Stack layout generator for new code generation.

This commit is contained in:
Daniel Kirchner 2021-07-05 18:13:44 +02:00
parent 78feb8d58c
commit d039949c53
18 changed files with 1528 additions and 0 deletions

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@ -24,6 +24,7 @@ set(sources
Keccak256.h
LazyInit.h
LEB128.h
Permutations.h
picosha2.h
Result.h
SetOnce.h

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@ -52,6 +52,21 @@ template <class T, class U> std::vector<T>& operator+=(std::vector<T>& _a, U&& _
std::move(_b.begin(), _b.end(), std::back_inserter(_a));
return _a;
}
/// Concatenate the contents of a container onto a list
template <class T, class U> std::list<T>& operator+=(std::list<T>& _a, U& _b)
{
for (auto const& i: _b)
_a.push_back(T(i));
return _a;
}
/// Concatenate the contents of a container onto a list, move variant.
template <class T, class U> std::list<T>& operator+=(std::list<T>& _a, U&& _b)
{
std::move(_b.begin(), _b.end(), std::back_inserter(_a));
return _a;
}
/// Concatenate the contents of a container onto a multiset
template <class U, class... T> std::multiset<T...>& operator+=(std::multiset<T...>& _a, U& _b)
{
@ -295,6 +310,50 @@ decltype(auto) mapTuple(Callable&& _callable)
return detail::MapTuple<Callable>{std::forward<Callable>(_callable)};
}
namespace detail
{
template<typename Container, typename Value>
auto findOffset(Container&& _container, Value&& _value, int)
-> decltype(_container.find(_value) == _container.end(), std::optional<size_t>())
{
auto it = _container.find(std::forward<Value>(_value));
auto end = _container.end();
if (it == end)
return std::nullopt;
return std::distance(it, end);
}
template<typename Range, typename Value>
auto findOffset(Range&& _range, Value&& _value, void*)
-> decltype(std::find(std::begin(_range), std::end(_range), std::forward<Value>(_value)) == std::end(_range), std::optional<size_t>())
{
auto begin = std::begin(_range);
auto end = std::end(_range);
auto it = std::find(begin, end, std::forward<Value>(_value));
if (it == end)
return std::nullopt;
return std::distance(begin, it);
}
}
template<typename Range>
auto findOffset(Range&& _range, std::remove_reference_t<decltype(*std::cbegin(_range))> const& _value)
-> decltype(detail::findOffset(std::forward<Range>(_range), _value, 0))
{
return detail::findOffset(std::forward<Range>(_range), _value, 0);
}
template<typename Range, typename Pred>
std::optional<size_t> findOffsetPred(Range&& _range, Pred _pred)
{
auto begin = std::begin(_range);
auto end = std::end(_range);
auto it = std::find_if(begin, end, _pred);
if (it == end)
return std::nullopt;
return std::distance(begin, it);
}
// String conversion functions, mainly to/from hex/nibble/byte representations.

228
libsolutil/Permutations.h Normal file
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@ -0,0 +1,228 @@
/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
#include <libsolutil/Visitor.h>
#include <liblangutil/Exceptions.h>
#include <range/v3/view/enumerate.hpp>
#include <range/v3/view/iota.hpp>
namespace solidity::util
{
// TODO: This is currently only used for permuteDup as special case handling, which is not the best way to do things.
// Not worth spending time reviewing this.
template<typename GetTargetPosition, typename Swap, typename Pop>
void permute(unsigned _n, GetTargetPosition _getTargetPosition, Swap _swap, Pop _pop)
{
static_assert(
std::is_same_v<std::invoke_result_t<GetTargetPosition, unsigned>, int>,
"_getTargetPosition needs to have the signature int(unsigned)"
);
static_assert(
std::is_same_v<std::invoke_result_t<Swap, unsigned>, void>,
"_swap needs to have the signature void(unsigned)"
);
static_assert(
std::is_same_v<std::invoke_result_t<Pop>, void>,
"_pop needs to have the signature void()"
);
if (_n == 0) return;
int targetPositionTop = _getTargetPosition(_n - 1);
if (targetPositionTop < 0)
{
// The last element should not be kept.
// Pop it and recurse.
_pop();
permute(_n - 1, _getTargetPosition, _swap, _pop);
return;
}
// TODO: exception?
// assertThrow(static_cast<unsigned>(targetPositionTop) < _n, langutil::InternalCompilerError, "Invalid permutation.");
if (static_cast<unsigned>(targetPositionTop) == _n - 1)
{
// The last element is in position.
// Search for the deepest element that is not in position.
// If there is none, we are done. Otherwise swap it up and recurse.
for (int i = 0; i < static_cast<int>(_n - 1); ++i)
if (_getTargetPosition(static_cast<unsigned>(i)) != i)
{
_swap(_n - static_cast<unsigned>(i) - 1);
permute(_n, _getTargetPosition, _swap, _pop);
return;
}
}
else
{
// The last element is not in position.
// Move it to its position and recurse.
_swap(_n - static_cast<unsigned>(targetPositionTop) - 1);
permute(_n, _getTargetPosition, _swap, _pop);
}
}
// TODO: This is now only used in StackLayoutGenerator.cpp in ``createIdealLayout`` and that usage is actually abuse,
// since it provides "invalid" target positions (it works, but it's not soundly specified).
// Hence ``createIdealLayout`` should rather be rewritten properly and it does not make much sense to review
// this in detail.
template<typename GetTargetPositions, typename Swap, typename Dup, typename Push, typename Pop>
void permuteDup(unsigned _n, GetTargetPositions _getTargetPositions, Swap _swap, Dup _dup, Push _push, Pop _pop, bool _debug = false)
{
static_assert(
std::is_same_v<std::invoke_result_t<GetTargetPositions, unsigned>, std::set<unsigned>>,
"_getTargetPosition needs to have the signature std::vector<int>(unsigned)"
);
static_assert(
std::is_same_v<std::invoke_result_t<Swap, unsigned>, void>,
"_swap needs to have the signature void(unsigned)"
);
static_assert(
std::is_same_v<std::invoke_result_t<Dup, unsigned>, void>,
"_dup needs to have the signature void(unsigned)"
);
static_assert(
std::is_same_v<std::invoke_result_t<Push>, void>,
"_push needs to have the signature void()"
);
static_assert(
std::is_same_v<std::invoke_result_t<Pop>, void>,
"_pop needs to have the signature void()"
);
if (_n == 0) return;
if (_debug)
{
for (auto offset: ranges::views::iota(0u, _n))
{
auto targetPositions = _getTargetPositions(offset);
std::cout << "{ ";
for (auto pos: targetPositions)
std::cout << pos << " ";
std::cout << "} ";
}
std::cout << std::endl;
}
std::set<unsigned> targetPositionsTop = _getTargetPositions(_n - 1);
if (targetPositionsTop.empty())
{
// The last element should not be kept.
// Pop it and recurse.
_pop();
permuteDup(_n - 1, _getTargetPositions, _swap, _dup, _push, _pop, _debug);
return;
}
if (targetPositionsTop.count(_n - 1))
{
if (_debug)
std::cout << "Top position should stay" << std::endl;
// The last element should remain at the top (but potentially also be dupped).
/*if (targetPositionsTop.size() > 1)
{
std::cout << "TOP targets: { ";
for (auto i: targetPositionsTop)
std::cout << i << " ";
std::cout << "}" << std::endl;
// The last element should remain at the top and be dupped. Dup it and recurse.
_dup(1);
permuteDup(_n + 1, _getTargetPositions, _swap, _dup, _push, _pop);
return;
}
else*/
{
if (_debug)
std::cout << "Look for deeper element to be dupped." << std::endl;
// The last element should *only* exist at the current top.
// Look for the deepest element that should still be dupped.
for (auto offset: ranges::views::iota(0u, _n))
{
auto targetPositions = _getTargetPositions(offset);
if (targetPositions.size() > 1)
{
if (_debug)
std::cout << "DUP element " << offset << " (DUP" << (_n - offset) << ")" << std::endl;
// Dup it, adjust the target positions and recurse.
// The next recursion will move the duplicate in place.
_dup(_n - offset);
permuteDup(_n + 1, _getTargetPositions, _swap, _dup, _push, _pop, _debug);
return;
}
}
// There is no more dupping requested, so we can switch to the non-dupping version.
permute(_n, [&](unsigned _i) -> int {
auto const& targetPositions = _getTargetPositions(_i);
if (targetPositions.empty())
return -1;
else
{
assertThrow(targetPositions.size() == 1, langutil::InternalCompilerError, "");
return static_cast<int>(*targetPositions.begin());
}
}, _swap, _pop);
return;
}
}
else
{
// The last element should end up at *some* position that isn't its current one.
auto topTargetPos = *targetPositionsTop.begin();
if (_debug)
std::cout << "Top target pos: " << topTargetPos << std::endl;
if (topTargetPos < _n - 1)
{
// If the element is supposed to exist anywhere deeper than the current top, swap it there and recurse.
_swap(_n - static_cast<unsigned>(topTargetPos) - 1);
permuteDup(_n, _getTargetPositions, _swap, _dup, _push, _pop, _debug);
return;
}
else
{
// If there is an element that is supposed to be dupped to the current top position. Find it, dup it and recurse.
for (auto offset: ranges::views::iota(0u, _n))
{
auto targetPositions = _getTargetPositions(offset);
if (targetPositions.size() > 1 && targetPositions.count(static_cast<unsigned>(_n)))
{
_dup(static_cast<unsigned>(targetPositions.size() - offset));
permuteDup(_n + 1, _getTargetPositions, _swap, _dup, _push, _pop, _debug);
return;
}
}
// If there is any other element that is supposed to be dupped. Find it, dup it and recurse.
for (auto offset: ranges::views::iota(0u, _n))
{
auto targetPositions = _getTargetPositions(offset);
if (targetPositions.size() > 1)
{
_dup(static_cast<unsigned>(targetPositions.size() - offset));
permuteDup(_n + 1, _getTargetPositions, _swap, _dup, _push, _pop, _debug);
return;
}
}
// There must be a new element requested. Request it to be pushed and recurse.
_push();
permuteDup(_n + 1, _getTargetPositions, _swap, _dup, _push, _pop, _debug);
return;
assertThrow(false, langutil::InternalCompilerError, "Invalid permutation.");
}
}
}
}

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@ -68,6 +68,9 @@ add_library(yul
backends/evm/EVMMetrics.h
backends/evm/NoOutputAssembly.h
backends/evm/NoOutputAssembly.cpp
backends/evm/StackHelpers.h
backends/evm/StackLayoutGenerator.h
backends/evm/StackLayoutGenerator.cpp
backends/evm/VariableReferenceCounter.h
backends/evm/VariableReferenceCounter.cpp
backends/wasm/EVMToEwasmTranslator.cpp

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@ -0,0 +1,188 @@
/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
#include <libyul/backends/evm/ControlFlowGraph.h>
#include <libyul/Exceptions.h>
#include <libsolutil/Visitor.h>
#include <range/v3/view/enumerate.hpp>
#include <range/v3/view/reverse.hpp>
namespace solidity::yul
{
inline std::string stackSlotToString(StackSlot const& _slot)
{
return std::visit(util::GenericVisitor{
[](FunctionCallReturnLabelSlot const& _ret) -> std::string { return "RET[" + _ret.call.get().functionName.name.str() + "]"; },
[](FunctionReturnLabelSlot const&) -> std::string { return "RET"; },
[](VariableSlot const& _var) { return _var.variable.get().name.str(); },
[](LiteralSlot const& _lit) { return util::toCompactHexWithPrefix(_lit.value); },
[](TemporarySlot const& _tmp) -> std::string { return "TMP[" + _tmp.call.get().functionName.name.str() + ", " + std::to_string(_tmp.index) + "]"; },
[](JunkSlot const&) -> std::string { return "JUNK"; }
}, _slot);
}
inline std::string stackToString(Stack const& _stack)
{
std::string result("[ ");
for (auto const& slot: _stack)
result += stackSlotToString(slot) + ' ';
result += ']';
return result;
}
template<typename Range, typename Value>
std::set<unsigned> findAllOffsets(Range&& _range, Value&& _value)
{
std::set<unsigned> result;
auto begin = std::begin(_range);
auto end = std::end(_range);
auto it = begin;
while (it != end)
{
it = std::find(it, end, std::forward<Value>(_value));
if (it == end)
return result;
result.emplace(static_cast<unsigned>(std::distance(begin, it)));
++it;
}
return result;
}
template<typename Swap, typename Dup, typename Pop, typename PushSlot>
void createStackLayout(Stack& _currentStack, Stack const& _targetStack, Swap _swap, Dup _dup, PushSlot _push, Pop _pop)
{
if (_currentStack == _targetStack)
return;
if (_currentStack.empty())
{
while (_currentStack.size() < _targetStack.size())
{
StackSlot newSlot = _targetStack.at(_currentStack.size());
_push(newSlot);
_currentStack.emplace_back(newSlot);
}
yulAssert(_currentStack == _targetStack, "");
return;
}
auto topTargets = findAllOffsets(_targetStack, _currentStack.back());
if (topTargets.size() < findAllOffsets(_currentStack, _currentStack.back()).size())
{
_pop();
_currentStack.pop_back();
createStackLayout(_currentStack, _targetStack, _swap, _dup, _push, _pop);
return;
}
else if (_targetStack.size() >= _currentStack.size() && _targetStack.at(_currentStack.size() - 1) == _currentStack.back())
{
// Current top is in place.
// Dup deepest one to be dupped (TODO: choose optimal).
for (auto&& [offset, slot]: _currentStack | ranges::views::enumerate)
{
if (findAllOffsets(_currentStack, slot).size() < findAllOffsets(_targetStack, slot).size())
{
auto leastDeepOccurrence = util::findOffset(_currentStack | ranges::views::reverse, slot);
yulAssert(leastDeepOccurrence, "");
_dup(static_cast<unsigned>(*leastDeepOccurrence + 1));
_currentStack.emplace_back(_currentStack.at(offset));
createStackLayout(_currentStack, _targetStack, _swap, _dup, _push, _pop);
return;
}
}
// Nothing to dup. Find anything to be pushed and push it.
for (auto const& slot: _targetStack)
{
if (!util::findOffset(_currentStack, slot))
{
_push(slot);
_currentStack.emplace_back(slot);
createStackLayout(_currentStack, _targetStack, _swap, _dup, _push, _pop);
return;
}
}
// Nothing to push or dup.
// Swap the deepest one that's not in place up.
for (auto&& [offset, slot]: _currentStack | ranges::views::enumerate)
{
if (!(slot == _targetStack.at(offset)) && !(slot == _currentStack.back()))
{
_swap(static_cast<unsigned>(_currentStack.size() - offset - 1));
std::swap(_currentStack.back(), _currentStack.at(offset));
createStackLayout(_currentStack, _targetStack, _swap, _dup, _push, _pop);
return;
}
}
// Nothing to push or dup and nothing out of place => done.
yulAssert(_currentStack == _targetStack, "");
return;
}
else
{
for (unsigned deepestTopTarget: topTargets)
{
if (deepestTopTarget >= _currentStack.size())
break;
if (!(_currentStack.at(deepestTopTarget) == _targetStack.at(deepestTopTarget)))
{
// Move top into place.
_swap(static_cast<unsigned>(_currentStack.size() - deepestTopTarget - 1));
std::swap(_currentStack.back(), _currentStack.at(deepestTopTarget));
createStackLayout(_currentStack, _targetStack, _swap, _dup, _push, _pop);
return;
}
}
// There needs to be something to dup or push. Try dupping. (TODO: suboptimal)
for (auto&& [offset, slot]: _currentStack | ranges::views::enumerate)
{
if (findAllOffsets(_currentStack, slot).size() < findAllOffsets(_targetStack, slot).size())
{
auto leastDeepOccurrence = util::findOffset(_currentStack | ranges::views::reverse, slot);
yulAssert(leastDeepOccurrence, "");
_dup(static_cast<unsigned>(*leastDeepOccurrence + 1));
// _dup(static_cast<unsigned>(_currentStack.size() - offset));
_currentStack.emplace_back(_currentStack.at(offset));
createStackLayout(_currentStack, _targetStack, _swap, _dup, _push, _pop);
return;
}
}
// Nothing to dup. Find anything to be pushed and push it.
for (auto const& slot: _targetStack)
{
if (!util::findOffset(_currentStack, slot))
{
_push(slot);
_currentStack.emplace_back(slot);
createStackLayout(_currentStack, _targetStack, _swap, _dup, _push, _pop);
return;
}
}
yulAssert(false, "");
}
yulAssert(_currentStack == _targetStack, "");
}
}

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@ -0,0 +1,462 @@
/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
/**
* Stack layout generator for Yul to EVM code generation.
*/
#include <libyul/backends/evm/StackLayoutGenerator.h>
#include <libyul/backends/evm/StackHelpers.h>
#include <libsolutil/Algorithms.h>
#include <libsolutil/cxx20.h>
#include <libsolutil/Permutations.h>
#include <libsolutil/Visitor.h>
#include <range/v3/algorithm/any_of.hpp>
#include <range/v3/range/conversion.hpp>
#include <range/v3/view/all.hpp>
#include <range/v3/view/drop.hpp>
#include <range/v3/view/drop_last.hpp>
#include <range/v3/view/filter.hpp>
#include <range/v3/view/map.hpp>
#include <range/v3/view/reverse.hpp>
#include <range/v3/view/take.hpp>
#include <range/v3/view/transform.hpp>
using namespace solidity;
using namespace solidity::yul;
using namespace std;
StackLayoutGenerator::StackLayoutGenerator(StackLayout& _layout): m_layout(_layout)
{
}
namespace
{
struct PreviousSlot { size_t slot; };
// TODO: Rewrite this as custom algorithm matching createStackLayout exactly and make it work
// for all cases, including duplicates and removals of slots that can be generated on the fly, etc.
// After that the util::permute* functions can be removed.
Stack createIdealLayout(Stack const& _post, vector<variant<PreviousSlot, set<unsigned>>> layout)
{
util::permuteDup(static_cast<unsigned>(layout.size()), [&](unsigned _i) -> set<unsigned> {
// For call return values the target position is known.
if (set<unsigned>* pos = get_if<set<unsigned>>(&layout.at(_i)))
return *pos;
// Previous arguments can stay where they are.
return {_i};
}, [&](unsigned _i) {
std::swap(layout.back(), layout.at(layout.size() - _i - 1));
}, [&](unsigned _i) {
auto positions = get_if<set<unsigned>>(&layout.at(layout.size() - _i));
yulAssert(positions, "");
if (positions->count(static_cast<unsigned>(layout.size())))
{
positions->erase(static_cast<unsigned>(layout.size()));
layout.emplace_back(set<unsigned>{static_cast<unsigned>(layout.size())});
}
else
{
optional<unsigned> duppingOffset;
for (unsigned pos: *positions)
{
if (pos != layout.size() - _i)
{
duppingOffset = pos;
break;
}
}
yulAssert(duppingOffset, "");
positions->erase(*duppingOffset);
layout.emplace_back(set<unsigned>{*duppingOffset});
}
}, [&]() {
yulAssert(false, "");
}, [&]() {
layout.pop_back();
});
// Now we can construct the ideal layout before the operation.
// "layout" has the declared variables in the desired position and
// for any PreviousSlot{x}, x yields the ideal place of the slot before the declaration.
vector<optional<StackSlot>> idealLayout(_post.size(), nullopt);
for (auto const& [slot, idealPosition]: ranges::zip_view(_post, layout))
if (PreviousSlot* previousSlot = std::get_if<PreviousSlot>(&idealPosition))
idealLayout.at(previousSlot->slot) = slot;
while (!idealLayout.empty() && !idealLayout.back())
idealLayout.pop_back();
return idealLayout | ranges::views::transform([](optional<StackSlot> s) {
yulAssert(s, "");
return *s;
}) | ranges::to<Stack>;
}
}
Stack StackLayoutGenerator::propagateStackThroughOperation(Stack _exitStack, CFG::Operation const& _operation)
{
Stack& stack = _exitStack;
vector<set<unsigned>> targetPositions(_operation.output.size(), set<unsigned>{});
size_t numToKeep = 0;
for (size_t idx: ranges::views::iota(0u, targetPositions.size()))
for (unsigned offset: findAllOffsets(stack, _operation.output.at(idx)))
{
targetPositions[idx].emplace(offset);
++numToKeep;
}
auto layout = ranges::views::iota(0u, stack.size() - numToKeep) |
ranges::views::transform([](size_t _index) { return PreviousSlot{_index}; }) |
ranges::to<vector<variant<PreviousSlot, set<unsigned>>>>;
// The call produces values with known target positions.
layout += targetPositions;
stack = createIdealLayout(stack, layout);
if (auto const* assignment = get_if<CFG::Assignment>(&_operation.operation))
for (auto& stackSlot: stack)
if (auto const* varSlot = get_if<VariableSlot>(&stackSlot))
if (util::findOffset(assignment->variables, *varSlot))
stackSlot = JunkSlot{};
for (StackSlot const& input: _operation.input)
stack.emplace_back(input);
m_layout.operationEntryLayout[&_operation] = stack;
// TODO: We will potentially accumulate a lot of return labels here.
// Removing them naively has huge implications on both code size and runtime gas cost (both positive and negative):
// cxx20::erase_if(*m_stack, [](StackSlot const& _slot) { return holds_alternative<FunctionCallReturnLabelSlot>(_slot); });
// Consider removing them properly while accounting for the induced backwards stack shuffling.
// Remove anything from the stack top that can be freely generated or dupped from deeper on the stack.
while (!stack.empty() && (
canBeFreelyGenerated(stack.back()) ||
util::findOffset(stack | ranges::views::drop_last(1), stack.back())
))
stack.pop_back();
// TODO: suboptimal. Should account for induced stack shuffling.
// TODO: consider if we want this kind of compression at all, resp. whether stack.size() > 12 is a good condition.
if (stack.size() > 12)
stack = stack | ranges::views::enumerate | ranges::views::filter(util::mapTuple([&](size_t _index, StackSlot const& _slot) {
// Filter out slots that can be freely generated or are already present on the stack.
return !canBeFreelyGenerated(_slot) && !util::findOffset(stack | ranges::views::take(_index), _slot);
})) | ranges::views::values | ranges::to<Stack>;
return stack;
}
Stack StackLayoutGenerator::propagateStackThroughBlock(Stack _exitStack, CFG::BasicBlock const& _block)
{
Stack stack = std::move(_exitStack);
for (auto& operation: _block.operations | ranges::views::reverse)
stack = propagateStackThroughOperation(stack, operation);
return stack;
}
void StackLayoutGenerator::processEntryPoint(CFG::BasicBlock const& _entry)
{
std::list<CFG::BasicBlock const*> toVisit{&_entry};
std::set<CFG::BasicBlock const*> visited;
while (!toVisit.empty())
{
// TODO: calculate backwardsJumps only once.
std::list<std::pair<CFG::BasicBlock const*, CFG::BasicBlock const*>> backwardsJumps;
while (!toVisit.empty())
{
CFG::BasicBlock const *block = *toVisit.begin();
toVisit.pop_front();
if (visited.count(block))
continue;
if (std::optional<Stack> exitLayout = std::visit(util::GenericVisitor{
[&](CFG::BasicBlock::MainExit const&) -> std::optional<Stack>
{
visited.emplace(block);
return Stack{};
},
[&](CFG::BasicBlock::Jump const& _jump) -> std::optional<Stack>
{
if (_jump.backwards)
{
visited.emplace(block);
backwardsJumps.emplace_back(block, _jump.target);
if (auto* info = util::valueOrNullptr(m_layout.blockInfos, _jump.target))
return info->entryLayout;
return Stack{};
}
if (visited.count(_jump.target))
{
visited.emplace(block);
return m_layout.blockInfos.at(_jump.target).entryLayout;
}
toVisit.emplace_front(_jump.target);
return nullopt;
},
[&](CFG::BasicBlock::ConditionalJump const& _conditionalJump) -> std::optional<Stack>
{
bool zeroVisited = visited.count(_conditionalJump.zero);
bool nonZeroVisited = visited.count(_conditionalJump.nonZero);
if (zeroVisited && nonZeroVisited)
{
Stack stack = combineStack(
m_layout.blockInfos.at(_conditionalJump.zero).entryLayout,
m_layout.blockInfos.at(_conditionalJump.nonZero).entryLayout
);
stack.emplace_back(_conditionalJump.condition);
visited.emplace(block);
return stack;
}
if (!zeroVisited)
toVisit.emplace_front(_conditionalJump.zero);
if (!nonZeroVisited)
toVisit.emplace_front(_conditionalJump.nonZero);
return nullopt;
},
[&](CFG::BasicBlock::FunctionReturn const& _functionReturn) -> std::optional<Stack>
{
visited.emplace(block);
yulAssert(_functionReturn.info, "");
Stack stack = _functionReturn.info->returnVariables | ranges::views::transform([](auto const& _varSlot){
return StackSlot{_varSlot};
}) | ranges::to<Stack>;
stack.emplace_back(FunctionReturnLabelSlot{});
return stack;
},
[&](CFG::BasicBlock::Terminated const&) -> std::optional<Stack>
{
visited.emplace(block);
return Stack{};
},
}, block->exit))
{
// We can skip the visit, if we have seen this precise exit layout already last time.
// Note: if the entire graph is revisited in the backwards jump check below, doing
// this seems to break things; not sure why.
// Note: since I don't quite understand why doing this can break things, I comment
// it out for now, since not aborting in those cases should always be safe.
// if (auto* previousInfo = util::valueOrNullptr(m_layout.blockInfos, block))
// if (previousInfo->exitLayout == *exitLayout)
// continue;
auto& info = m_layout.blockInfos[block];
info.exitLayout = *exitLayout;
info.entryLayout = propagateStackThroughBlock(info.exitLayout, *block);
for (auto entry: block->entries)
toVisit.emplace_back(entry);
}
else
continue;
}
for (auto [block, target]: backwardsJumps)
if (ranges::any_of(
m_layout.blockInfos[target].entryLayout,
[exitLayout = m_layout.blockInfos[block].exitLayout](StackSlot const& _slot) {
return !util::findOffset(exitLayout, _slot);
}
))
{
// This block jumps backwards, but does not provide all slots required by the jump target on exit.
// Therefore we need to visit the subgraph between ``target`` and ``block`` again.
// In particular we can visit backwards starting from ``block`` and mark all entries to-be-visited-
// again until we hit ``target``.
toVisit.emplace_front(block);
util::BreadthFirstSearch<CFG::BasicBlock const*>{{block}}.run(
[&visited, target = target](CFG::BasicBlock const* _block, auto _addChild) {
visited.erase(_block);
if (_block == target)
return;
for (auto const* entry: _block->entries)
_addChild(entry);
}
);
// TODO: while the above is enough, the layout of ``target`` might change in the process.
// While the shuffled layout for ``target`` will be compatible, it can be worthwhile propagating
// it further up once more.
// This would mean not stopping at _block == target above or even doing visited.clear() here, revisiting the entire graph.
// This is a tradeoff between the runtime of this process and the optimality of the result.
// Also note that while visiting the entire graph again *can* be helpful, it can also be detrimental.
// Also note that for some reason using visited.clear() is incompatible with skipping the revisit
// of already seen exit layouts above, I'm not sure yet why.
}
}
stitchConditionalJumps(_entry);
fixStackTooDeep(_entry);
}
Stack StackLayoutGenerator::combineStack(Stack const& _stack1, Stack const& _stack2)
{
if (_stack1.empty())
return _stack2;
if (_stack2.empty())
return _stack1;
// TODO: there is probably a better way than brute-forcing. This has n! complexity or worse, so
// we can't keep it like this.
Stack commonPrefix;
for (auto&& [slot1, slot2]: ranges::zip_view(_stack1, _stack2))
{
if (!(slot1 == slot2))
break;
commonPrefix.emplace_back(slot1);
}
Stack stack1Tail = _stack1 | ranges::views::drop(commonPrefix.size()) | ranges::to<Stack>;
Stack stack2Tail = _stack2 | ranges::views::drop(commonPrefix.size()) | ranges::to<Stack>;
Stack candidate;
for (auto slot: stack1Tail)
if (!util::findOffset(candidate, slot))
candidate.emplace_back(slot);
for (auto slot: stack2Tail)
if (!util::findOffset(candidate, slot))
candidate.emplace_back(slot);
cxx20::erase_if(candidate, [](StackSlot const& slot) {
return holds_alternative<LiteralSlot>(slot) || holds_alternative<FunctionCallReturnLabelSlot>(slot);
});
std::map<size_t, Stack> sortedCandidates;
// TODO: surprisingly this works for rather comparably large candidate size, but we should probably
// set up some limit, since this will quickly explode otherwise.
// Ideally we would then have a better fallback mechanism - although returning any naive union of both stacks
// like ``candidate`` itself may just be fine.
// if (candidate.size() > 8)
// return candidate;
auto evaluate = [&](Stack const& _candidate) -> size_t {
size_t numOps = 0;
Stack testStack = _candidate;
auto swap = [&](unsigned _swapDepth) { ++numOps; if (_swapDepth > 16) numOps += 1000; };
auto dup = [&](unsigned _dupDepth) { ++numOps; if (_dupDepth > 16) numOps += 1000; };
auto push = [&](StackSlot const& _slot) {
if (!canBeFreelyGenerated(_slot))
{
auto offsetInPrefix = util::findOffset(commonPrefix, _slot);
yulAssert(offsetInPrefix, "");
// Effectively this is a dup.
++numOps;
// TODO: Verify that this is correct. The idea is to penalize dupping stuff up that's too deep in
// the prefix at this point.
if (commonPrefix.size() + testStack.size() - *offsetInPrefix > 16)
numOps += 1000;
}
};
createStackLayout(testStack, stack1Tail, swap, dup, push, [&](){} );
testStack = _candidate;
createStackLayout(testStack, stack2Tail, swap, dup, push, [&](){});
return numOps;
};
// See https://en.wikipedia.org/wiki/Heap's_algorithm
size_t n = candidate.size();
sortedCandidates.insert(std::make_pair(evaluate(candidate), candidate));
std::vector<size_t> c(n, 0);
size_t i = 1;
while (i < n)
{
if (c[i] < i)
{
if (i & 1)
std::swap(candidate.front(), candidate[i]);
else
std::swap(candidate[c[i]], candidate[i]);
sortedCandidates.insert(std::make_pair(evaluate(candidate), candidate));
++c[i];
++i;
}
else
{
c[i] = 0;
++i;
}
}
return commonPrefix + sortedCandidates.begin()->second;
}
void StackLayoutGenerator::stitchConditionalJumps(CFG::BasicBlock const& _block)
{
util::BreadthFirstSearch<CFG::BasicBlock const*> breadthFirstSearch{{&_block}};
breadthFirstSearch.run([&](CFG::BasicBlock const* _block, auto _addChild) {
auto& info = m_layout.blockInfos.at(_block);
std::visit(util::GenericVisitor{
[&](CFG::BasicBlock::MainExit const&) {},
[&](CFG::BasicBlock::Jump const& _jump)
{
if (!_jump.backwards)
_addChild(_jump.target);
},
[&](CFG::BasicBlock::ConditionalJump const& _conditionalJump)
{
auto& zeroTargetInfo = m_layout.blockInfos.at(_conditionalJump.zero);
auto& nonZeroTargetInfo = m_layout.blockInfos.at(_conditionalJump.nonZero);
Stack exitLayout = info.exitLayout;
// The last block must have produced the condition at the stack top.
yulAssert(!exitLayout.empty(), "");
yulAssert(exitLayout.back() == _conditionalJump.condition, "");
// The condition is consumed by the jump.
exitLayout.pop_back();
auto fixJumpTargetEntry = [&](Stack const& _originalEntryLayout) -> Stack {
Stack newEntryLayout = exitLayout;
// Whatever the block being jumped to does not actually require, can be marked as junk.
for (auto& slot: newEntryLayout)
if (!util::findOffset(_originalEntryLayout, slot))
slot = JunkSlot{};
// Make sure everything the block being jumped to requires is actually present or can be generated.
for (auto const& slot: _originalEntryLayout)
yulAssert(canBeFreelyGenerated(slot) || util::findOffset(newEntryLayout, slot), "");
return newEntryLayout;
};
zeroTargetInfo.entryLayout = fixJumpTargetEntry(zeroTargetInfo.entryLayout);
nonZeroTargetInfo.entryLayout = fixJumpTargetEntry(nonZeroTargetInfo.entryLayout);
_addChild(_conditionalJump.zero);
_addChild(_conditionalJump.nonZero);
},
[&](CFG::BasicBlock::FunctionReturn const&) {},
[&](CFG::BasicBlock::Terminated const&) { },
}, _block->exit);
});
}
void StackLayoutGenerator::fixStackTooDeep(CFG::BasicBlock const&)
{
// TODO
}
StackLayout StackLayoutGenerator::run(CFG const& _dfg)
{
StackLayout stackLayout;
StackLayoutGenerator stackLayoutGenerator{stackLayout};
stackLayoutGenerator.processEntryPoint(*_dfg.entry);
for (auto& functionInfo: _dfg.functionInfo | ranges::views::values)
stackLayoutGenerator.processEntryPoint(*functionInfo.entry);
return stackLayout;
}

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@ -0,0 +1,84 @@
/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
/**
* Stack layout generator for Yul to EVM code generation.
*/
#pragma once
#include <libyul/backends/evm/ControlFlowGraph.h>
#include <map>
namespace solidity::yul
{
struct StackLayout
{
struct BlockInfo
{
/// Complete stack layout that is required for entering a block.
Stack entryLayout;
/// The resulting stack layout after executing the block.
Stack exitLayout;
};
std::map<CFG::BasicBlock const*, BlockInfo> blockInfos;
/// For each operation the complete stack layout that:
/// - has the slots required for the operation at the stack top.
/// - will have the operation result in a layout that makes it easy to achieve the next desired layout.
std::map<CFG::Operation const*, Stack> operationEntryLayout;
};
class StackLayoutGenerator
{
public:
static StackLayout run(CFG const& _dfg);
private:
StackLayoutGenerator(StackLayout& _context);
/// @returns the optimal entry stack layout, s.t. @a _operation can be applied to it and
/// the result can be transformed to @a _exitStack with minimal stack shuffling.
Stack propagateStackThroughOperation(Stack _exitStack, CFG::Operation const& _operation);
/// @returns the desired stack layout at the entry of @a _block, assuming the layout after
/// executing the block should be @a _exitStack.
Stack propagateStackThroughBlock(Stack _exitStack, CFG::BasicBlock const& _block);
/// Main algorithm walking the graph from entry to exit and propagating back the stack layouts to the entries.
/// Iteratively reruns itself along backwards jumps until the layout is stabilized.
void processEntryPoint(CFG::BasicBlock const& _entry);
/// After the main algorithms, layouts at conditional jumps are merely compatible, i.e. the exit layout of the
/// jumping block is a superset of the entry layout of the target block. This function modifies the entry layouts
/// of conditional jump targets, s.t. the entry layout of target blocks match the exit layout of the jumping block
/// exactly, except that slots not required after the jump are marked as `JunkSlot`s.
void stitchConditionalJumps(CFG::BasicBlock const& _block);
/// Calculates the ideal stack layout, s.t. both @a _stack1 and @a _stack2 can be achieved with minimal
/// stack shuffling when starting from the returned layout.
static Stack combineStack(Stack const& _stack1, Stack const& _stack2);
/// Tries to detect stack layout transitions that are bound to cause stack too deep errors and
/// attempts to reorganize the layout to avoid those cases.
void fixStackTooDeep(CFG::BasicBlock const& _entry);
StackLayout& m_layout;
};
}

View File

@ -140,6 +140,8 @@ set(libyul_sources
libyul/ObjectCompilerTest.h
libyul/ObjectParser.cpp
libyul/Parser.cpp
libyul/StackLayoutGeneratorTest.cpp
libyul/StackLayoutGeneratorTest.h
libyul/SyntaxTest.h
libyul/SyntaxTest.cpp
libyul/YulInterpreterTest.cpp

View File

@ -32,6 +32,7 @@
#include <test/libyul/YulInterpreterTest.h>
#include <test/libyul/ObjectCompilerTest.h>
#include <test/libyul/FunctionSideEffects.h>
#include <test/libyul/StackLayoutGeneratorTest.h>
#include <test/libyul/SyntaxTest.h>
#include <boost/filesystem.hpp>
@ -61,6 +62,7 @@ Testsuite const g_interactiveTestsuites[] = {
{"Yul Interpreter", "libyul", "yulInterpreterTests", false, false, &yul::test::YulInterpreterTest::create},
{"Yul Object Compiler", "libyul", "objectCompiler", false, false, &yul::test::ObjectCompilerTest::create},
{"Yul Control Flow Graph", "libyul", "yulControlFlowGraph", false, false, &yul::test::ControlFlowGraphTest::create},
{"Yul Stack Layout", "libyul", "yulStackLayout", false, false, &yul::test::StackLayoutGeneratorTest::create},
{"Function Side Effects", "libyul", "functionSideEffects", false, false, &yul::test::FunctionSideEffects::create},
{"Yul Syntax", "libyul", "yulSyntaxTests", false, false, &yul::test::SyntaxTest::create},
{"EVM Code Transform", "libyul", "evmCodeTransform", false, false, &yul::test::EVMCodeTransformTest::create, {"nooptions"}},

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@ -0,0 +1,218 @@
/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#include <test/libyul/StackLayoutGeneratorTest.h>
#include <test/libyul/Common.h>
#include <test/Common.h>
#include <libyul/backends/evm/ControlFlowGraph.h>
#include <libyul/backends/evm/ControlFlowGraphBuilder.h>
#include <libyul/backends/evm/StackLayoutGenerator.h>
#include <libyul/Object.h>
#include <liblangutil/SourceReferenceFormatter.h>
#include <libsolutil/AnsiColorized.h>
#include <libsolutil/Visitor.h>
using namespace solidity;
using namespace solidity::util;
using namespace solidity::langutil;
using namespace solidity::yul;
using namespace solidity::yul::test;
using namespace solidity::frontend;
using namespace solidity::frontend::test;
using namespace std;
StackLayoutGeneratorTest::StackLayoutGeneratorTest(string const& _filename):
TestCase(_filename)
{
m_source = m_reader.source();
auto dialectName = m_reader.stringSetting("dialect", "evm");
m_dialect = &dialect(dialectName, solidity::test::CommonOptions::get().evmVersion());
m_expectation = m_reader.simpleExpectations();
}
namespace
{
static std::string stackSlotToString(StackSlot const& _slot)
{
return std::visit(util::GenericVisitor{
[](FunctionCallReturnLabelSlot const& _ret) -> std::string { return "RET[" + _ret.call.get().functionName.name.str() + "]"; },
[](FunctionReturnLabelSlot const&) -> std::string { return "RET"; },
[](VariableSlot const& _var) { return _var.variable.get().name.str(); },
[](LiteralSlot const& _lit) { return util::toCompactHexWithPrefix(_lit.value); },
[](TemporarySlot const& _tmp) -> std::string { return "TMP[" + _tmp.call.get().functionName.name.str() + ", " + std::to_string(_tmp.index) + "]"; },
[](JunkSlot const&) -> std::string { return "JUNK"; }
}, _slot);
}
static std::string stackToString(Stack const& _stack)
{
std::string result("[ ");
for (auto const& slot: _stack)
result += stackSlotToString(slot) + ' ';
result += ']';
return result;
}
static std::string variableSlotToString(VariableSlot const& _slot)
{
return _slot.variable.get().name.str();
}
}
class StackLayoutPrinter
{
public:
StackLayoutPrinter(std::ostream& _stream, StackLayout const& _stackLayout):
m_stream(_stream), m_stackLayout(_stackLayout)
{
}
void operator()(CFG::BasicBlock const& _block)
{
getBlockId(_block);
while (!m_blocksToPrint.empty())
{
CFG::BasicBlock const* block = *m_blocksToPrint.begin();
m_blocksToPrint.erase(m_blocksToPrint.begin());
printBlock(*block);
}
}
void operator()(
CFG::FunctionInfo const& _info
)
{
m_stream << m_indent << "function " << _info.function.name.str() << "(";
m_stream << joinHumanReadable(_info.parameters | ranges::views::transform(variableSlotToString));
m_stream << ")";
if (!_info.returnVariables.empty())
{
m_stream << " -> ";
m_stream << joinHumanReadable(_info.returnVariables | ranges::views::transform(variableSlotToString));
}
m_stream << ":\n";
ScopedSaveAndRestore linePrefixRestore(m_indent, m_indent + " ");
(*this)(*_info.entry);
}
private:
void printBlock(CFG::BasicBlock const& _block)
{
m_stream << m_indent << "Block " << getBlockId(_block) << ":\n";
ScopedSaveAndRestore linePrefixRestore(m_indent, m_indent + " ");
m_stream << m_indent << "Entries: ";
if (_block.entries.empty())
m_stream << "None\n";
else
m_stream << joinHumanReadable(_block.entries | ranges::views::transform([&](auto const* _entry) {
return to_string(getBlockId(*_entry));
})) << "\n";
m_stream << m_indent << "Entry Layout: " << stackToString(m_stackLayout.blockInfos.at(&_block).entryLayout) << "\n";
for (auto const& operation: _block.operations)
{
m_stream << m_indent;
m_stream << stackToString(m_stackLayout.operationEntryLayout.at(&operation)) << " >> ";
std::visit(util::GenericVisitor{
[&](CFG::FunctionCall const& _call) {
m_stream << _call.function.get().name.str();
},
[&](CFG::BuiltinCall const& _call) {
m_stream << _call.functionCall.get().functionName.name.str();
},
[&](CFG::Assignment const& _assignment) {
m_stream << "Assignment(";
m_stream << joinHumanReadable(_assignment.variables | ranges::views::transform(variableSlotToString));
m_stream << ")";
}
}, operation.operation);
m_stream << "\n";
}
m_stream << m_indent << "Exit Layout: " << stackToString(m_stackLayout.blockInfos.at(&_block).exitLayout) << "\n";
std::visit(util::GenericVisitor{
[&](CFG::BasicBlock::MainExit const&)
{
m_stream << m_indent << "MainExit\n";
},
[&](CFG::BasicBlock::Jump const& _jump)
{
m_stream << m_indent << "Jump" << (_jump.backwards ? " (backwards): " : ": ") << getBlockId(*_jump.target);
m_stream << " (Entry Layout: " << stackToString(m_stackLayout.blockInfos.at(_jump.target).entryLayout) << ")\n";
},
[&](CFG::BasicBlock::ConditionalJump const& _conditionalJump)
{
m_stream << m_indent << "ConditionalJump " << stackSlotToString(_conditionalJump.condition) << ":\n";
m_stream << m_indent << " NonZero: " << getBlockId(*_conditionalJump.nonZero);
m_stream << " (Entry Layout: " << stackToString(m_stackLayout.blockInfos.at(_conditionalJump.nonZero).entryLayout) << ")\n";
m_stream << m_indent << " Zero: " << getBlockId(*_conditionalJump.zero);
m_stream << " (Entry Layout: " << stackToString(m_stackLayout.blockInfos.at(_conditionalJump.zero).entryLayout) << ")\n";
},
[&](CFG::BasicBlock::FunctionReturn const& _return)
{
m_stream << m_indent << "FunctionReturn of " << _return.info->function.name.str() << "\n";
},
[&](CFG::BasicBlock::Terminated const&)
{
m_stream << m_indent << "Terminated\n";
}
}, _block.exit);
}
size_t getBlockId(CFG::BasicBlock const& _block)
{
if (size_t* id = util::valueOrNullptr(m_blockIds, &_block))
return *id;
size_t id = m_blockIds[&_block] = m_blockCount++;
m_blocksToPrint.emplace_back(&_block);
return id;
}
std::ostream& m_stream;
StackLayout const& m_stackLayout;
std::string m_indent;
std::map<CFG::BasicBlock const*, size_t> m_blockIds;
size_t m_blockCount = 0;
std::list<CFG::BasicBlock const*> m_blocksToPrint;
};
TestCase::TestResult StackLayoutGeneratorTest::run(ostream& _stream, string const& _linePrefix, bool const _formatted)
{
ErrorList errors;
auto [object, analysisInfo] = parse(m_source, *m_dialect, errors);
if (!object || !analysisInfo || !Error::containsOnlyWarnings(errors))
{
AnsiColorized(_stream, _formatted, {formatting::BOLD, formatting::RED}) << _linePrefix << "Error parsing source." << endl;
printErrors(errors);
return TestResult::FatalError;
}
std::ostringstream output;
std::unique_ptr<CFG> cfg = ControlFlowGraphBuilder::build(*analysisInfo, *m_dialect, *object->code);
StackLayout stackLayout = StackLayoutGenerator::run(*cfg);
StackLayoutPrinter{output, stackLayout}(*cfg->entry);
for (auto function: cfg->functions)
StackLayoutPrinter{output, stackLayout}(cfg->functionInfo.at(function));
m_obtainedResult = output.str();
return checkResult(_stream, _linePrefix, _formatted);
}

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@ -0,0 +1,43 @@
/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
#include <test/TestCase.h>
namespace solidity::yul
{
struct Dialect;
namespace test
{
class StackLayoutGeneratorTest: public solidity::frontend::test::TestCase
{
public:
static std::unique_ptr<TestCase> create(Config const& _config)
{
return std::make_unique<StackLayoutGeneratorTest>(_config.filename);
}
explicit StackLayoutGeneratorTest(std::string const& _filename);
TestResult run(std::ostream& _stream, std::string const& _linePrefix = "", bool const _formatted = false) override;
private:
Dialect const* m_dialect = nullptr;
};
}
}

View File

@ -0,0 +1,49 @@
{
let x := 0x01
let y := 0x02
sstore(0x01, x)
for { sstore(0x02, 0x0202) } lt(x, 0x0303) { x := add(x,0x0404) } {
sstore(0x05, 0x0505)
y := sload(x)
}
sstore(0x06, 0x0506)
}
// ----
// Block 0:
// Entries: None
// Entry Layout: [ ]
// [ 0x0404 0x01 ] >> Assignment(x)
// [ 0x0404 x 0x02 ] >> Assignment(y)
// [ 0x0404 x x 0x01 ] >> sstore
// [ 0x0404 x 0x0202 0x02 ] >> sstore
// Exit Layout: [ 0x0404 x ]
// Jump: 1 (Entry Layout: [ 0x0404 0x0404 x ])
// Block 1:
// Entries: 0, 2
// Entry Layout: [ 0x0404 0x0404 x ]
// [ 0x0404 0x0404 x 0x0303 x ] >> lt
// Exit Layout: [ 0x0404 0x0404 x TMP[lt, 0] ]
// ConditionalJump TMP[lt, 0]:
// NonZero: 3 (Entry Layout: [ 0x0404 0x0404 x ])
// Zero: 4 (Entry Layout: [ JUNK JUNK JUNK ])
// Block 2:
// Entries: 3
// Entry Layout: [ 0x0404 0x0404 x ]
// [ 0x0404 0x0404 x ] >> add
// [ 0x0404 TMP[add, 0] ] >> Assignment(x)
// Exit Layout: [ 0x0404 x ]
// Jump (backwards): 1 (Entry Layout: [ 0x0404 0x0404 x ])
// Block 3:
// Entries: 1
// Entry Layout: [ 0x0404 0x0404 x ]
// [ 0x0404 0x0404 x 0x0505 0x05 ] >> sstore
// [ 0x0404 0x0404 x x ] >> sload
// [ 0x0404 0x0404 x TMP[sload, 0] ] >> Assignment(y)
// Exit Layout: [ 0x0404 0x0404 x ]
// Jump: 2 (Entry Layout: [ 0x0404 0x0404 x ])
// Block 4:
// Entries: 1
// Entry Layout: [ JUNK JUNK JUNK ]
// [ 0x0506 0x06 ] >> sstore
// Exit Layout: [ ]
// MainExit

View File

@ -0,0 +1,64 @@
{
function f(a, b) -> r {
let x := add(a,b)
r := sub(x,a)
}
function g() {
sstore(0x01, 0x0101)
}
function h(x) {
h(f(x, 0))
g()
}
function i() -> v, w {
v := 0x0202
w := 0x0303
}
let x, y := i()
h(x)
h(y)
}
// ----
// Block 0:
// Entries: None
// Entry Layout: [ ]
// [ RET[h] RET[h] RET[i] ] >> i
// [ RET[h] RET[h] TMP[i, 0] TMP[i, 1] ] >> Assignment(x, y)
// [ RET[h] y RET[h] x ] >> h
// [ RET[h] y ] >> h
// Exit Layout: [ ]
// MainExit
// function f(a, b) -> r:
// Block 0:
// Entries: None
// Entry Layout: [ RET a b ]
// [ RET a b a ] >> add
// [ RET a TMP[add, 0] ] >> Assignment(x)
// [ RET a x ] >> sub
// [ RET TMP[sub, 0] ] >> Assignment(r)
// Exit Layout: [ r RET ]
// FunctionReturn of f
// function g():
// Block 0:
// Entries: None
// Entry Layout: [ RET ]
// [ RET 0x0101 0x01 ] >> sstore
// Exit Layout: [ RET ]
// FunctionReturn of g
// function h(x):
// Block 0:
// Entries: None
// Entry Layout: [ RET RET[h] RET[f] 0x00 x ]
// [ RET RET[h] RET[f] 0x00 x ] >> f
// [ RET RET[h] TMP[f, 0] ] >> h
// [ RET RET[g] ] >> g
// Exit Layout: [ RET ]
// FunctionReturn of h
// function i() -> v, w:
// Block 0:
// Entries: None
// Entry Layout: [ RET ]
// [ RET 0x0202 ] >> Assignment(v)
// [ v RET 0x0303 ] >> Assignment(w)
// Exit Layout: [ v w RET ]
// FunctionReturn of i

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@ -0,0 +1,29 @@
{
sstore(0x01, 0x0101)
if calldataload(0) {
sstore(0x02, 0x0202)
}
sstore(0x03, 0x003)
}
// ----
// Block 0:
// Entries: None
// Entry Layout: [ ]
// [ 0x0101 0x01 ] >> sstore
// [ 0x00 ] >> calldataload
// Exit Layout: [ TMP[calldataload, 0] ]
// ConditionalJump TMP[calldataload, 0]:
// NonZero: 1 (Entry Layout: [ ])
// Zero: 2 (Entry Layout: [ ])
// Block 1:
// Entries: 0
// Entry Layout: [ ]
// [ 0x0202 0x02 ] >> sstore
// Exit Layout: [ ]
// Jump: 2 (Entry Layout: [ ])
// Block 2:
// Entries: 0, 1
// Entry Layout: [ ]
// [ 0x03 0x03 ] >> sstore
// Exit Layout: [ ]
// MainExit

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@ -0,0 +1,8 @@
{
}
// ----
// Block 0:
// Entries: None
// Entry Layout: [ ]
// Exit Layout: [ ]
// MainExit

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@ -0,0 +1,63 @@
{
let x := 0x0101
let y := 0x0202
let z := 0x0303
switch sload(x)
case 0 {
x := 0x42
}
case 1 {
y := 0x42
}
default {
sstore(z, z)
}
sstore(0x0404, y)
}
// ----
// Block 0:
// Entries: None
// Entry Layout: [ ]
// [ 0x0101 ] >> Assignment(x)
// [ x 0x0202 ] >> Assignment(y)
// [ y x 0x0303 ] >> Assignment(z)
// [ y z x ] >> sload
// [ y z TMP[sload, 0] ] >> Assignment(GHOST[0])
// [ y z GHOST[0] GHOST[0] 0x00 ] >> eq
// Exit Layout: [ y z GHOST[0] TMP[eq, 0] ]
// ConditionalJump TMP[eq, 0]:
// NonZero: 1 (Entry Layout: [ y JUNK JUNK ])
// Zero: 2 (Entry Layout: [ y z GHOST[0] ])
// Block 1:
// Entries: 0
// Entry Layout: [ y JUNK JUNK ]
// [ y 0x42 ] >> Assignment(x)
// Exit Layout: [ y ]
// Jump: 3 (Entry Layout: [ y ])
// Block 2:
// Entries: 0
// Entry Layout: [ y z GHOST[0] ]
// [ y z GHOST[0] 0x01 ] >> eq
// Exit Layout: [ y z TMP[eq, 0] ]
// ConditionalJump TMP[eq, 0]:
// NonZero: 4 (Entry Layout: [ JUNK JUNK ])
// Zero: 5 (Entry Layout: [ y z ])
// Block 3:
// Entries: 1, 4, 5
// Entry Layout: [ y ]
// [ y 0x0404 ] >> sstore
// Exit Layout: [ ]
// MainExit
// Block 4:
// Entries: 2
// Entry Layout: [ JUNK JUNK ]
// [ 0x42 ] >> Assignment(y)
// Exit Layout: [ y ]
// Jump: 3 (Entry Layout: [ y ])
// Block 5:
// Entries: 2
// Entry Layout: [ y z ]
// [ y z z ] >> sstore
// Exit Layout: [ y ]
// Jump: 3 (Entry Layout: [ y ])

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@ -0,0 +1,24 @@
{
let x := calldataload(0)
let y := calldataload(2)
x := calldataload(3)
y := calldataload(4)
sstore(x,y)
}
// ----
// Block 0:
// Entries: None
// Entry Layout: [ ]
// [ 0x00 ] >> calldataload
// [ TMP[calldataload, 0] ] >> Assignment(x)
// [ 0x02 ] >> calldataload
// [ TMP[calldataload, 0] ] >> Assignment(y)
// [ 0x03 ] >> calldataload
// [ TMP[calldataload, 0] ] >> Assignment(x)
// [ x 0x04 ] >> calldataload
// [ x TMP[calldataload, 0] ] >> Assignment(y)
// [ y x ] >> sstore
// Exit Layout: [ ]
// MainExit

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@ -38,6 +38,7 @@ add_executable(isoltest
../libyul/FunctionSideEffects.cpp
../libyul/ObjectCompilerTest.cpp
../libyul/SyntaxTest.cpp
../libyul/StackLayoutGeneratorTest.cpp
../libyul/YulOptimizerTest.cpp
../libyul/YulOptimizerTestCommon.cpp
../libyul/YulInterpreterTest.cpp