } return this.gg32(x); } function f64(uint256 a) external view returns (uint256) { uint64 x = 0; assembly { x := a } return this.gg64(x); } function f128(uint256 a) external view returns (uint256) { uint128 x = 0; assembly { x := a } return this.g128(x); } } // ==== // compileViaYul: also // ---- // f8(uint256): 0 -> 0 // ggg8(uint8): 0 -> 0 # test validation as well as sanity check # // f8(uint256): 1 -> 1 // ggg8(uint8): 1 -> 1 // f8(uint256): 0xFE -> 0xFE // ggg8(uint8): 0xFE -> 0xFE // f8(uint256): 0xFF -> 0xFF // ggg8(uint8): 0xFF -> 0xFF // f8(uint256): 0x0100 -> 0x00 // ggg8(uint8): 0x0100 -> FAILURE // f8(uint256): 0x0101 -> 0x01 // ggg8(uint8): 0x0101 -> FAILURE // f8(uint256): -1 -> 0xFF // ggg8(uint8): -1 -> FAILURE // f16(uint256): 0 -> 0 // gg16(uint16): 0 -> 0 // f16(uint256): 1 -> 1 // gg16(uint16): 1 -> 1 // f16(uint256): 0xFFFE -> 0xFFFE // gg16(uint16): 0xFFFE -> 0xFFFE // f16(uint256): 0xFFFF -> 0xFFFF // gg16(uint16): 0xFFFF -> 0xFFFF // f16(uint256): 0x010000 -> 0x0000 // gg16(uint16): 0x010000 -> FAILURE // f16(uint256): 0x010001 -> 0x0001 // gg16(uint16): 0x010001 -> FAILURE // f16(uint256): -1 -> 0xFFFF // gg16(uint16): -1 -> FAILURE // f32(uint256): 0 -> 0 // gg32(uint32): 0 -> 0 // f32(uint256): 1 -> 1 // gg32(uint32): 1 -> 1 // f32(uint256): 0xFFFFFFFE -> 0xFFFFFFFE // gg32(uint32): 0xFFFFFFFE -> 0xFFFFFFFE // f32(uint256): 0xFFFFFFFF -> 0xFFFFFFFF // gg32(uint32): 0xFFFFFFFF -> 0xFFFFFFFF // f32(uint256): 0x0100000000 -> 0x00000000 // gg32(uint32): 0x0100000000 -> FAILURE // f32(uint256): 0x0100000001 -> 0x00000001 // gg32(uint32): 0x0100000001 -> FAILURE // f32(uint256): -1 -> 0xFFFFFFFF // gg32(uint32): -1 -> FAILURE // f64(uint256): 0 -> 0 // gg64(uint64): 0 -> 0 // f64(uint256): 1 -> 1 // gg64(uint64): 1 -> 1 // f64(uint256): 0xFFFFFFFFFFFFFFFE -> 0xFFFFFFFFFFFFFFFE // gg64(uint64): 0xFFFFFFFFFFFFFFFE -> 0xFFFFFFFFFFFFFFFE // f64(uint256): 0xFFFFFFFFFFFFFFFF -> 0xFFFFFFFFFFFFFFFF // gg64(uint64): 0xFFFFFFFFFFFFFFFF -> 0xFFFFFFFFFFFFFFFF // f64(uint256): 0x010000000000000000 -> 0x0000000000000000 // gg64(uint64): 0x010000000000000000 -> FAILURE // f64(uint256): 0x010000000000000001 -> 0x0000000000000001 // gg64(uint64): 0x010000000000000001 -> FAILURE // f64(uint256): -1 -> 0xFFFFFFFFFFFFFFFF // gg64(uint64): -1 -> FAILURE // f128(uint256): 0 -> 0 // g128(uint128): 0 -> 0 // f128(uint256): 1 -> 1 // g128(uint128): 1 -> 1 // f128(uint256): 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE -> 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE // g128(uint128): 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE -> 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE // f128(uint256): 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF -> 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF // g128(uint128): 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF -> 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF // f128(uint256): 0x0100000000000000000000000000000000 -> 0x00000000000000000000000000000000 // g128(uint128): 0x0100000000000000000000000000000000 -> FAILURE // f128(uint256): 0x0100000000000000000000000000000001 -> 0x00000000000000000000000000000001 // g128(uint128): 0x0100000000000000000000000000000001 -> FAILURE // f128(uint256): -1 -> 0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF // g128(uint128): -1 -> FAILURE