/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * Yul code and data object container. */ #include #include #include #include #include #include using namespace std; using namespace solidity; using namespace solidity::yul; using namespace solidity::util; namespace { string indent(std::string const& _input) { if (_input.empty()) return _input; return boost::replace_all_copy(" " + _input, "\n", "\n "); } } string Data::toString(bool) const { return "data \"" + name.str() + "\" hex\"" + util::toHex(data) + "\""; } string Object::toString(bool _yul) const { yulAssert(code, "No code"); string inner = "code " + AsmPrinter{}(*code); for (auto const& obj: subObjects) inner += "\n" + obj->toString(_yul); return "object \"" + name.str() + "\" {\n" + indent(inner) + "\n}"; } set Object::dataNames() const { set names; names.insert(name); for (auto const& subObject: subIndexByName) names.insert(subObject.first); // The empty name is not valid names.erase(YulString{}); return names; }