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https://github.com/ethereum/solidity
synced 2023-10-03 13:03:40 +00:00
Use new style for the docs
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f1e6bc2eaa
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@ -45,8 +45,7 @@ become the new richest.
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richest = msg.sender;
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richest = msg.sender;
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mostSent = msg.value;
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mostSent = msg.value;
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return true;
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return true;
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}
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} else {
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else {
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return false;
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return false;
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}
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}
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}
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}
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@ -58,8 +57,7 @@ become the new richest.
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pendingWithdrawals[msg.sender] = 0;
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pendingWithdrawals[msg.sender] = 0;
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if (msg.sender.send(amount)) {
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if (msg.sender.send(amount)) {
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return true;
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return true;
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}
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} else {
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else {
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pendingWithdrawals[msg.sender] = amount;
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pendingWithdrawals[msg.sender] = amount;
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return false;
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return false;
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}
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}
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@ -90,8 +88,7 @@ This is as opposed to the more intuitive sending pattern.
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richest = msg.sender;
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richest = msg.sender;
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mostSent = msg.value;
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mostSent = msg.value;
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return true;
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return true;
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}
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} else {
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else {
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return false;
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return false;
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}
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}
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}
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}
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@ -275,8 +275,7 @@ As a result, the following code is legal, despite being poorly written::
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uint bar = 5;
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uint bar = 5;
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if (true) {
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if (true) {
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bar += baz;
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bar += baz;
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}
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} else {
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else {
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uint baz = 10;// never executes
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uint baz = 10;// never executes
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}
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}
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return bar;// returns 5
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return bar;// returns 5
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@ -461,16 +461,17 @@ If you do not want to throw, you can return a pair::
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function getCounter(uint index)
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function getCounter(uint index)
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returns (uint counter, bool error) {
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returns (uint counter, bool error) {
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if (index >= counters.length) return (0, true);
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if (index >= counters.length)
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else return (counters[index], false);
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return (0, true);
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else
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return (counters[index], false);
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}
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}
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function checkCounter(uint index) {
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function checkCounter(uint index) {
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var (counter, error) = getCounter(index);
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var (counter, error) = getCounter(index);
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if (error) {
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if (error) {
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...
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...
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}
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} else {
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else {
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...
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...
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}
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}
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}
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}
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@ -133,8 +133,7 @@ of votes.
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// If the delegate already voted,
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// If the delegate already voted,
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// directly add to the number of votes
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// directly add to the number of votes
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proposals[delegate.vote].voteCount += sender.weight;
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proposals[delegate.vote].voteCount += sender.weight;
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}
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} else {
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else {
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// If the delegate did not vote yet,
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// If the delegate did not vote yet,
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// add to her weight.
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// add to her weight.
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delegate.weight += sender.weight;
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delegate.weight += sender.weight;
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