==== Source: s1.sol ==== bytes constant a = b; bytes constant b = hex"030102"; function fre() pure returns (bytes memory) { return a; } ==== Source: s2.sol ==== import "s1.sol"; uint256 constant c = uint8(a[0]) + 2; contract C { function f() public returns (bytes memory) { return a; } function g() public returns (bytes memory) { return b; } function h() public returns (uint) { return c; } function i() public returns (bytes memory) { return fre(); } } // ==== // compileToEwasm: also // compileViaYul: also // ---- // f() -> 0x20, 3, "\x03\x01\x02" // g() -> 0x20, 3, "\x03\x01\x02" // h() -> 5 // i() -> 0x20, 3, "\x03\x01\x02"