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https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
Handle "leaf functions" first in full inliner.
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@@ -28,6 +28,7 @@
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#include <libyul/optimiser/Metrics.h>
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#include <libyul/optimiser/SSAValueTracker.h>
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#include <libyul/optimiser/Semantics.h>
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#include <libyul/optimiser/CallGraphGenerator.h>
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#include <libyul/Exceptions.h>
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#include <libyul/AsmData.h>
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#include <libyul/Dialect.h>
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@@ -74,27 +75,82 @@ FullInliner::FullInliner(Block& _ast, NameDispenser& _dispenser, Dialect const&
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void FullInliner::run()
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{
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for (auto& statement: m_ast.statements)
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if (holds_alternative<Block>(statement))
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handleBlock({}, std::get<Block>(statement));
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// TODO it might be good to determine a visiting order:
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// first handle functions that are called from many places.
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// Note that the order of inlining can result in very different code.
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// Since AST IDs and thus function names depend on whether or not a contract
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// is compiled together with other source files, a change in AST IDs
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// should have as little an impact as possible. This is the case
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// if we handle inlining in source (and thus, for the IR generator,
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// function name) order.
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// We use stable_sort below to keep the inlining order of two functions
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// with the same depth.
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map<YulString, size_t> depths = callDepths();
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vector<FunctionDefinition*> functions;
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for (auto& statement: m_ast.statements)
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if (holds_alternative<FunctionDefinition>(statement))
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functions.emplace_back(&std::get<FunctionDefinition>(statement));
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std::stable_sort(functions.begin(), functions.end(), [depths](
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FunctionDefinition const* _a,
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FunctionDefinition const* _b
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) {
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return depths.at(_a->name) < depths.at(_b->name);
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});
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for (FunctionDefinition* fun: functions)
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{
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if (!holds_alternative<FunctionDefinition>(statement))
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continue;
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FunctionDefinition& fun = std::get<FunctionDefinition>(statement);
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handleBlock(fun.name, fun.body);
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updateCodeSize(fun);
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handleBlock(fun->name, fun->body);
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updateCodeSize(*fun);
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}
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for (auto& statement: m_ast.statements)
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if (holds_alternative<Block>(statement))
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handleBlock({}, std::get<Block>(statement));
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}
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map<YulString, size_t> FullInliner::callDepths() const
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{
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CallGraph cg = CallGraphGenerator::callGraph(m_ast);
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cg.functionCalls.erase(""_yulstring);
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// Remove calls to builtin functions.
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for (auto& call: cg.functionCalls)
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for (auto it = call.second.begin(); it != call.second.end();)
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if (m_dialect.builtin(*it))
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it = call.second.erase(it);
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else
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++it;
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map<YulString, size_t> depths;
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size_t currentDepth = 0;
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while (true)
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{
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vector<YulString> removed;
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for (auto it = cg.functionCalls.begin(); it != cg.functionCalls.end();)
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{
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auto const& [fun, callees] = *it;
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if (callees.empty())
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{
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removed.emplace_back(fun);
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depths[fun] = currentDepth;
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it = cg.functionCalls.erase(it);
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}
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else
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++it;
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}
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for (auto& call: cg.functionCalls)
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call.second -= removed;
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currentDepth++;
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if (removed.empty())
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break;
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}
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// Only recursive functions left here.
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for (auto const& fun: cg.functionCalls)
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depths[fun.first] = currentDepth;
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return depths;
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}
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bool FullInliner::shallInline(FunctionCall const& _funCall, YulString _callSite)
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