.. index:: ! type;conversion, ! cast .. _types-conversion-elementary-types: Conversions between Elementary Types ==================================== Implicit Conversions -------------------- An implicit type conversion is automatically applied by the compiler in some cases during assignments, when passing arguments to functions and when applying operators. In general, an implicit conversion between value-types is possible if it makes sense semantically and no information is lost. For example, ``uint8`` is convertible to ``uint16`` and ``int128`` to ``int256``, but ``int8`` is not convertible to ``uint256``, because ``uint256`` cannot hold values such as ``-1``. If an operator is applied to different types, the compiler tries to implicitly convert one of the operands to the type of the other (the same is true for assignments). This means that operations are always performed in the type of one of the operands. For more details about which implicit conversions are possible, please consult the sections about the types themselves. In the example below, ``y`` and ``z``, the operands of the addition, do not have the same type, but ``uint8`` can be implicitly converted to ``uint16`` and not vice-versa. Because of that, ``y`` is converted to the type of ``z`` before the addition is performed in the ``uint16`` type. The resulting type of the expression ``y + z`` is ``uint16``. Because it is assigned to a variable of type ``uint32`` another implicit conversion is performed after the addition. .. code-block:: solidity uint8 y; uint16 z; uint32 x = y + z; Explicit Conversions -------------------- If the compiler does not allow implicit conversion but you are confident a conversion will work, an explicit type conversion is sometimes possible. This may result in unexpected behaviour and allows you to bypass some security features of the compiler, so be sure to test that the result is what you want and expect! Take the following example that converts a negative ``int`` to a ``uint``: .. code-block:: solidity int y = -3; uint x = uint(y); At the end of this code snippet, ``x`` will have the value ``0xfffff..fd`` (64 hex characters), which is -3 in the two's complement representation of 256 bits. If an integer is explicitly converted to a smaller type, higher-order bits are cut off: .. code-block:: solidity uint32 a = 0x12345678; uint16 b = uint16(a); // b will be 0x5678 now If an integer is explicitly converted to a larger type, it is padded on the left (i.e., at the higher order end). The result of the conversion will compare equal to the original integer: .. code-block:: solidity uint16 a = 0x1234; uint32 b = uint32(a); // b will be 0x00001234 now assert(a == b); Fixed-size bytes types behave differently during conversions. They can be thought of as sequences of individual bytes and converting to a smaller type will cut off the sequence: .. code-block:: solidity bytes2 a = 0x1234; bytes1 b = bytes1(a); // b will be 0x12 If a fixed-size bytes type is explicitly converted to a larger type, it is padded on the right. Accessing the byte at a fixed index will result in the same value before and after the conversion (if the index is still in range): .. code-block:: solidity bytes2 a = 0x1234; bytes4 b = bytes4(a); // b will be 0x12340000 assert(a[0] == b[0]); assert(a[1] == b[1]); Since integers and fixed-size byte arrays behave differently when truncating or padding, explicit conversions between integers and fixed-size byte arrays are only allowed, if both have the same size. If you want to convert between integers and fixed-size byte arrays of different size, you have to use intermediate conversions that make the desired truncation and padding rules explicit: .. code-block:: solidity bytes2 a = 0x1234; uint32 b = uint16(a); // b will be 0x00001234 uint32 c = uint32(bytes4(a)); // c will be 0x12340000 uint8 d = uint8(uint16(a)); // d will be 0x34 uint8 e = uint8(bytes1(a)); // e will be 0x12 ``bytes`` arrays and ``bytes`` calldata slices can be converted explicitly to fixed bytes types (``bytes1``/.../``bytes32``). In case the array is longer than the target fixed bytes type, truncation at the end will happen. If the array is shorter than the target type, it will be padded with zeros at the end. .. code-block:: solidity // SPDX-License-Identifier: GPL-3.0 pragma solidity ^0.8.5; contract C { bytes s = "abcdefgh"; function f(bytes calldata c, bytes memory m) public view returns (bytes16, bytes3) { require(c.length == 16, ""); bytes16 b = bytes16(m); // if length of m is greater than 16, truncation will happen b = bytes16(s); // padded on the right, so result is "abcdefgh\0\0\0\0\0\0\0\0" bytes3 b1 = bytes3(s); // truncated, b1 equals to "abc" b = bytes16(c[:8]); // also padded with zeros return (b, b1); } } .. _types-conversion-literals: Conversions between Literals and Elementary Types ================================================= Integer Types ------------- Decimal and hexadecimal number literals can be implicitly converted to any integer type that is large enough to represent it without truncation: .. code-block:: solidity uint8 a = 12; // fine uint32 b = 1234; // fine uint16 c = 0x123456; // fails, since it would have to truncate to 0x3456 .. note:: Prior to version 0.8.0, any decimal or hexadecimal number literals could be explicitly converted to an integer type. From 0.8.0, such explicit conversions are as strict as implicit conversions, i.e., they are only allowed if the literal fits in the resulting range. Fixed-Size Byte Arrays ---------------------- Decimal number literals cannot be implicitly converted to fixed-size byte arrays. Hexadecimal number literals can be, but only if the number of hex digits exactly fits the size of the bytes type. As an exception both decimal and hexadecimal literals which have a value of zero can be converted to any fixed-size bytes type: .. code-block:: solidity bytes2 a = 54321; // not allowed bytes2 b = 0x12; // not allowed bytes2 c = 0x123; // not allowed bytes2 d = 0x1234; // fine bytes2 e = 0x0012; // fine bytes4 f = 0; // fine bytes4 g = 0x0; // fine String literals and hex string literals can be implicitly converted to fixed-size byte arrays, if their number of characters matches the size of the bytes type: .. code-block:: solidity bytes2 a = hex"1234"; // fine bytes2 b = "xy"; // fine bytes2 c = hex"12"; // not allowed bytes2 d = hex"123"; // not allowed bytes2 e = "x"; // not allowed bytes2 f = "xyz"; // not allowed Addresses --------- As described in :ref:`address_literals`, hex literals of the correct size that pass the checksum test are of ``address`` type. No other literals can be implicitly converted to the ``address`` type. Explicit conversions from ``bytes20`` or any integer type to ``address`` result in ``address payable``. An ``address a`` can be converted to ``address payable`` via ``payable(a)``.