/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @author Christian * @date 2014 * Framework for executing Solidity contracts and testing them against C++ implementation. */ #pragma once #include #include #include #include #include #include namespace dev { namespace solidity { namespace test { class SolidityExecutionFramework: public dev::test::ExecutionFramework { public: SolidityExecutionFramework(); SolidityExecutionFramework(std::string const& _ipcPath, langutil::EVMVersion _evmVersion); virtual bytes const& compileAndRunWithoutCheck( std::string const& _sourceCode, u256 const& _value = 0, std::string const& _contractName = "", bytes const& _arguments = bytes(), std::map const& _libraryAddresses = std::map() ) override { bytes bytecode = compileContract(_sourceCode, _contractName, _libraryAddresses); sendMessage(bytecode + _arguments, true, _value); return m_output; } bytes compileContract( std::string const& _sourceCode, std::string const& _contractName = "", std::map const& _libraryAddresses = std::map() ); protected: dev::solidity::CompilerStack m_compiler; bool m_compileViaYul = false; }; } } } // end namespaces