/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ #pragma once #include #include #include #include #include #include #include #include #include namespace solidity::frontend { /** * Occurrence of a variable in a block of control flow. * Stores the declaration of the referenced variable, the * kind of the occurrence and possibly the source location * at which it occurred. */ class VariableOccurrence { public: enum class Kind { Declaration, Access, Return, Assignment, InlineAssembly }; VariableOccurrence(VariableDeclaration const& _declaration, Kind _kind, std::optional const& _occurrence = {}): m_declaration(_declaration), m_occurrenceKind(_kind), m_occurrence(_occurrence) { } /// Defines a deterministic order on variable occurrences. bool operator<(VariableOccurrence const& _rhs) const { if (m_occurrence && _rhs.m_occurrence) { if (*m_occurrence < *_rhs.m_occurrence) return true; if (*_rhs.m_occurrence < *m_occurrence) return false; } else if (_rhs.m_occurrence) return true; else if (m_occurrence) return false; using KindCompareType = std::underlying_type::type; return std::make_pair(m_declaration.id(), static_cast(m_occurrenceKind)) < std::make_pair(_rhs.m_declaration.id(), static_cast(_rhs.m_occurrenceKind)) ; } VariableDeclaration const& declaration() const { return m_declaration; } Kind kind() const { return m_occurrenceKind; }; std::optional const& occurrence() const { return m_occurrence; } private: /// Declaration of the occurring variable. VariableDeclaration const& m_declaration; /// Kind of occurrence. Kind m_occurrenceKind = Kind::Access; /// Source location at which the variable occurred, if available (may be nullptr). std::optional m_occurrence; }; /** * Node of the Control Flow Graph. * The control flow is a directed graph connecting control flow blocks. * An arc between two nodes indicates that the control flow can possibly * move from its start node to its end node during execution. */ struct CFGNode { /// Entry nodes. All CFG nodes from which control flow may move into this node. std::vector entries; /// Exit nodes. All CFG nodes to which control flow may continue after this node. std::vector exits; /// Variable occurrences in the node. std::vector variableOccurrences; // Source location of this control flow block. langutil::SourceLocation location; }; /** Describes the control flow of a function. */ struct FunctionFlow { virtual ~FunctionFlow() = default; /// Entry node. Control flow of the function starts here. /// This node is empty and does not have any entries. CFGNode* entry = nullptr; /// Exit node. All non-reverting control flow of the function ends here. /// This node is empty and does not have any exits, but may have multiple entries /// (e.g. all return statements of the function). CFGNode* exit = nullptr; /// Revert node. Control flow of the function in case of revert. /// This node is empty does not have any exits, but may have multiple entries /// (e.g. all assert, require, revert and throw statements). CFGNode* revert = nullptr; /// Transaction return node. Destination node for inline assembly "return" calls. /// This node is empty and does not have any exits, but may have multiple entries /// (e.g. all inline assembly return calls). CFGNode* transactionReturn = nullptr; }; class CFG: private ASTConstVisitor { public: explicit CFG(langutil::ErrorReporter& _errorReporter): m_errorReporter(_errorReporter) {} bool constructFlow(ASTNode const& _astRoot); bool visit(FunctionDefinition const& _function) override; FunctionFlow const& functionFlow(FunctionDefinition const& _function) const; class NodeContainer { public: CFGNode* newNode(); private: std::vector> m_nodes; }; private: langutil::ErrorReporter& m_errorReporter; /// Node container. /// All nodes allocated during the construction of the control flow graph /// are owned by the CFG class and stored in this container. NodeContainer m_nodeContainer; std::map> m_functionControlFlow; }; }