/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * Compiler that transforms Yul Objects to Wasm text and binary representation (Ewasm flavoured). */ #pragma once #include #include #include namespace dev { using bytes = std::vector; } namespace yul { struct Object; struct Dialect; namespace wasm { struct Module; } class WasmObjectCompiler { public: /// Compiles the given object and returns the Wasm text and binary representation. static std::pair compile(Object& _object, Dialect const& _dialect); private: WasmObjectCompiler(Dialect const& _dialect): m_dialect(_dialect) {} wasm::Module run(Object& _object); Dialect const& m_dialect; }; }