Use C++ user-defined literals for creating YulString constants.

This commit is contained in:
Daniel Kirchner
2018-12-12 18:45:43 +01:00
parent e85c3428b4
commit 5ac7620045
8 changed files with 18 additions and 13 deletions
+3 -3
View File
@@ -311,7 +311,7 @@ BOOST_AUTO_TEST_CASE(builtins_parser)
SimpleDialect(): Dialect(AsmFlavour::Strict) {}
BuiltinFunction const* builtin(YulString _name) const override
{
return _name == YulString{"builtin"} ? &f : nullptr;
return _name == "builtin"_yulstring ? &f : nullptr;
}
BuiltinFunction f;
};
@@ -329,9 +329,9 @@ BOOST_AUTO_TEST_CASE(builtins_analysis)
SimpleDialect(): Dialect(AsmFlavour::Strict) {}
BuiltinFunction const* builtin(YulString _name) const override
{
return _name == YulString{"builtin"} ? &f : nullptr;
return _name == "builtin"_yulstring ? &f : nullptr;
}
BuiltinFunction f{YulString{"builtin"}, vector<Type>(2), vector<Type>(3), false};
BuiltinFunction f{"builtin"_yulstring, vector<Type>(2), vector<Type>(3), false};
};
shared_ptr<Dialect> dialect = make_shared<SimpleDialect>();