/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see .
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
#include
#include
#include
#include
namespace solidity::frontend
{
/**
* Creates a Function call graph for a contract at the granularity of Solidity
* functions and modifiers
*
* Includes the following special nodes:
* - EntryCreation: All calls made at contract creation originate from this node.
* Constructors are modelled to be all called by this node instead of calling each other
* due to implicit constructors that don't exist at this stage.
* - InternalCreationDispatch: Represents the internal dispatch function at creation time
* - InternalDispatch: Represents the runtime dispatch for internal function pointers
* and complex expressions
* - Entry: Represents the runtime dispatch for all external functions
*
* Nodes are a variant of either the enum SpecialNode or an ASTNode pointer.
* ASTNodes are usually inherited from CallableDeclarations
* (FunctionDefinition, ModifierDefinition, EventDefinition) but for functions
* without declaration it is directly the FunctionCall AST node.
*
* Functions that are not called right away as well as functions without
* declarations have an edge to the internal dispatch node.
*
* Auto-generated getter functions for public state variables are ignored.
*/
class FunctionCallGraphBuilder: private ASTConstVisitor
{
public:
enum class SpecialNode { EntryCreation, InternalCreationDispatch, InternalDispatch, Entry };
using Node = std::variant;
struct CompareByID
{
using is_transparent = void;
bool operator()(Node const& _lhs, Node const& _rhs) const;
bool operator()(Node const& _lhs, int64_t _rhs) const;
bool operator()(int64_t _lhs, Node const& _rhs) const;
};
struct ContractCallGraph
{
ContractCallGraph(ContractDefinition const& _contract): contract(_contract) {}
/// Contract for which this is the graph
ContractDefinition const& contract;
std::map, CompareByID> edges;
/// Set of contracts created
std::set createdContracts;
};
static std::unique_ptr create(ContractDefinition const& _contract);
private:
FunctionCallGraphBuilder(ContractDefinition const& _contract);
bool visit(FunctionCall const& _functionCall) override;
bool visit(Identifier const& _identifier) override;
bool visit(NewExpression const& _newExpression) override;
void endVisit(MemberAccess const& _memberAccess) override;
void endVisit(ModifierInvocation const& _modifierInvocation) override;
void visitCallable(CallableDeclaration const* _callable);
bool add(Node _caller, Node _callee);
void processFunction(CallableDeclaration const& _callable, bool _calledDirectly = true);
ContractDefinition const* m_contract = nullptr;
std::optional m_currentNode = SpecialNode::EntryCreation;
std::unique_ptr m_graph = nullptr;
Node m_currentDispatch = SpecialNode::InternalCreationDispatch;
};
}