/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ // SPDX-License-Identifier: GPL-3.0 #pragma once #include #include #include #include #include #include namespace solidity::yul { struct Dialect; struct ControlFlowNode { std::vector successors; /// Name of the called function if the node calls a function. std::optional functionCall; }; /** * The control flow of a function with entry and exit nodes. */ struct FunctionFlow { ControlFlowNode const* entry; ControlFlowNode const* exit; }; /** * Requires: Disambiguator, Function Hoister. */ class ControlFlowBuilder: private ASTWalker { public: /// Computes the control-flows of all function defined in the block. /// Assumes the functions are hoisted to the topmost block. explicit ControlFlowBuilder(Block const& _ast); std::map const& functionFlows() const { return m_functionFlows; } private: using ASTWalker::operator(); void operator()(FunctionCall const& _functionCall) override; void operator()(If const& _if) override; void operator()(Switch const& _switch) override; void operator()(FunctionDefinition const& _functionDefinition) override; void operator()(ForLoop const& _forLoop) override; void operator()(Break const& _break) override; void operator()(Continue const& _continue) override; void operator()(Leave const& _leaveStatement) override; void newConnectedNode(); ControlFlowNode* newNode(); std::vector> m_nodes; ControlFlowNode* m_currentNode = nullptr; ControlFlowNode const* m_leave = nullptr; ControlFlowNode const* m_break = nullptr; ControlFlowNode const* m_continue = nullptr; std::map m_functionFlows; }; /** * Requires: Disambiguator, Function Hoister. */ class ControlFlowSideEffectsCollector { public: explicit ControlFlowSideEffectsCollector( Dialect const& _dialect, Block const& _ast ); std::map const& functionSideEffects() const { return m_functionSideEffects; } private: /// @returns false if nothing could be processed. bool processFunction(YulString _name); /// @returns the next pending node of the function that is not /// a function call to a function that might not continue. /// De-queues the node or returns nullptr if no such node is found. ControlFlowNode const* nextProcessableNode(YulString _functionName); /// @returns the side-effects of either a builtin call or a user defined function /// call (as far as already computed). ControlFlowSideEffects const& sideEffects(YulString _functionName) const; /// Queues the given node to be processed (if not already visited) /// and if it is a function call, records that `_functionName` calls /// `*_node->functionCall`. void recordReachabilityAndQueue(YulString _functionName, ControlFlowNode const* _node); Dialect const& m_dialect; ControlFlowBuilder m_cfgBuilder; std::map m_functionSideEffects; std::map> m_pendingNodes; std::map> m_processedNodes; /// `x` is in `m_functionCalls[y]` if a direct call to `x` is reachable inside `y` std::map> m_functionCalls; }; }