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Some more info about imports and comments.
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@ -56,18 +56,27 @@ At a global level, you can use import statements of the following form:
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This statement imports all global symbols from "filename" (and symbols imported there) into the
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current global scope (different than in ES6 but backwards-compatible for Solidity).
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This simple form is not recommended for use, because it pollutes the namespace in an
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unpredictable way: If you add new top-level items inside "filename", they will automatically
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appear in all files that import like this from "filename". It is better to import specific
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symbols explicitly.
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The following example creates a new global symbol ``symbolName`` whose members are all
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the global symbols from ``"filename"``.
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::
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import * as symbolName from "filename";
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...creates a new global symbol ``symbolName`` whose members are all the global symbols from ``"filename"``.
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If there is a naming collision, you can also rename symbols while importing.
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This code
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creates new global symbols ``alias`` and ``symbol2`` which reference ``symbol1`` and ``symbol2`` from inside ``"filename"``, respectively.
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::
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import {symbol1 as alias, symbol2} from "filename";
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...creates new global symbols ``alias`` and ``symbol2`` which reference ``symbol1`` and ``symbol2`` from ``"filename"``, respectively.
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Another syntax is not part of ES6, but probably convenient:
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@ -93,6 +102,11 @@ It depends on the compiler (see below) how to actually resolve the paths.
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In general, the directory hierarchy does not need to strictly map onto your local
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filesystem, it can also map to resources discovered via e.g. ipfs, http or git.
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.. note::
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Always use relative imports like ``import "./filename.sol";`` and avoid
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using ``..`` in path specifiers. In the latter case, it is probably better to use
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global paths and set up remappings as explained below.
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Use in Actual Compilers
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-----------------------
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@ -181,6 +195,11 @@ Single-line comments (``//``) and multi-line comments (``/*...*/``) are possible
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multi-line comment.
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*/
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.. note::
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A single-line comment is terminated by any unicode line terminator
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(LF, VF, FF, CR, NEL, LS or PS) in utf8 encoding. The terminator is still part of
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the source code after the comment, so if it is not an ascii symbol
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(these are NEL, LS and PS), it will lead to a parser error.
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Additionally, there is another type of comment called a natspec comment,
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for which the documentation is not yet written. They are written with a
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