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https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
codegen: add a compilation mode and a runtime context to CompilerContext
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5011d6339a
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@ -33,10 +33,10 @@ void Compiler::compileContract(
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std::map<const ContractDefinition*, eth::Assembly const*> const& _contracts
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)
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{
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ContractCompiler runtimeCompiler(m_runtimeContext, m_optimize);
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ContractCompiler runtimeCompiler(CompilationMode::Runtime, nullptr, m_runtimeContext, m_optimize);
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runtimeCompiler.compileContract(_contract, _contracts);
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ContractCompiler creationCompiler(m_context, m_optimize);
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ContractCompiler creationCompiler(CompilationMode::Creation, &m_runtimeContext, m_context, m_optimize);
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m_runtimeSub = creationCompiler.compileConstructor(m_runtimeContext, _contract, _contracts);
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if (m_optimize)
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@ -54,7 +54,7 @@ void Compiler::compileClone(
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map<ContractDefinition const*, eth::Assembly const*> const& _contracts
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)
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{
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ContractCompiler cloneCompiler(m_context, m_optimize);
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ContractCompiler cloneCompiler(CompilationMode::Creation, &m_runtimeContext, m_context, m_optimize);
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m_runtimeSub = cloneCompiler.compileClone(_contract, _contracts);
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if (m_optimize)
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@ -35,7 +35,9 @@ class Compiler
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public:
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explicit Compiler(bool _optimize = false, unsigned _runs = 200):
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m_optimize(_optimize),
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m_optimizeRuns(_runs)
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m_optimizeRuns(_runs),
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m_context(CompilationMode::Creation, &m_runtimeContext),
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m_runtimeContext(CompilationMode::Runtime)
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{ }
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void compileContract(
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@ -37,6 +37,10 @@ namespace dev {
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namespace solidity {
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/// Depending on the compilation is on the runtime code or the creation code,
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/// the interpretation of internal function values differ.
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enum class CompilationMode { Runtime, Creation };
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/**
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* Context to be shared by all units that compile the same contract.
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* It stores the generated bytecode and the position of identifiers in memory and on the stack.
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@ -44,6 +48,13 @@ namespace solidity {
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class CompilerContext
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{
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public:
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CompilerContext(CompilationMode _mode, CompilerContext* _runtimeContext = nullptr) :
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m_mode(_mode), m_runtimeContext(_runtimeContext)
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{
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solAssert(m_mode != CompilationMode::Runtime || !m_runtimeContext, "runtime but another runtime context provided");
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solAssert(m_mode != CompilationMode::Creation || m_runtimeContext, "creation but no runtime context provided");
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}
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bool isCreationPhase() const { return m_mode == CompilationMode::Creation; }
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void addMagicGlobal(MagicVariableDeclaration const& _declaration);
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@ -230,6 +241,10 @@ private:
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std::vector<ContractDefinition const*> m_inheritanceHierarchy;
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/// Stack of current visited AST nodes, used for location attachment
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std::stack<ASTNode const*> m_visitedNodes;
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/// The current mode of the compilation
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CompilationMode m_mode;
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/// The runtime context if in Creation mode, this is used for generating tags that would be stored into the storage and then used at runtime.
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CompilerContext *m_runtimeContext;
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};
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}
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@ -38,11 +38,11 @@ namespace solidity {
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class ContractCompiler: private ASTConstVisitor
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{
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public:
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explicit ContractCompiler(CompilerContext& _context, bool _optimise):
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explicit ContractCompiler(CompilationMode _mode, CompilerContext* _runtimeContext, CompilerContext& _context, bool _optimise):
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m_optimise(_optimise),
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m_context(_context)
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{
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m_context = CompilerContext();
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m_context = CompilerContext(_mode, _runtimeContext);
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}
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void compileContract(
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@ -136,7 +136,7 @@ bytes compileFirstExpression(
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FirstExpressionExtractor extractor(*contract);
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BOOST_REQUIRE(extractor.expression() != nullptr);
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CompilerContext context;
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CompilerContext context { CompilationMode::Runtime /* probably simpler */ };
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context.resetVisitedNodes(contract);
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context.setInheritanceHierarchy(inheritanceHierarchy);
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unsigned parametersSize = _localVariables.size(); // assume they are all one slot on the stack
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