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fixup! Add a brief summary of import types and path resolution to the source layout docs
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@ -233,11 +233,12 @@ ignoring the actual filesystem.
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While this mechanism provides a lot of freedom, in most cases the source files do reside on disk
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and it is convenient if the compiler can find and load them automatically.
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For this reason, if the source unit name corresponding to the import path is not found in the
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virtual filesystem, the compiler invokes the file loader.
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If you are using the command-line interface, the file loader simply assumes that the source unit
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name passed to it is a path and tries to load the file from the actual filesystem.
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virtual filesystem, the compiler invokes an import callback.
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If you are using the command-line interface, the Host Filesystem Loader (which is the default
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callback in that situation) simply assumes that the source unit name passed to it is a path and
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tries to load the file from the local filesystem.
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The `JavaScript interface <https://github.com/ethereum/solc-js>`_ is a bit more flexible in that
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regard and allows the user to provide a callback to load the file.
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regard and allows the user to provide the callback.
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`The Remix IDE <https://remix.ethereum.org/>`_ uses this mechanism to allow files to be imported
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directly from github.
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@ -274,8 +275,8 @@ The compiler recognizes two kinds of imports, based on how the import path looks
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:ref:`base path <base-path>` and :ref:`import remapping <import-remapping>`.
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There are several compiler features that can affect import paths. Imports can be redirected using
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:ref:`import remapping <import-remapping>` while the way file loader resolves relative paths depends
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on :ref:`base path <base-path>`.
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:ref:`import remapping <import-remapping>` while the way Host Filesystem Loader resolves relative
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paths depends on :ref:`base path <base-path>`.
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For a complete description of the virtual filesystem and the path resolution logic used by the
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compiler see :ref:`Path Resolution <path-resolution>`.
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