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https://github.com/ethereum/solidity
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Merge pull request #11930 from ethereum/calldataStructInlineAssembly
Fix inline assembly assignments to calldata structs and statically-sized calldata arrays.
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@ -15,6 +15,7 @@ Compiler Features:
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Bugfixes:
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Bugfixes:
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* Code Generator: Fix ICE on assigning to calldata structs and statically-sized calldata arrays in inline assembly.
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* Code Generator: Use stable source order for ABI functions.
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* Code Generator: Use stable source order for ABI functions.
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* Commandline Interface: Report optimizer options as invalid in Standard JSON and linker modes instead of ignoring them.
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* Commandline Interface: Report optimizer options as invalid in Standard JSON and linker modes instead of ignoring them.
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* Commandline Interface: Disallow the ``--experimental-via-ir`` option in Standard JSON, Assembler and Linker modes.
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* Commandline Interface: Disallow the ``--experimental-via-ir`` option in Standard JSON, Assembler and Linker modes.
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@ -124,9 +124,22 @@ Access to External Variables, Functions and Libraries
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You can access Solidity variables and other identifiers by using their name.
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You can access Solidity variables and other identifiers by using their name.
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Local variables of value type are directly usable in inline assembly.
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Local variables of value type are directly usable in inline assembly.
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They can both be read and assigned to.
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Local variables that refer to memory or calldata evaluate to the
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Local variables that refer to memory evaluate to the address of the variable in memory not the value itself.
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address of the variable in memory, resp. calldata, not the value itself.
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Such variables can also be assigned to, but note that an assignment will only change the pointer and not the data
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and that it is your responsibility to respect Solidity's memory management.
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See :ref:`Conventions in Solidity <conventions-in-solidity>`.
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Similarly, local variables that refer to statically-sized calldata arrays or calldata structs
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evaluate to the address of the variable in calldata, not the value itself.
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The variable can also be assigned a new offset, but note that no validation to ensure that
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the variable will not point beyond ``calldatasize()`` is performed.
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For dynamic calldata arrays, you can access
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their calldata offset (in bytes) and length (number of elements) using ``x.offset`` and ``x.length``.
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Both expressions can also be assigned to, but as for the static case, no validation will be performed
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to ensure that the resulting data area is within the bounds of ``calldatasize()``.
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For local storage variables or state variables, a single Yul identifier
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For local storage variables or state variables, a single Yul identifier
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is not sufficient, since they do not necessarily occupy a single full storage slot.
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is not sufficient, since they do not necessarily occupy a single full storage slot.
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@ -135,9 +148,10 @@ inside that slot. To retrieve the slot pointed to by the variable ``x``, you
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use ``x.slot``, and to retrieve the byte-offset you use ``x.offset``.
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use ``x.slot``, and to retrieve the byte-offset you use ``x.offset``.
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Using ``x`` itself will result in an error.
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Using ``x`` itself will result in an error.
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For dynamic calldata arrays, you can access
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You can also assign to the ``.slot`` part of a local storage variable pointer.
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their calldata offset (in bytes) and length (number of elements) using ``x.offset`` and ``x.length``.
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For these (structs, arrays or mappings), the ``.offset`` part is always zero.
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Both expressions can also be assigned to.
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It is not possible to assign to the ``.slot`` or ``.offset`` part of a state variable,
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though.
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Local Solidity variables are available for assignments, for example:
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Local Solidity variables are available for assignments, for example:
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@ -178,17 +192,6 @@ Since Solidity 0.7.0, variables and functions declared inside the
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inline assembly block may not contain ``.``, but using ``.`` is
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inline assembly block may not contain ``.``, but using ``.`` is
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valid to access Solidity variables from outside the inline assembly block.
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valid to access Solidity variables from outside the inline assembly block.
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Assignments are possible to assembly-local variables and to function-local
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variables. Take care that when you assign to variables that point to
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memory or storage, you will only change the pointer and not the data.
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You can assign to the ``.slot`` part of a local storage variable pointer.
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For these (structs, arrays or mappings), the ``.offset`` part is always zero.
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It is not possible to assign to the ``.slot`` or ``.offset`` part of a state variable,
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though.
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Things to Avoid
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Things to Avoid
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---------------
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---------------
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@ -199,6 +202,8 @@ functional-style opcodes, counting stack height for
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variable access and removing stack slots for assembly-local variables when the end
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variable access and removing stack slots for assembly-local variables when the end
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of their block is reached.
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of their block is reached.
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.. _conventions-in-solidity:
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Conventions in Solidity
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Conventions in Solidity
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-----------------------
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-----------------------
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@ -860,15 +860,28 @@ bool ContractCompiler::visit(InlineAssembly const& _inlineAssembly)
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}
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}
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else if (variable->type()->dataStoredIn(DataLocation::CallData))
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else if (variable->type()->dataStoredIn(DataLocation::CallData))
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{
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{
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auto const* arrayType = dynamic_cast<ArrayType const*>(variable->type());
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if (auto const* arrayType = dynamic_cast<ArrayType const*>(variable->type()))
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solAssert(
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{
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arrayType && arrayType->isDynamicallySized() && arrayType->dataStoredIn(DataLocation::CallData),
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if (arrayType->isDynamicallySized())
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""
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{
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);
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solAssert(suffix == "offset" || suffix == "length", "");
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solAssert(suffix == "offset" || suffix == "length", "");
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solAssert(variable->type()->sizeOnStack() == 2, "");
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solAssert(variable->type()->sizeOnStack() == 2, "");
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if (suffix == "length")
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if (suffix == "length")
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stackDiff--;
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stackDiff--;
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}
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else
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{
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solAssert(variable->type()->sizeOnStack() == 1, "");
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solAssert(suffix.empty(), "");
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}
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}
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else
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{
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auto const* structType = dynamic_cast<StructType const*>(variable->type());
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solAssert(structType, "");
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solAssert(variable->type()->sizeOnStack() == 1, "");
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solAssert(suffix.empty(), "");
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}
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}
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}
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else
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else
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solAssert(suffix.empty(), "");
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solAssert(suffix.empty(), "");
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@ -0,0 +1,10 @@
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contract C {
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function f(uint[2][2] calldata x) public returns (uint[2][2] memory r) {
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assembly { x := 0x24 }
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r = x;
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}
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}
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// ====
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// compileViaYul: also
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// ----
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// f(uint256[2][2]): 0x0, 8, 7, 6, 5 -> 8, 7, 6, 5
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@ -0,0 +1,18 @@
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pragma abicoder v2;
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contract C {
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struct S { uint256 x; }
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struct S2 { uint256 x; uint256 y; }
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function f(S calldata s, S2 calldata s2) public pure returns (uint256 r, uint256 r2) {
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assembly {
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s := s2
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s2 := 4
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}
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r = s.x;
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r2 = s2.x;
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}
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}
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// ====
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// compileViaYul: also
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// ----
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// f((uint256),(uint256,uint256)): 0x42, 0x07, 0x77 -> 0x07, 0x42
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@ -0,0 +1,23 @@
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pragma abicoder v2;
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contract C {
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struct S { int8 x; int8 y; }
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function f() internal pure returns(S calldata s) {
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assembly {
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s := 0x24
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}
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}
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function g() public pure returns(int8, int8) {
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S calldata s = f();
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return (s.x, s.y);
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}
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function h() public pure returns(uint256) { f(); return 0x42; }
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function i() public pure returns(uint256) { abi.decode(msg.data[4:], (S)); return 0x42; }
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}
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// ====
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// compileViaYul: also
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// ----
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// g(): 0xCAFFEE, 0x42, 0x21 -> 0x42, 0x21
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// g(): 0xCAFFEE, 0x4242, 0x2121 -> FAILURE
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// g(): 0xCAFFEE, 0x42 -> 0x42, 0
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// h() -> 0x42
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// i() -> FAILURE
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@ -0,0 +1,5 @@
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contract C {
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function f() internal returns (uint256[] calldata) {}
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}
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// ----
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// TypeError 3464: (48-66): This variable is of calldata pointer type and can be returned without prior assignment, which would lead to undefined behaviour.
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@ -0,0 +1,5 @@
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contract C {
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function f() internal returns (uint256[1] calldata) {}
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}
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// ----
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// TypeError 3464: (48-67): This variable is of calldata pointer type and can be returned without prior assignment, which would lead to undefined behaviour.
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@ -0,0 +1,6 @@
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contract C {
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struct S { uint256 x; }
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function f() internal returns (S calldata) {}
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}
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// ----
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// TypeError 3464: (76-86): This variable is of calldata pointer type and can be returned without prior assignment, which would lead to undefined behaviour.
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