This commit is contained in:
chriseth 2022-02-21 13:16:32 +01:00
parent 922837b44c
commit 84c5c37c31
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libsolutil/CDCL.cpp Normal file
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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#include <libsolutil/CDCL.h>
#include <liblangutil/Exceptions.h>
// TODO remove before merge
#include <iostream>
#include <libsolutil/StringUtils.h>
using namespace std;
using namespace solidity;
using namespace solidity::util;
CDCL::CDCL(
vector<string> _variables,
vector<Clause> const& _clauses,
std::function<std::optional<Clause>(std::map<size_t, bool> const&)> _theorySolver
):
m_theorySolver(_theorySolver),
m_variables(move(_variables))
{
for (Clause const& clause: _clauses)
addClause(clause);
// TODO some sanity checks like no empty clauses, no duplicate literals?
}
optional<CDCL::Model> CDCL::solve()
{
cout << "====" << endl;
for (unique_ptr<Clause> const& c: m_clauses)
cout << toString(*c) << endl;
cout << "====" << endl;
while (true)
{
optional<Clause> conflictClause = propagate();
if (!conflictClause && m_theorySolver)
{
conflictClause = m_theorySolver(m_assignments);
if (conflictClause)
cout << "Theory gave us conflict: " << toString(*conflictClause) << endl;
}
if (conflictClause)
{
if (currentDecisionLevel() == 0)
{
cout << "Unsatisfiable" << endl;
return nullopt;
}
auto&& [learntClause, backtrackLevel] = analyze(move(*conflictClause));
cancelUntil(backtrackLevel);
solAssert(!learntClause.empty());
solAssert(!isAssigned(learntClause.front()));
for (size_t i = 1; i < learntClause.size(); i++)
solAssert(isAssignedFalse(learntClause.at(i)));
addClause(move(learntClause));
enqueue(m_clauses.back()->front(), &(*m_clauses.back()));
}
else
{
if (auto variable = nextDecisionVariable())
{
m_decisionPoints.emplace_back(m_assignmentTrail.size());
cout << "Deciding on " << m_variables.at(*variable) << " @" << currentDecisionLevel() << endl;
enqueue(Literal{false, *variable}, nullptr);
}
else
{
cout << "satisfiable." << endl;
for (auto&& [var, value]: m_assignments)
cout << " " << m_variables.at(var) << ": " << (value ? "true" : "false") << endl;
return m_assignments;
}
}
}
}
void CDCL::setupWatches(Clause& _clause)
{
for (size_t i = 0; i < min<size_t>(2, _clause.size()); i++)
m_watches[_clause.at(i)].push_back(&_clause);
}
optional<Clause> CDCL::propagate()
{
cout << "Propagating." << endl;
for (; m_assignmentQueuePointer < m_assignmentTrail.size(); m_assignmentQueuePointer++)
{
Literal toPropagate = m_assignmentTrail.at(m_assignmentQueuePointer);
Literal falseLiteral = ~toPropagate;
cout << "Propagating " << toString(toPropagate) << endl;
// Go through all watched clauses where this assignment makes the literal false.
vector<Clause*> watchReplacement;
auto it = m_watches[falseLiteral].begin();
auto end = m_watches[falseLiteral].end();
for (; it != end; ++it)
{
Clause& clause = **it;
cout << " watch clause: " << toString(clause) << endl;
solAssert(!clause.empty());
if (clause.front() != falseLiteral)
swap(clause[0], clause[1]);
solAssert(clause.front() == falseLiteral);
if (clause.size() >= 2 && isAssignedTrue(clause[1]))
{
// Clause is already satisfied, keezp the watch.
cout << " -> already satisfied by " << toString(clause[1]) << endl;
watchReplacement.emplace_back(&clause);
continue;
}
// find a new watch to swap
for (size_t i = 2; i < clause.size(); i++)
if (isUnknownOrAssignedTrue(clause[i]))
{
cout << " -> swapping " << toString(clause.front()) << " with " << toString(clause[i]) << endl;
swap(clause.front(), clause[i]);
m_watches[clause.front()].emplace_back(&clause);
break;
}
if (clause.front() != falseLiteral)
continue; // we found a new watch
// We did not find a new watch, i.e. all literals starting from index 2
// are false, thus clause[1] has to be true (if it exists)
if (clause.size() == 1 || isAssignedFalse(clause[1]))
{
if (clause.size() >= 2)
cout << " - Propagate resulted in conflict because " << toString(clause[1]) << " is also false." << endl;
else
cout << " - Propagate resulted in conflict since clause is single-literal." << endl;
// Copy over the remaining watches and replace.
while (it != end) watchReplacement.emplace_back(move(*it++));
m_watches[falseLiteral] = move(watchReplacement);
// Mark the queue as finished.
m_assignmentQueuePointer = m_assignmentTrail.size();
return clause;
}
else
{
cout << " - resulted in new assignment: " << toString(clause[1]) << endl;
watchReplacement.emplace_back(&clause);
enqueue(clause[1], &clause);
}
}
m_watches[falseLiteral] = move(watchReplacement);
}
return nullopt;
}
std::pair<Clause, size_t> CDCL::analyze(Clause _conflictClause)
{
solAssert(!_conflictClause.empty());
cout << "Analyzing conflict." << endl;
Clause learntClause;
size_t backtrackLevel = 0;
set<size_t> seenVariables;
int pathCount = 0;
size_t trailIndex = m_assignmentTrail.size() - 1;
optional<Literal> resolvingLiteral;
do
{
cout << " conflict clause: " << toString(_conflictClause) << endl;
for (Literal literal: _conflictClause)
if ((!resolvingLiteral || literal != *resolvingLiteral) && !seenVariables.count(literal.variable))
{
seenVariables.insert(literal.variable);
size_t variableLevel = m_levelForVariable.at(literal.variable);
if (variableLevel == currentDecisionLevel())
{
cout << " ignoring " << toString(literal) << " at current decision level." << endl;
// ignore variable, we will apply resolution with its reason.
pathCount++;
}
else
{
cout << " adding " << toString(literal) << " @" << variableLevel << " to learnt clause." << endl;
learntClause.push_back(literal);
backtrackLevel = max(backtrackLevel, variableLevel);
}
}
else
cout << " already seen " << toString(literal) << endl;
solAssert(pathCount > 0);
pathCount--;
while (!seenVariables.count(m_assignmentTrail[trailIndex--].variable));
resolvingLiteral = m_assignmentTrail[trailIndex + 1];
cout << " resolving literal: " << toString(*resolvingLiteral) << endl;
seenVariables.erase(resolvingLiteral->variable);
// TODO Is there always a reason? Not if it's a decision variable.
if (pathCount > 0)
{
_conflictClause = *m_reason.at(*resolvingLiteral);
cout << " reason: " << toString(_conflictClause) << endl;
}
}
while (pathCount > 0);
solAssert(resolvingLiteral);
learntClause.push_back(~(*resolvingLiteral));
// Move to front so we can directly propagate.
swap(learntClause.front(), learntClause.back());
cout << "-> learnt clause: " << toString(learntClause) << " backtrack to " << backtrackLevel << endl;
return {move(learntClause), backtrackLevel};
}
void CDCL::addClause(Clause _clause)
{
m_clauses.push_back(make_unique<Clause>(move(_clause)));
setupWatches(*m_clauses.back());
}
void CDCL::enqueue(Literal const& _literal, Clause const* _reason)
{
cout << "Enqueueing " << toString(_literal) << " @" << currentDecisionLevel() << endl;
if (_reason)
cout << " because of " << toString(*_reason) << endl;
// TODO assert that assignmnets was unknown
m_assignments[_literal.variable] = _literal.positive;
m_levelForVariable[_literal.variable] = currentDecisionLevel();
if (_reason)
m_reason[_literal] = _reason;
m_assignmentTrail.push_back(_literal);
}
void CDCL::cancelUntil(size_t _backtrackLevel)
{
// TODO what if we backtrack to zero?
cout << "Canceling until " << _backtrackLevel << endl;
solAssert(m_assignmentQueuePointer == m_assignmentTrail.size());
size_t assignmentsToUndo = m_assignmentTrail.size() - m_decisionPoints.at(_backtrackLevel);
for (size_t i = 0; i < assignmentsToUndo; i++)
{
Literal l = m_assignmentTrail.back();
cout << " undoing " << toString(l) << endl;
m_assignmentTrail.pop_back();
m_assignments.erase(l.variable);
m_reason.erase(l);
// TODO maybe could do without.
m_levelForVariable.erase(l.variable);
}
m_decisionPoints.resize(_backtrackLevel);
m_assignmentQueuePointer = m_assignmentTrail.size();
solAssert(currentDecisionLevel() == _backtrackLevel);
}
optional<size_t> CDCL::nextDecisionVariable() const
{
for (size_t i = 0; i < m_variables.size(); i++)
if (!m_assignments.count(i))
return i;
return nullopt;
}
bool CDCL::isAssigned(Literal const& _literal) const
{
return m_assignments.count(_literal.variable);
}
bool CDCL::isAssignedTrue(Literal const& _literal) const
{
return (
m_assignments.count(_literal.variable) &&
m_assignments.at(_literal.variable) == _literal.positive
);
}
bool CDCL::isAssignedFalse(Literal const& _literal) const
{
return (
m_assignments.count(_literal.variable) &&
!m_assignments.at(_literal.variable) == _literal.positive
);
}
bool CDCL::isUnknownOrAssignedTrue(Literal const& _literal) const
{
return (
!m_assignments.count(_literal.variable) ||
m_assignments.at(_literal.variable) == _literal.positive
);
}
string CDCL::toString(Literal const& _literal) const
{
return (_literal.positive ? "" : "~") + m_variables.at(_literal.variable);
}
string CDCL::toString(Clause const& _clause) const
{
vector<string> literals;
for (Literal const& l: _clause)
literals.emplace_back(toString(l));
return "(" + joinHumanReadable(literals) + ")";
}

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libsolutil/CDCL.h Normal file
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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#pragma once
#include <vector>
#include <tuple>
#include <map>
#include <string>
#include <functional>
#include <memory>
#include <optional>
namespace solidity::util
{
/**
* A literal of a (potentially negated) boolean variable or an inactive constraint.
*/
struct Literal
{
bool positive;
// Either points to a boolean variable or to a constraint.
size_t variable{0};
Literal operator~() const { return Literal{!positive, variable}; }
bool operator==(Literal const& _other) const
{
return std::make_tuple(positive, variable) == std::make_tuple(_other.positive, _other.variable);
}
bool operator!=(Literal const& _other) const { return !(*this == _other); }
bool operator<(Literal const& _other) const
{
return std::make_tuple(positive, variable) < std::make_tuple(_other.positive, _other.variable);
}
};
using Clause = std::vector<Literal>;
class CDCL
{
public:
using Model = std::map<size_t, bool>;
CDCL(
std::vector<std::string> _variables,
std::vector<Clause> const& _clauses,
std::function<std::optional<Clause>(std::map<size_t, bool> const&)> _theoryPropagator = {}
);
std::optional<Model> solve();
private:
void setupWatches(Clause& _clause);
std::optional<Clause> propagate();
std::pair<Clause, size_t> analyze(Clause _conflictClause);
size_t currentDecisionLevel() const { return m_decisionPoints.size(); }
void addClause(Clause _clause);
void enqueue(Literal const& _literal, Clause const* _reason);
void cancelUntil(size_t _backtrackLevel);
std::optional<size_t> nextDecisionVariable() const;
bool isAssigned(Literal const& _literal) const;
bool isAssignedTrue(Literal const& _literal) const;
bool isAssignedFalse(Literal const& _literal) const;
bool isUnknownOrAssignedTrue(Literal const& _literal) const;
std::string toString(Literal const& _literal) const;
std::string toString(Clause const& _clause) const;
/// Callback that receives an assignment and uses the theory to either returns nullopt ("satisfiable")
/// or a conflict clause, i.e. a clauses that is false in the theory with the given assignments.
std::function<std::optional<Clause>(std::map<size_t, bool>)> m_theorySolver;
std::vector<std::string> m_variables;
/// includes the learnt clauses
std::vector<std::unique_ptr<Clause>> m_clauses;
/// During the execution of the algorithm, the clauses are madified to ensure that:
/// The first two literals are either true or unknown.
/// Those two literals are called "watched literals".
/// This map contains the reverse pointers from the literals.
/// The idea is that these two literals suffice to know if a clause is unsatisfied
/// (it might be satisfied without us knowing, but that is not bad).
std::map<Literal, std::vector<Clause*>> m_watches;
/// Current assignments.
std::map<size_t, bool> m_assignments;
std::map<size_t, size_t> m_levelForVariable;
/// TODO wolud be good to not have to copy the clauses
std::map<Literal, Clause const*> m_reason;
// TODO group those into a class
std::vector<Literal> m_assignmentTrail;
/// Indices into assignmentTrail where decisions were taken.
std::vector<size_t> m_decisionPoints;
/// Index into assignmentTrail: All assignments starting there have not yet been propagated.
size_t m_assignmentQueuePointer = 0;
};
}

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@ -2,6 +2,8 @@ set(sources
Algorithms.h
AnsiColorized.h
Assertions.h
CDCL.h
CDCL.cpp
Common.h
CommonData.cpp
CommonData.h

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@ -31,6 +31,7 @@ set(contracts_sources
detect_stray_source_files("${contracts_sources}" "contracts/")
set(libsolutil_sources
libsolutil/CDCL.cpp
libsolutil/Checksum.cpp
libsolutil/CommonData.cpp
libsolutil/CommonIO.cpp

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test/libsolutil/CDCL.cpp Normal file
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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
// SPDX-License-Identifier: GPL-3.0
#include <libsolutil/CDCL.h>
#include <test/Common.h>
#include <boost/test/unit_test.hpp>
using namespace std;
using namespace solidity::util;
namespace solidity::util::test
{
class CDCLTestFramework
{
public:
Literal variable(string const& _name)
{
m_variables.emplace_back(_name);
return Literal{true, m_variables.size() - 1};
}
void satisfiable(vector<Clause> _clauses)
{
auto model = CDCL{m_variables, move(_clauses)}.solve();
BOOST_REQUIRE(!!model);
}
void unsatisfiable(vector<Clause> _clauses)
{
auto model = CDCL{m_variables, move(_clauses)}.solve();
BOOST_REQUIRE(!model);
}
protected:
vector<string> m_variables;
};
BOOST_FIXTURE_TEST_SUITE(CDCL, CDCLTestFramework, *boost::unit_test::label("nooptions"))
BOOST_AUTO_TEST_CASE(basic)
{
auto x = variable("x");
Clause c1{x, ~x};
satisfiable({c1});
}
BOOST_AUTO_TEST_CASE(basic_unsat1)
{
auto x = variable("x");
unsatisfiable({{x}, {~x}});
}
BOOST_AUTO_TEST_CASE(basic_unsat2)
{
auto x1 = variable("x1");
auto x2 = variable("x2");
Clause c1{x1, ~x2};
Clause c2{~x1, x2};
Clause c3{x1, x2};
Clause c4{~x1, ~x2};
unsatisfiable({c1, c2, c3, c4});
}
BOOST_AUTO_TEST_CASE(basic_sat)
{
auto x1 = variable("x1");
auto x2 = variable("x2");
Clause c1{x1, ~x2};
Clause c2{~x1, x2};
Clause c3{x1, x2};
Clause c4{~x1, ~x2};
unsatisfiable({c1, c2, c3, c4});
}
BOOST_AUTO_TEST_CASE(learning)
{
auto x1 = variable("x1");
auto x2 = variable("x2");
auto x3 = variable("x3");
auto x4 = variable("x4");
auto x7 = variable("x7");
auto x8 = variable("x8");
auto x9 = variable("x9");
auto x10 = variable("x10");
auto x11 = variable("x11");
auto x12 = variable("x12");
Clause c1{x1, x4};
Clause c2{x1, ~x3, ~x8};
Clause c3{x1, x8, x12};
Clause c4{x2, x11};
Clause c5{~x7, ~x3, x9};
Clause c6{~x7, x8, ~x9};
Clause c7{x7, x8, ~x10};
Clause c8{x7, x10, ~x12};
satisfiable({c1, c2, c3, c4, c5, c6, c7, c8});
}
BOOST_AUTO_TEST_SUITE_END()
}