/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ /** * @author Christian * @date 2014 * Solidity compiler. */ #include #include #include using namespace std; using namespace dev; using namespace dev::solidity; void Compiler::compileContract( ContractDefinition const& _contract, std::map> const& _otherCompilers, bytes const& _metadata ) { ContractCompiler runtimeCompiler(nullptr, m_runtimeContext, m_optimize, m_optimizeRuns); runtimeCompiler.compileContract(_contract, _otherCompilers); m_runtimeContext.appendAuxiliaryData(_metadata); // This might modify m_runtimeContext because it can access runtime functions at // creation time. ContractCompiler creationCompiler(&runtimeCompiler, m_context, m_optimize, 1); m_runtimeSub = creationCompiler.compileConstructor(_contract, _otherCompilers); m_context.optimise(m_optimize, m_optimizeRuns); } eth::AssemblyItem Compiler::functionEntryLabel(FunctionDefinition const& _function) const { return m_runtimeContext.functionEntryLabelIfExists(_function); }