/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see .
*/
/**
* @date 2017
* Enums for AST classes.
*/
#pragma once
#include
#include
#include
namespace dev
{
namespace solidity
{
// How a function can mutate the EVM state.
enum class StateMutability { Pure, View, NonPayable, Payable };
/// Visibility ordered from restricted to unrestricted.
enum class Visibility { Default, Private, Internal, Public, External };
inline std::string stateMutabilityToString(StateMutability const& _stateMutability)
{
switch (_stateMutability)
{
case StateMutability::Pure:
return "pure";
case StateMutability::View:
return "view";
case StateMutability::NonPayable:
return "nonpayable";
case StateMutability::Payable:
return "payable";
default:
solAssert(false, "Unknown state mutability.");
}
}
class Type;
/// Container for function call parameter types & names
struct FuncCallArguments
{
/// Types of arguments
std::vector types;
/// Names of the arguments if given, otherwise unset
std::vector> names;
size_t numArguments() const { return types.size(); }
size_t numNames() const { return names.size(); }
bool hasNamedArguments() const { return !names.empty(); }
};
}
}