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https://github.com/ethereum/solidity
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Change BreadthFirstSearch to use value types instead of pointers.
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@ -78,17 +78,18 @@ private:
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/**
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* Generic breadth first search.
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*
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* Note that V needs to be a comparable value type. If it is not, use a pointer type,
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* but note that this might lead to non-deterministic traversal.
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*
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* Example: Gather all (recursive) children in a graph starting at (and including) ``root``:
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*
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* Node const* root = ...;
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* std::set<Node> allNodes = BreadthFirstSearch<Node>{{root}}.run([](Node const& _node, auto&& _addChild) {
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* std::set<Node const*> allNodes = BreadthFirstSearch<Node const*>{{root}}.run([](Node const* _node, auto&& _addChild) {
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* // Potentially process ``_node``.
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* for (Node const& _child: _node.children())
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* for (Node const& _child: _node->children())
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* // Potentially filter the children to be visited.
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* _addChild(_child);
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* _addChild(&_child);
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* }).visited;
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*
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* Note that the order of the traversal is *non-deterministic* (the children are stored in a std::set of pointers).
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*/
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template<typename V>
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struct BreadthFirstSearch
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@ -102,20 +103,20 @@ struct BreadthFirstSearch
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{
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while (!verticesToTraverse.empty())
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{
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V const* v = *verticesToTraverse.begin();
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V v = *verticesToTraverse.begin();
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verticesToTraverse.erase(verticesToTraverse.begin());
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visited.insert(v);
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_forEachChild(*v, [this](V const& _vertex) {
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if (!visited.count(&_vertex))
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verticesToTraverse.insert(&_vertex);
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_forEachChild(v, [this](V _vertex) {
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if (!visited.count(_vertex))
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verticesToTraverse.emplace(std::move(_vertex));
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});
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}
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return *this;
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}
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std::set<V const*> verticesToTraverse;
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std::set<V const*> visited{};
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std::set<V> verticesToTraverse;
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std::set<V> visited{};
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};
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}
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@ -151,22 +151,22 @@ void ControlFlowAnalyzer::checkUninitializedAccess(CFGNode const* _entry, CFGNod
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void ControlFlowAnalyzer::checkUnreachable(CFGNode const* _entry, CFGNode const* _exit, CFGNode const* _revert) const
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{
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// collect all nodes reachable from the entry point
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std::set<CFGNode const*> reachable = BreadthFirstSearch<CFGNode>{{_entry}}.run(
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[](CFGNode const& _node, auto&& _addChild) {
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for (CFGNode const* exit: _node.exits)
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_addChild(*exit);
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std::set<CFGNode const*> reachable = BreadthFirstSearch<CFGNode const*>{{_entry}}.run(
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[](CFGNode const* _node, auto&& _addChild) {
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for (CFGNode const* exit: _node->exits)
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_addChild(exit);
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}
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).visited;
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// traverse all paths backwards from exit and revert
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// and extract (valid) source locations of unreachable nodes into sorted set
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std::set<SourceLocation> unreachable;
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BreadthFirstSearch<CFGNode>{{_exit, _revert}}.run(
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[&](CFGNode const& _node, auto&& _addChild) {
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if (!reachable.count(&_node) && !_node.location.isEmpty())
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unreachable.insert(_node.location);
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for (CFGNode const* entry: _node.entries)
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_addChild(*entry);
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BreadthFirstSearch<CFGNode const*>{{_exit, _revert}}.run(
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[&](CFGNode const* _node, auto&& _addChild) {
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if (!reachable.count(_node) && !_node->location.isEmpty())
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unreachable.insert(_node->location);
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for (CFGNode const* entry: _node->entries)
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_addChild(entry);
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}
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);
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