From 70cda182f266e70e1cef065a6adb6862373785d5 Mon Sep 17 00:00:00 2001 From: Christian Date: Fri, 16 Jan 2015 18:52:27 +0100 Subject: [PATCH] Magic variables are only needed durinng name and type resolution, not during compilation. --- SolidityCompiler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/SolidityCompiler.cpp b/SolidityCompiler.cpp index b4874e195..53daa9dfe 100644 --- a/SolidityCompiler.cpp +++ b/SolidityCompiler.cpp @@ -64,7 +64,7 @@ bytes compileContract(const string& _sourceCode) if (ContractDefinition* contract = dynamic_cast(node.get())) { Compiler compiler; - compiler.compileContract(*contract, {}, map{}); + compiler.compileContract(*contract, map{}); // debug //compiler.streamAssembly(cout);