/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see .
*/
/**
* @author Christian
* @date 2014
* Framework for executing Solidity contracts and testing them against C++ implementation.
*/
#pragma once
#include
#include
#include
#include
#include
#include
namespace dev
{
namespace solidity
{
namespace test
{
class SolidityExecutionFramework: public dev::test::ExecutionFramework
{
public:
SolidityExecutionFramework();
SolidityExecutionFramework(std::string const& _ipcPath, langutil::EVMVersion _evmVersion);
virtual bytes const& compileAndRunWithoutCheck(
std::string const& _sourceCode,
u256 const& _value = 0,
std::string const& _contractName = "",
bytes const& _arguments = bytes(),
std::map const& _libraryAddresses = std::map()
) override
{
bytes bytecode = compileContract(_sourceCode, _contractName, _libraryAddresses);
sendMessage(bytecode + _arguments, true, _value);
return m_output;
}
bytes compileContract(
std::string const& _sourceCode,
std::string const& _contractName = "",
std::map const& _libraryAddresses = std::map()
);
protected:
dev::solidity::CompilerStack m_compiler;
bool m_compileViaYul = false;
};
}
}
} // end namespaces