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https://github.com/ethereum/solidity
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Adds documentation for Solidity source upgrader.
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/*
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This file is part of solidity.
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solidity is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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solidity is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with solidity. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <tools/solidityUpgrade/UpgradeChange.h>
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#include <tools/solidityUpgrade/Upgrade050.h>
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#include <tools/solidityUpgrade/Upgrade060.h>
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#include <libsolidity/interface/CompilerStack.h>
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#include <libsolidity/interface/DebugSettings.h>
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#include <libyul/AssemblyStack.h>
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#include <liblangutil/EVMVersion.h>
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#include <boost/program_options.hpp>
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#include <boost/filesystem/path.hpp>
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#include <memory>
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namespace solidity::tools
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{
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/**
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* The Solidity source upgrade tool. It supplies a command line interface
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* and connects this to a compiler stack that the upgrade logic is facilitated
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* with.
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*/
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class SourceUpgrade
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{
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public:
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/// Parse command line arguments and return false in case of a failure.
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bool parseArguments(int _argc, char** _argv);
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/// Prints additional information on the upgrade tool.
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void printPrologue();
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/// Parse / compile files and runs upgrade analysis on them.
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bool processInput();
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private:
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/// All available upgrade modules
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enum class Module
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{
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ConstructorKeyword,
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VisibilitySpecifier,
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AbstractContract,
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OverridingFunction,
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VirtualFunction
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};
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/// Upgrade suite that hosts all available modules.
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class Suite: public UpgradeSuite
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{
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public:
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void analyze(frontend::SourceUnit const& _sourceUnit)
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{
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/// Solidity 0.5.0
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if (isActivated(Module::ConstructorKeyword))
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ConstructorKeyword{m_changes}.analyze(_sourceUnit);
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if (isActivated(Module::VisibilitySpecifier))
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VisibilitySpecifier{m_changes}.analyze(_sourceUnit);
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/// Solidity 0.6.0
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if (isActivated(Module::AbstractContract))
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AbstractContract{m_changes}.analyze(_sourceUnit);
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if (isActivated(Module::OverridingFunction))
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OverridingFunction{m_changes}.analyze(_sourceUnit);
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if (isActivated(Module::VirtualFunction))
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VirtualFunction{m_changes}.analyze(_sourceUnit);
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}
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void activateModule(Module _module) { m_modules.insert(_module); }
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void deactivateModules() { m_modules.clear(); }
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private:
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bool isActivated(Module _module) const
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{
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return m_modules.find(_module) != m_modules.end();
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}
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/// All modules are activated by default. Clear them before activating
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/// single ones.
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std::set<Module> m_modules = {
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Module::ConstructorKeyword,
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Module::VisibilitySpecifier,
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Module::AbstractContract,
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Module::OverridingFunction,
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Module::VirtualFunction
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};
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};
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/// Parses the current sources and runs analyses as well as compilation on
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/// them if parsing was successful.
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void tryCompile() const;
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/// Analyses and upgrades the sources given. The upgrade happens in a loop,
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/// applying one change at a time, which is run until no applicable changes
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/// are found any more. Only one change is done at a time and all sources
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/// are being compiled again after each change.
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void runUpgrade();
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/// Runs upgrade analysis on source and applies upgrades changes to it.
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/// Returns `true` if there're still changes that can be applied,
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/// `false` otherwise.
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bool analyzeAndUpgrade(
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std::pair<std::string, std::string> const& _sourceCode
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);
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/// Applies the change given to its source code. If no `--dry-run` was
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/// passed via the commandline, the upgraded source code is written back
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/// to its file.
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void applyChange(
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std::pair<std::string, std::string> const& _sourceCode,
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UpgradeChange& _change
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);
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/// Prints all errors (excluding warnings) the compiler currently reported.
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void printErrors() const;
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/// Prints error and upgrade overview at the end of each full run.
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void printStatistics() const;
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/// Reads all input files given and stores sources in the internal data
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/// structure. Reports errors if files cannot be found.
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bool readInputFiles();
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/// Writes source to file given.
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bool writeInputFile(std::string const& _path, std::string const& _source);
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/// Returns a file reader function that fills `m_sources`.
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frontend::ReadCallback::Callback fileReader();
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/// Resets the compiler stack and configures sources to compile.
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/// Also enables error recovery.
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void resetCompiler();
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/// Resets the compiler stack and configures sources to compile.
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/// Also enables error recovery. Passes read callback to the compiler stack.
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void resetCompiler(frontend::ReadCallback::Callback const& _callback);
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/// Compiler arguments variable map
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boost::program_options::variables_map m_args;
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/// Map of input files to source code strings
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std::map<std::string, std::string> m_sourceCodes;
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/// Solidity compiler stack
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std::unique_ptr<frontend::CompilerStack> m_compiler;
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/// List of allowed directories to read files from
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std::vector<boost::filesystem::path> m_allowedDirectories;
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/// Holds all upgrade modules and source upgrades.
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Suite m_suite;
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};
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}
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