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Transition from bytecode to more general linker objects.
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@ -35,7 +35,7 @@ bytes dev::eth::compileLLL(string const& _src, bool _opt, vector<string>* _error
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CompilerState cs;
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cs.populateStandard();
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auto f = CodeFragment::compile(_src, cs);
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bytes ret = f.assembly(cs).optimise(_opt).assemble();
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bytes ret = f.assembly(cs).optimise(_opt).assemble().bytecode;
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for (auto i: cs.treesToKill)
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killBigints(i);
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return ret;
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