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Test for long object names in optimizer.
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25
test/libyul/objectCompiler/long_object_name.yul
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25
test/libyul/objectCompiler/long_object_name.yul
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object "t" {
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code {
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sstore(0, datasize("name_that_is_longer_than_32_bytes_name_that_is_longer_than_32_bytes_name_that_is_longer_than_32_bytes"))
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}
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object "name_that_is_longer_than_32_bytes_name_that_is_longer_than_32_bytes_name_that_is_longer_than_32_bytes" {
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code {}
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}
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}
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// ====
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// optimize: true
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// ----
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// Assembly:
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// /* "source":23:147 */
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// dataSize(sub_0)
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// /* "source":30:31 */
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// 0x00
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// /* "source":23:147 */
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// sstore
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// stop
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//
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// sub_0: assembly {
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// }
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// Bytecode: 6000600055fe
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// Opcodes: PUSH1 0x0 PUSH1 0x0 SSTORE INVALID
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// SourceMappings: 23:124:0:-:0;30:1;23:124
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