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Merge pull request #9918 from ethereum/isStateScopeCheck
Make isStateVariable regular scope check.
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@@ -905,7 +905,6 @@ public:
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ASTPointer<Expression> _value,
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Visibility _visibility,
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ASTPointer<StructuredDocumentation> const _documentation = nullptr,
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bool _isStateVar = false,
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bool _isIndexed = false,
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Mutability _mutability = Mutability::Mutable,
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ASTPointer<OverrideSpecifier> _overrides = nullptr,
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@@ -915,7 +914,6 @@ public:
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StructurallyDocumented(std::move(_documentation)),
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m_typeName(std::move(_type)),
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m_value(std::move(_value)),
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m_isStateVariable(_isStateVar),
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m_isIndexed(_isIndexed),
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m_mutability(_mutability),
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m_overrides(std::move(_overrides)),
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@@ -962,7 +960,7 @@ public:
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/// array, struct or mapping. These types can take a data location (and often require it).
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/// Can only be called after reference resolution.
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bool hasReferenceOrMappingType() const;
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bool isStateVariable() const { return m_isStateVariable; }
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bool isStateVariable() const;
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bool isIndexed() const { return m_isIndexed; }
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Mutability mutability() const { return m_mutability; }
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bool isConstant() const { return m_mutability == Mutability::Constant; }
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@@ -991,7 +989,6 @@ private:
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/// Initially assigned value, can be missing. For local variables, this is stored inside
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/// VariableDeclarationStatement and not here.
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ASTPointer<Expression> m_value;
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bool m_isStateVariable = false; ///< Whether or not this is a contract state variable
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bool m_isIndexed = false; ///< Whether this is an indexed variable (used by events).
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/// Whether the variable is "constant", "immutable" or non-marked (mutable).
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Mutability m_mutability = Mutability::Mutable;
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