More optimiser rules for LT/GT/AND/BYTE

This commit is contained in:
Alex Beregszaszi
2019-03-04 14:42:29 +01:00
parent 68e1bf47d5
commit 7aa2ee1775
2 changed files with 8 additions and 1 deletions
+7 -1
View File
@@ -108,7 +108,7 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleListPart2(
Pattern,
Pattern,
Pattern X,
Pattern
Pattern Y
)
{
return std::vector<SimplificationRule<Pattern>> {
@@ -146,6 +146,12 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleListPart2(
{{Instruction::SHR, {0, X}}, [=]{ return X; }, false},
{{Instruction::SHL, {X, 0}}, [=]{ return u256(0); }, true},
{{Instruction::SHR, {X, 0}}, [=]{ return u256(0); }, true},
{{Instruction::LT, {X, 0}}, [=]{ return u256(0); }, true},
{{Instruction::GT, {X, 0}}, [=]() -> Pattern { return {Instruction::ISZERO, {{Instruction::ISZERO, {X}}}}; }, false},
{{Instruction::GT, {X, ~u256(0)}}, [=]{ return u256(0); }, true},
{{Instruction::GT, {0, X}}, [=]{ return u256(0); }, true},
{{Instruction::AND, {{Instruction::BYTE, {X, Y}}, {u256(0xff)}}}, [=]() -> Pattern { return {Instruction::BYTE, {X, Y}}; }, false},
{{Instruction::BYTE, {X, 31}}, [=]() -> Pattern { return {Instruction::AND, {X, u256(0xff)}}; }, false}
};
}