/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @date 2018 * Templatized list of simplification rules. */ #pragma once #include #include #include #include #include #include namespace dev { namespace eth { template S divWorkaround(S const& _a, S const& _b) { return (S)(bigint(_a) / bigint(_b)); } template S modWorkaround(S const& _a, S const& _b) { return (S)(bigint(_a) % bigint(_b)); } // This works around a bug fixed with Boost 1.64. // https://www.boost.org/doc/libs/1_68_0/libs/multiprecision/doc/html/boost_multiprecision/map/hist.html#boost_multiprecision.map.hist.multiprecision_2_3_1_boost_1_64 template S shlWorkaround(S const& _x, unsigned _amount) { return u256((bigint(_x) << _amount) & u256(-1)); } // simplificationRuleList below was split up into parts to prevent // stack overflows in the JavaScript optimizer for emscripten builds // that affected certain browser versions. template std::vector> simplificationRuleListPart1( Pattern A, Pattern B, Pattern C, Pattern, Pattern ) { using Word = typename Pattern::Word; return std::vector> { // arithmetic on constants {{Pattern::Builtins::ADD, {A, B}}, [=]{ return A.d() + B.d(); }, false}, {{Pattern::Builtins::MUL, {A, B}}, [=]{ return A.d() * B.d(); }, false}, {{Pattern::Builtins::SUB, {A, B}}, [=]{ return A.d() - B.d(); }, false}, {{Pattern::Builtins::DIV, {A, B}}, [=]{ return B.d() == 0 ? 0 : divWorkaround(A.d(), B.d()); }, false}, {{Pattern::Builtins::SDIV, {A, B}}, [=]{ return B.d() == 0 ? 0 : s2u(divWorkaround(u2s(A.d()), u2s(B.d()))); }, false}, {{Pattern::Builtins::MOD, {A, B}}, [=]{ return B.d() == 0 ? 0 : modWorkaround(A.d(), B.d()); }, false}, {{Pattern::Builtins::SMOD, {A, B}}, [=]{ return B.d() == 0 ? 0 : s2u(modWorkaround(u2s(A.d()), u2s(B.d()))); }, false}, {{Pattern::Builtins::EXP, {A, B}}, [=]{ return Word(boost::multiprecision::powm(bigint(A.d()), bigint(B.d()), bigint(1) << Pattern::WordSize)); }, false}, {{Pattern::Builtins::NOT, {A}}, [=]{ return ~A.d(); }, false}, {{Pattern::Builtins::LT, {A, B}}, [=]() -> Word { return A.d() < B.d() ? 1 : 0; }, false}, {{Pattern::Builtins::GT, {A, B}}, [=]() -> Word { return A.d() > B.d() ? 1 : 0; }, false}, {{Pattern::Builtins::SLT, {A, B}}, [=]() -> Word { return u2s(A.d()) < u2s(B.d()) ? 1 : 0; }, false}, {{Pattern::Builtins::SGT, {A, B}}, [=]() -> Word { return u2s(A.d()) > u2s(B.d()) ? 1 : 0; }, false}, {{Pattern::Builtins::EQ, {A, B}}, [=]() -> Word { return A.d() == B.d() ? 1 : 0; }, false}, {{Pattern::Builtins::ISZERO, {A}}, [=]() -> Word { return A.d() == 0 ? 1 : 0; }, false}, {{Pattern::Builtins::AND, {A, B}}, [=]{ return A.d() & B.d(); }, false}, {{Pattern::Builtins::OR, {A, B}}, [=]{ return A.d() | B.d(); }, false}, {{Pattern::Builtins::XOR, {A, B}}, [=]{ return A.d() ^ B.d(); }, false}, {{Pattern::Builtins::BYTE, {A, B}}, [=]{ return A.d() >= Pattern::WordSize / 8 ? 0 : (B.d() >> unsigned(8 * (Pattern::WordSize / 8 - 1 - A.d()))) & 0xff; }, false}, {{Pattern::Builtins::ADDMOD, {A, B, C}}, [=]{ return C.d() == 0 ? 0 : Word((bigint(A.d()) + bigint(B.d())) % C.d()); }, false}, {{Pattern::Builtins::MULMOD, {A, B, C}}, [=]{ return C.d() == 0 ? 0 : Word((bigint(A.d()) * bigint(B.d())) % C.d()); }, false}, {{Pattern::Builtins::SIGNEXTEND, {A, B}}, [=]() -> Word { if (A.d() >= Pattern::WordSize / 8 - 1) return B.d(); unsigned testBit = unsigned(A.d()) * 8 + 7; Word mask = (Word(1) << testBit) - 1; return boost::multiprecision::bit_test(B.d(), testBit) ? B.d() | ~mask : B.d() & mask; }, false}, {{Pattern::Builtins::SHL, {A, B}}, [=]{ if (A.d() >= Pattern::WordSize) return Word(0); return shlWorkaround(B.d(), unsigned(A.d())); }, false}, {{Pattern::Builtins::SHR, {A, B}}, [=]{ if (A.d() >= Pattern::WordSize) return Word(0); return B.d() >> unsigned(A.d()); }, false} }; } template std::vector> simplificationRuleListPart2( Pattern, Pattern, Pattern, Pattern X, Pattern Y ) { using Word = typename Pattern::Word; return std::vector> { // invariants involving known constants {{Pattern::Builtins::ADD, {X, 0}}, [=]{ return X; }, false}, {{Pattern::Builtins::ADD, {0, X}}, [=]{ return X; }, false}, {{Pattern::Builtins::SUB, {X, 0}}, [=]{ return X; }, false}, {{Pattern::Builtins::SUB, {~Word(0), X}}, [=]() -> Pattern { return {Pattern::Builtins::NOT, {X}}; }, false}, {{Pattern::Builtins::MUL, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::MUL, {0, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::MUL, {X, 1}}, [=]{ return X; }, false}, {{Pattern::Builtins::MUL, {1, X}}, [=]{ return X; }, false}, {{Pattern::Builtins::MUL, {X, Word(-1)}}, [=]() -> Pattern { return {Pattern::Builtins::SUB, {0, X}}; }, false}, {{Pattern::Builtins::MUL, {Word(-1), X}}, [=]() -> Pattern { return {Pattern::Builtins::SUB, {0, X}}; }, false}, {{Pattern::Builtins::DIV, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::DIV, {0, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::DIV, {X, 1}}, [=]{ return X; }, false}, {{Pattern::Builtins::SDIV, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::SDIV, {0, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::SDIV, {X, 1}}, [=]{ return X; }, false}, {{Pattern::Builtins::AND, {X, ~Word(0)}}, [=]{ return X; }, false}, {{Pattern::Builtins::AND, {~Word(0), X}}, [=]{ return X; }, false}, {{Pattern::Builtins::AND, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::AND, {0, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::OR, {X, 0}}, [=]{ return X; }, false}, {{Pattern::Builtins::OR, {0, X}}, [=]{ return X; }, false}, {{Pattern::Builtins::OR, {X, ~Word(0)}}, [=]{ return ~Word(0); }, true}, {{Pattern::Builtins::OR, {~Word(0), X}}, [=]{ return ~Word(0); }, true}, {{Pattern::Builtins::XOR, {X, 0}}, [=]{ return X; }, false}, {{Pattern::Builtins::XOR, {0, X}}, [=]{ return X; }, false}, {{Pattern::Builtins::MOD, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::MOD, {0, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::EQ, {X, 0}}, [=]() -> Pattern { return {Pattern::Builtins::ISZERO, {X}}; }, false }, {{Pattern::Builtins::EQ, {0, X}}, [=]() -> Pattern { return {Pattern::Builtins::ISZERO, {X}}; }, false }, {{Pattern::Builtins::SHL, {0, X}}, [=]{ return X; }, false}, {{Pattern::Builtins::SHR, {0, X}}, [=]{ return X; }, false}, {{Pattern::Builtins::SHL, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::SHR, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::GT, {X, 0}}, [=]() -> Pattern { return {Pattern::Builtins::ISZERO, {{Pattern::Builtins::ISZERO, {X}}}}; }, false}, {{Pattern::Builtins::LT, {0, X}}, [=]() -> Pattern { return {Pattern::Builtins::ISZERO, {{Pattern::Builtins::ISZERO, {X}}}}; }, false}, {{Pattern::Builtins::GT, {X, ~Word(0)}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::LT, {~Word(0), X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::GT, {0, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::LT, {X, 0}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::AND, {{Pattern::Builtins::BYTE, {X, Y}}, {Word(0xff)}}}, [=]() -> Pattern { return {Pattern::Builtins::BYTE, {X, Y}}; }, false}, {{Pattern::Builtins::BYTE, {Pattern::WordSize / 8 - 1, X}}, [=]() -> Pattern { return {Pattern::Builtins::AND, {X, Word(0xff)}}; }, false} }; } template std::vector> simplificationRuleListPart3( Pattern, Pattern, Pattern, Pattern X, Pattern ) { using Word = typename Pattern::Word; return std::vector> { // operations involving an expression and itself {{Pattern::Builtins::AND, {X, X}}, [=]{ return X; }, true}, {{Pattern::Builtins::OR, {X, X}}, [=]{ return X; }, true}, {{Pattern::Builtins::XOR, {X, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::SUB, {X, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::EQ, {X, X}}, [=]{ return Word(1); }, true}, {{Pattern::Builtins::LT, {X, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::SLT, {X, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::GT, {X, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::SGT, {X, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::MOD, {X, X}}, [=]{ return Word(0); }, true} }; } template std::vector> simplificationRuleListPart4( Pattern, Pattern, Pattern, Pattern X, Pattern Y ) { using Word = typename Pattern::Word; return std::vector> { // logical instruction combinations {{Pattern::Builtins::NOT, {{Pattern::Builtins::NOT, {X}}}}, [=]{ return X; }, false}, {{Pattern::Builtins::XOR, {X, {Pattern::Builtins::XOR, {X, Y}}}}, [=]{ return Y; }, true}, {{Pattern::Builtins::XOR, {X, {Pattern::Builtins::XOR, {Y, X}}}}, [=]{ return Y; }, true}, {{Pattern::Builtins::XOR, {{Pattern::Builtins::XOR, {X, Y}}, X}}, [=]{ return Y; }, true}, {{Pattern::Builtins::XOR, {{Pattern::Builtins::XOR, {Y, X}}, X}}, [=]{ return Y; }, true}, {{Pattern::Builtins::OR, {X, {Pattern::Builtins::AND, {X, Y}}}}, [=]{ return X; }, true}, {{Pattern::Builtins::OR, {X, {Pattern::Builtins::AND, {Y, X}}}}, [=]{ return X; }, true}, {{Pattern::Builtins::OR, {{Pattern::Builtins::AND, {X, Y}}, X}}, [=]{ return X; }, true}, {{Pattern::Builtins::OR, {{Pattern::Builtins::AND, {Y, X}}, X}}, [=]{ return X; }, true}, {{Pattern::Builtins::AND, {X, {Pattern::Builtins::OR, {X, Y}}}}, [=]{ return X; }, true}, {{Pattern::Builtins::AND, {X, {Pattern::Builtins::OR, {Y, X}}}}, [=]{ return X; }, true}, {{Pattern::Builtins::AND, {{Pattern::Builtins::OR, {X, Y}}, X}}, [=]{ return X; }, true}, {{Pattern::Builtins::AND, {{Pattern::Builtins::OR, {Y, X}}, X}}, [=]{ return X; }, true}, {{Pattern::Builtins::AND, {X, {Pattern::Builtins::NOT, {X}}}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::AND, {{Pattern::Builtins::NOT, {X}}, X}}, [=]{ return Word(0); }, true}, {{Pattern::Builtins::OR, {X, {Pattern::Builtins::NOT, {X}}}}, [=]{ return ~Word(0); }, true}, {{Pattern::Builtins::OR, {{Pattern::Builtins::NOT, {X}}, X}}, [=]{ return ~Word(0); }, true}, }; } template std::vector> simplificationRuleListPart5( Pattern A, Pattern, Pattern, Pattern X, Pattern ) { using Word = typename Pattern::Word; std::vector> rules; // Replace MOD X, with AND X, - 1 for (size_t i = 0; i < Pattern::WordSize; ++i) { Word value = Word(1) << i; rules.push_back({ {Pattern::Builtins::MOD, {X, value}}, [=]() -> Pattern { return {Pattern::Builtins::AND, {X, value - 1}}; }, false }); } // Replace SHL >=256, X with 0 rules.push_back({ {Pattern::Builtins::SHL, {A, X}}, [=]() -> Pattern { return Word(0); }, true, [=]() { return A.d() >= Pattern::WordSize; } }); // Replace SHR >=256, X with 0 rules.push_back({ {Pattern::Builtins::SHR, {A, X}}, [=]() -> Pattern { return Word(0); }, true, [=]() { return A.d() >= Pattern::WordSize; } }); // Replace BYTE(A, X), A >= 32 with 0 rules.push_back({ {Pattern::Builtins::BYTE, {A, X}}, [=]() -> Pattern { return Word(0); }, true, [=]() { return A.d() >= Pattern::WordSize / 8; } }); for (auto const& op: std::vector{ Pattern::Builtins::ADDRESS, Pattern::Builtins::CALLER, Pattern::Builtins::ORIGIN, Pattern::Builtins::COINBASE }) { assertThrow(Pattern::WordSize > 160, OptimizerException, ""); Word const mask = (Word(1) << 160) - 1; rules.push_back({ {Pattern::Builtins::AND, {{op, mask}}}, [=]() -> Pattern { return op; }, false }); rules.push_back({ {Pattern::Builtins::AND, {{mask, op}}}, [=]() -> Pattern { return op; }, false }); } return rules; } template std::vector> simplificationRuleListPart6( Pattern, Pattern, Pattern, Pattern X, Pattern Y ) { std::vector> rules; // Double negation of opcodes with boolean result for (auto const& op: std::vector{ Pattern::Builtins::EQ, Pattern::Builtins::LT, Pattern::Builtins::SLT, Pattern::Builtins::GT, Pattern::Builtins::SGT }) rules.push_back({ {Pattern::Builtins::ISZERO, {{Pattern::Builtins::ISZERO, {{op, {X, Y}}}}}}, [=]() -> Pattern { return {op, {X, Y}}; }, false }); rules.push_back({ {Pattern::Builtins::ISZERO, {{Pattern::Builtins::ISZERO, {{Pattern::Builtins::ISZERO, {X}}}}}}, [=]() -> Pattern { return {Pattern::Builtins::ISZERO, {X}}; }, false }); rules.push_back({ {Pattern::Builtins::ISZERO, {{Pattern::Builtins::XOR, {X, Y}}}}, [=]() -> Pattern { return { Pattern::Builtins::EQ, {X, Y} }; }, false }); return rules; } template std::vector> simplificationRuleListPart7( Pattern A, Pattern B, Pattern, Pattern X, Pattern Y ) { using Word = typename Pattern::Word; std::vector> rules; // Associative operations for (auto const& opFun: std::vector>>{ {Pattern::Builtins::ADD, std::plus()}, {Pattern::Builtins::MUL, std::multiplies()}, {Pattern::Builtins::AND, std::bit_and()}, {Pattern::Builtins::OR, std::bit_or()}, {Pattern::Builtins::XOR, std::bit_xor()} }) { auto op = opFun.first; auto fun = opFun.second; // Moving constants to the outside, order matters here - we first add rules // for constants and then for non-constants. // xa can be (X, A) or (A, X) for (auto xa: {std::vector{X, A}, std::vector{A, X}}) { rules += std::vector>{{ // (X+A)+B -> X+(A+B) {op, {{op, xa}, B}}, [=]() -> Pattern { return {op, {X, fun(A.d(), B.d())}}; }, false }, { // (X+A)+Y -> (X+Y)+A {op, {{op, xa}, Y}}, [=]() -> Pattern { return {op, {{op, {X, Y}}, A}}; }, false }, { // B+(X+A) -> X+(A+B) {op, {B, {op, xa}}}, [=]() -> Pattern { return {op, {X, fun(A.d(), B.d())}}; }, false }, { // Y+(X+A) -> (Y+X)+A {op, {Y, {op, xa}}}, [=]() -> Pattern { return {op, {{op, {Y, X}}, A}}; }, false }}; } } // Combine two SHL by constant rules.push_back({ // SHL(B, SHL(A, X)) -> SHL(min(A+B, 256), X) {Pattern::Builtins::SHL, {{B}, {Pattern::Builtins::SHL, {{A}, {X}}}}}, [=]() -> Pattern { bigint sum = bigint(A.d()) + B.d(); if (sum >= Pattern::WordSize) return {Pattern::Builtins::AND, {X, Word(0)}}; else return {Pattern::Builtins::SHL, {Word(sum), X}}; }, false }); // Combine two SHR by constant rules.push_back({ // SHR(B, SHR(A, X)) -> SHR(min(A+B, 256), X) {Pattern::Builtins::SHR, {{B}, {Pattern::Builtins::SHR, {{A}, {X}}}}}, [=]() -> Pattern { bigint sum = bigint(A.d()) + B.d(); if (sum >= Pattern::WordSize) return {Pattern::Builtins::AND, {X, Word(0)}}; else return {Pattern::Builtins::SHR, {Word(sum), X}}; }, false }); // Combine SHL-SHR by constant rules.push_back({ // SHR(B, SHL(A, X)) -> AND(SH[L/R]([B - A / A - B], X), Mask) {Pattern::Builtins::SHR, {{B}, {Pattern::Builtins::SHL, {{A}, {X}}}}}, [=]() -> Pattern { Word mask = shlWorkaround(~Word(0), unsigned(A.d())) >> unsigned(B.d()); if (A.d() > B.d()) return {Pattern::Builtins::AND, {{Pattern::Builtins::SHL, {A.d() - B.d(), X}}, mask}}; else if (B.d() > A.d()) return {Pattern::Builtins::AND, {{Pattern::Builtins::SHR, {B.d() - A.d(), X}}, mask}}; else return {Pattern::Builtins::AND, {X, mask}}; }, false, [=] { return A.d() < Pattern::WordSize && B.d() < Pattern::WordSize; } }); // Combine SHR-SHL by constant rules.push_back({ // SHL(B, SHR(A, X)) -> AND(SH[L/R]([B - A / A - B], X), Mask) {Pattern::Builtins::SHL, {{B}, {Pattern::Builtins::SHR, {{A}, {X}}}}}, [=]() -> Pattern { Word mask = shlWorkaround((~Word(0)) >> unsigned(A.d()), unsigned(B.d())); if (A.d() > B.d()) return {Pattern::Builtins::AND, {{Pattern::Builtins::SHR, {A.d() - B.d(), X}}, mask}}; else if (B.d() > A.d()) return {Pattern::Builtins::AND, {{Pattern::Builtins::SHL, {B.d() - A.d(), X}}, mask}}; else return {Pattern::Builtins::AND, {X, mask}}; }, false, [=] { return A.d() < Pattern::WordSize && B.d() < Pattern::WordSize; } }); // Move AND with constant across SHL and SHR by constant for (auto shiftOp: {Pattern::Builtins::SHL, Pattern::Builtins::SHR}) { auto replacement = [=]() -> Pattern { Word mask = shiftOp == Pattern::Builtins::SHL ? shlWorkaround(A.d(), unsigned(B.d())) : A.d() >> unsigned(B.d()); return {Pattern::Builtins::AND, {{shiftOp, {B.d(), X}}, std::move(mask)}}; }; rules.push_back({ // SH[L/R](B, AND(X, A)) -> AND(SH[L/R](B, X), [ A << B / A >> B ]) {shiftOp, {{B}, {Pattern::Builtins::AND, {{X}, {A}}}}}, replacement, false, [=] { return B.d() < Pattern::WordSize; } }); rules.push_back({ // SH[L/R](B, AND(A, X)) -> AND(SH[L/R](B, X), [ A << B / A >> B ]) {shiftOp, {{B}, {Pattern::Builtins::AND, {{A}, {X}}}}}, replacement, false, [=] { return B.d() < Pattern::WordSize; } }); } rules.push_back({ // MUL(X, SHL(Y, 1)) -> SHL(Y, X) {Pattern::Builtins::MUL, {X, {Pattern::Builtins::SHL, {Y, Word(1)}}}}, [=]() -> Pattern { return {Pattern::Builtins::SHL, {Y, X}}; }, // Actually only changes the order, does not remove. true }); rules.push_back({ // MUL(SHL(X, 1), Y) -> SHL(X, Y) {Pattern::Builtins::MUL, {{Pattern::Builtins::SHL, {X, Word(1)}}, Y}}, [=]() -> Pattern { return {Pattern::Builtins::SHL, {X, Y}}; }, false }); rules.push_back({ // DIV(X, SHL(Y, 1)) -> SHR(Y, X) {Pattern::Builtins::DIV, {X, {Pattern::Builtins::SHL, {Y, Word(1)}}}}, [=]() -> Pattern { return {Pattern::Builtins::SHR, {Y, X}}; }, // Actually only changes the order, does not remove. true }); std::function feasibilityFunction = [=]() { if (B.d() > Pattern::WordSize) return false; unsigned bAsUint = static_cast(B.d()); return (A.d() & ((~Word(0)) >> bAsUint)) == ((~Word(0)) >> bAsUint); }; rules.push_back({ // AND(A, SHR(B, X)) -> A & ((2^256-1) >> B) == ((2^256-1) >> B) {Pattern::Builtins::AND, {A, {Pattern::Builtins::SHR, {B, X}}}}, [=]() -> Pattern { return {Pattern::Builtins::SHR, {B, X}}; }, false, feasibilityFunction }); rules.push_back({ // AND(SHR(B, X), A) -> ((2^256-1) >> B) & A == ((2^256-1) >> B) {Pattern::Builtins::AND, {{Pattern::Builtins::SHR, {B, X}}, A}}, [=]() -> Pattern { return {Pattern::Builtins::SHR, {B, X}}; }, false, feasibilityFunction }); return rules; } template std::vector> simplificationRuleListPart8( Pattern A, Pattern, Pattern, Pattern X, Pattern Y ) { std::vector> rules; // move constants across subtractions rules += std::vector>{ { // X - A -> X + (-A) {Pattern::Builtins::SUB, {X, A}}, [=]() -> Pattern { return {Pattern::Builtins::ADD, {X, 0 - A.d()}}; }, false }, { // (X + A) - Y -> (X - Y) + A {Pattern::Builtins::SUB, {{Pattern::Builtins::ADD, {X, A}}, Y}}, [=]() -> Pattern { return {Pattern::Builtins::ADD, {{Pattern::Builtins::SUB, {X, Y}}, A}}; }, false }, { // (A + X) - Y -> (X - Y) + A {Pattern::Builtins::SUB, {{Pattern::Builtins::ADD, {A, X}}, Y}}, [=]() -> Pattern { return {Pattern::Builtins::ADD, {{Pattern::Builtins::SUB, {X, Y}}, A}}; }, false }, { // X - (Y + A) -> (X - Y) + (-A) {Pattern::Builtins::SUB, {X, {Pattern::Builtins::ADD, {Y, A}}}}, [=]() -> Pattern { return {Pattern::Builtins::ADD, {{Pattern::Builtins::SUB, {X, Y}}, 0 - A.d()}}; }, false }, { // X - (A + Y) -> (X - Y) + (-A) {Pattern::Builtins::SUB, {X, {Pattern::Builtins::ADD, {A, Y}}}}, [=]() -> Pattern { return {Pattern::Builtins::ADD, {{Pattern::Builtins::SUB, {X, Y}}, 0 - A.d()}}; }, false } }; return rules; } template std::vector> simplificationRuleListPart9( Pattern, Pattern, Pattern, Pattern W, Pattern X, Pattern Y, Pattern Z ) { using Word = typename Pattern::Word; std::vector> rules; assertThrow(Pattern::WordSize > 160, OptimizerException, ""); Word const mask = (Word(1) << 160) - 1; // CREATE rules.push_back({ {Pattern::Builtins::AND, {{Pattern::Builtins::CREATE, {W, X, Y}}, mask}}, [=]() -> Pattern { return {Pattern::Builtins::CREATE, {W, X, Y}}; }, false }); rules.push_back({ {Pattern::Builtins::AND, {{mask, {Pattern::Builtins::CREATE, {W, X, Y}}}}}, [=]() -> Pattern { return {Pattern::Builtins::CREATE, {W, X, Y}}; }, false }); // CREATE2 rules.push_back({ {Pattern::Builtins::AND, {{Pattern::Builtins::CREATE2, {W, X, Y, Z}}, mask}}, [=]() -> Pattern { return {Pattern::Builtins::CREATE2, {W, X, Y, Z}}; }, false }); rules.push_back({ {Pattern::Builtins::AND, {{mask, {Pattern::Builtins::CREATE2, {W, X, Y, Z}}}}}, [=]() -> Pattern { return {Pattern::Builtins::CREATE2, {W, X, Y, Z}}; }, false }); return rules; } /// @returns a list of simplification rules given certain match placeholders. /// A, B and C should represent constants, W, X, Y, and Z arbitrary expressions. /// The simplifications should never change the order of evaluation of /// arbitrary operations. template std::vector> simplificationRuleList( Pattern A, Pattern B, Pattern C, Pattern W, Pattern X, Pattern Y, Pattern Z ) { using Word = typename Pattern::Word; // Some sanity checks assertThrow(Pattern::WordSize % 8 == 0, OptimizerException, ""); assertThrow(Pattern::WordSize >= 8, OptimizerException, ""); assertThrow(Pattern::WordSize <= 256, OptimizerException, ""); assertThrow(Word(-1) == ~Word(0), OptimizerException, ""); assertThrow(Word(-1) + 1 == Word(0), OptimizerException, ""); std::vector> rules; rules += simplificationRuleListPart1(A, B, C, W, X); rules += simplificationRuleListPart2(A, B, C, W, X); rules += simplificationRuleListPart3(A, B, C, W, X); rules += simplificationRuleListPart4(A, B, C, W, X); rules += simplificationRuleListPart5(A, B, C, W, X); rules += simplificationRuleListPart6(A, B, C, W, X); rules += simplificationRuleListPart7(A, B, C, W, X); rules += simplificationRuleListPart8(A, B, C, W, X); rules += simplificationRuleListPart9(A, B, C, W, X, Y, Z); return rules; } } }