/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see .
*/
// SPDX-License-Identifier: GPL-3.0
#include
#include
#include
#include
using namespace std;
using namespace solidity::langutil;
using namespace solidity::frontend;
bool ControlFlowAnalyzer::analyze(ASTNode const& _astRoot)
{
_astRoot.accept(*this);
return Error::containsOnlyWarnings(m_errorReporter.errors());
}
bool ControlFlowAnalyzer::visit(FunctionDefinition const& _function)
{
if (_function.isImplemented())
{
auto const& functionFlow = m_cfg.functionFlow(_function);
checkUninitializedAccess(functionFlow.entry, functionFlow.exit);
checkUnreachable(functionFlow.entry, functionFlow.exit, functionFlow.revert, functionFlow.transactionReturn);
}
return false;
}
void ControlFlowAnalyzer::checkUninitializedAccess(CFGNode const* _entry, CFGNode const* _exit) const
{
struct NodeInfo
{
set unassignedVariablesAtEntry;
set unassignedVariablesAtExit;
set uninitializedVariableAccesses;
/// Propagate the information from another node to this node.
/// To be used to propagate information from a node to its exit nodes.
/// Returns true, if new variables were added and thus the current node has
/// to be traversed again.
bool propagateFrom(NodeInfo const& _entryNode)
{
size_t previousUnassignedVariablesAtEntry = unassignedVariablesAtEntry.size();
size_t previousUninitializedVariableAccessess = uninitializedVariableAccesses.size();
unassignedVariablesAtEntry += _entryNode.unassignedVariablesAtExit;
uninitializedVariableAccesses += _entryNode.uninitializedVariableAccesses;
return
unassignedVariablesAtEntry.size() > previousUnassignedVariablesAtEntry ||
uninitializedVariableAccesses.size() > previousUninitializedVariableAccessess
;
}
};
map nodeInfos;
set nodesToTraverse;
nodesToTraverse.insert(_entry);
// Walk all paths starting from the nodes in ``nodesToTraverse`` until ``NodeInfo::propagateFrom``
// returns false for all exits, i.e. until all paths have been walked with maximal sets of unassigned
// variables and accesses.
while (!nodesToTraverse.empty())
{
CFGNode const* currentNode = *nodesToTraverse.begin();
nodesToTraverse.erase(nodesToTraverse.begin());
auto& nodeInfo = nodeInfos[currentNode];
auto unassignedVariables = nodeInfo.unassignedVariablesAtEntry;
for (auto const& variableOccurrence: currentNode->variableOccurrences)
{
switch (variableOccurrence.kind())
{
case VariableOccurrence::Kind::Assignment:
unassignedVariables.erase(&variableOccurrence.declaration());
break;
case VariableOccurrence::Kind::InlineAssembly:
// We consider all variables referenced in inline assembly as accessed.
// So far any reference is enough, but we might want to actually analyze
// the control flow in the assembly at some point.
case VariableOccurrence::Kind::Access:
case VariableOccurrence::Kind::Return:
if (unassignedVariables.count(&variableOccurrence.declaration()))
{
if (
variableOccurrence.declaration().type()->dataStoredIn(DataLocation::Storage) ||
variableOccurrence.declaration().type()->dataStoredIn(DataLocation::CallData)
)
// Merely store the unassigned access. We do not generate an error right away, since this
// path might still always revert. It is only an error if this is propagated to the exit
// node of the function (i.e. there is a path with an uninitialized access).
nodeInfo.uninitializedVariableAccesses.insert(&variableOccurrence);
}
break;
case VariableOccurrence::Kind::Declaration:
unassignedVariables.insert(&variableOccurrence.declaration());
break;
}
}
nodeInfo.unassignedVariablesAtExit = std::move(unassignedVariables);
// Propagate changes to all exits and queue them for traversal, if needed.
for (auto const& exit: currentNode->exits)
if (nodeInfos[exit].propagateFrom(nodeInfo))
nodesToTraverse.insert(exit);
}
auto const& exitInfo = nodeInfos[_exit];
if (!exitInfo.uninitializedVariableAccesses.empty())
{
vector uninitializedAccessesOrdered(
exitInfo.uninitializedVariableAccesses.begin(),
exitInfo.uninitializedVariableAccesses.end()
);
boost::range::sort(
uninitializedAccessesOrdered,
[](VariableOccurrence const* lhs, VariableOccurrence const* rhs) -> bool
{
return *lhs < *rhs;
}
);
for (auto const* variableOccurrence: uninitializedAccessesOrdered)
{
SecondarySourceLocation ssl;
if (variableOccurrence->occurrence())
ssl.append("The variable was declared here.", variableOccurrence->declaration().location());
bool isStorage = variableOccurrence->declaration().type()->dataStoredIn(DataLocation::Storage);
m_errorReporter.typeError(
3464_error,
variableOccurrence->occurrence() ?
*variableOccurrence->occurrence() :
variableOccurrence->declaration().location(),
ssl,
"This variable is of " +
string(isStorage ? "storage" : "calldata") +
" pointer type and can be " +
(variableOccurrence->kind() == VariableOccurrence::Kind::Return ? "returned" : "accessed") +
" without prior assignment, which would lead to undefined behaviour."
);
}
}
}
void ControlFlowAnalyzer::checkUnreachable(CFGNode const* _entry, CFGNode const* _exit, CFGNode const* _revert, CFGNode const* _transactionReturn) const
{
// collect all nodes reachable from the entry point
std::set reachable = util::BreadthFirstSearch{{_entry}}.run(
[](CFGNode const* _node, auto&& _addChild) {
for (CFGNode const* exit: _node->exits)
_addChild(exit);
}
).visited;
// traverse all paths backwards from exit, revert and transaction return
// and extract (valid) source locations of unreachable nodes into sorted set
std::set unreachable;
util::BreadthFirstSearch{{_exit, _revert, _transactionReturn}}.run(
[&](CFGNode const* _node, auto&& _addChild) {
if (!reachable.count(_node) && _node->location.isValid())
unreachable.insert(_node->location);
for (CFGNode const* entry: _node->entries)
_addChild(entry);
}
);
for (auto it = unreachable.begin(); it != unreachable.end();)
{
SourceLocation location = *it++;
// Extend the location, as long as the next location overlaps (unreachable is sorted).
for (; it != unreachable.end() && it->start <= location.end; ++it)
location.end = std::max(location.end, it->end);
m_errorReporter.warning(5740_error, location, "Unreachable code.");
}
}