contract C { uint x; uint y; function setX(uint a) public returns (uint _x) { x = a; _x = x; } function setY(uint a) public returns (uint _y) { y = a; _y = y; } } // ==== // compileToEwasm: also // compileViaYul: also // ---- // setX(uint256): 6 -> 6 // setY(uint256): 2 -> 2