/* This file is part of solidity. solidity is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. solidity is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with solidity. If not, see . */ // SPDX-License-Identifier: GPL-3.0 /** * Yul dialect. */ #include #include using namespace solidity::yul; using namespace solidity::langutil; Literal Dialect::zeroLiteralForType(solidity::yul::YulString _type) const { if (_type == boolType && _type != defaultType) return {DebugData::create(), LiteralKind::Boolean, "false"_yulstring, _type}; return {DebugData::create(), LiteralKind::Number, "0"_yulstring, _type}; } Literal Dialect::trueLiteral() const { if (boolType != defaultType) return {DebugData::create(), LiteralKind::Boolean, "true"_yulstring, boolType}; else return {DebugData::create(), LiteralKind::Number, "1"_yulstring, defaultType}; } bool Dialect::validTypeForLiteral(LiteralKind _kind, YulString, YulString _type) const { if (_kind == LiteralKind::Boolean) return _type == boolType; else return true; } Dialect const& Dialect::yulDeprecated() { static std::unique_ptr dialect; static YulStringRepository::ResetCallback callback{[&] { dialect.reset(); }}; if (!dialect) { // TODO will probably change, especially the list of types. dialect = std::make_unique(); dialect->defaultType = "u256"_yulstring; dialect->boolType = "bool"_yulstring; dialect->types = { "bool"_yulstring, "u8"_yulstring, "s8"_yulstring, "u32"_yulstring, "s32"_yulstring, "u64"_yulstring, "s64"_yulstring, "u128"_yulstring, "s128"_yulstring, "u256"_yulstring, "s256"_yulstring }; }; return *dialect; }