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[Sol2Yul] Fixing setLValue for calldata types.
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@@ -0,0 +1,10 @@
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contract C {
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function f(uint256[] calldata x, uint256[] calldata y, uint256 i) external returns (uint256) {
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x = y;
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return x[i];
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}
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}
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// ====
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// compileViaYul: also
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// ----
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// f(uint256[], uint256[], uint256): 0x60, 0xA0, 1, 1, 0, 2, 1, 2 -> 2
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