/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see .
*/
/**
* Yul code and data object container.
*/
#include
#include
#include
#include
#include
#include
using namespace std;
using namespace solidity;
using namespace solidity::yul;
using namespace solidity::util;
namespace
{
string indent(std::string const& _input)
{
if (_input.empty())
return _input;
return boost::replace_all_copy(" " + _input, "\n", "\n ");
}
}
string Data::toString(bool) const
{
return "data \"" + name.str() + "\" hex\"" + util::toHex(data) + "\"";
}
string Object::toString(bool _yul) const
{
yulAssert(code, "No code");
string inner = "code " + AsmPrinter{}(*code);
for (auto const& obj: subObjects)
inner += "\n" + obj->toString(_yul);
return "object \"" + name.str() + "\" {\n" + indent(inner) + "\n}";
}
set Object::dataNames() const
{
set names;
names.insert(name);
for (auto const& subObject: subIndexByName)
names.insert(subObject.first);
// The empty name is not valid
names.erase(YulString{});
return names;
}