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More information about switch, loops and functions.
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@ -604,12 +604,89 @@ For both ways, the colon points to the name of the variable.
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=: v // instruction style assignment, puts the result of sload(10) into v
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}
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Switch
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------
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You can use a switch statement as a very basic version of "if/else".
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It takes the value of an expression and compares it to several constants.
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The branch corresponding to the matching constant is taken. Contrary to the
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error-prone behaviour of some programming languages, control flow does
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not continue from one case to the next. There is a fallback or default
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case called ``default``.
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.. code::
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assembly {
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let x := 0
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switch calldataload(4)
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case 0: { x := calldataload(0x24) }
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default: { x := calldataload(0x44) }
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sstore(0, div(x, 2))
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}
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The list of cases does not require curly braces, but the body of a
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case does require them.
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Loops
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-----
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Assembly supports a simple for-style loop. For-style loops have
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a header containing an initializing part, a condition and a post-iteration
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part. The condition has to be a functional-style expression, while
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the other two can also be blocks. If the initializing part is a block that
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declares any variables, the scope of these variables is extended into the
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body (including the condition and the post-iteration part).
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The following example computes the sum of an area in memory.
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.. code::
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assembly {
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let x := 0
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for { let i := 0 } lt(i, 0x100) { i := add(i, 0x20) } {
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x := add(x, mload(i))
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}
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}
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Functions
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---------
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Assembly allows the definition of low-level functions. These take their
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arguments (and a return PC) from the stack and also put the results onto the
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stack. Calling a function looks the same way as executing a functional-style
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opcode.
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Functions can be defined anywhere and are visible in the block they are
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declared in. Inside a function, you cannot access local variables
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defined outside of that function. There is no explicit ``return``
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statement.
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If you call a function that returns multiple values, you have to assign
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them to a tuple using ``(a, b) := f(x)`` or ``let (a, b) := f(x)``.
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The following example implements the power function by square-and-multiply.
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.. code::
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assembly {
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function power(base, exponent) -> (result) {
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switch exponent
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0: { result := 1 }
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1: { result := base }
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default: {
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result := power(mul(base, base), div(exponent, 2))
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switch mod(exponent, 2)
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1: { result := mul(base, result) }
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}
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}
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}
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Things to Avoid
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---------------
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Inline assembly might have a quite high-level look, but it actually is extremely
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low-level. The only thing the assembler does for you is re-arranging
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low-level. Function calls, loops and switches are converted by simple
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rewriting rules and after that, the only thing the assembler does for you is re-arranging
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functional-style opcodes, managing jump labels, counting stack height for
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variable access and removing stack slots for assembly-local variables when the end
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of their block is reached. Especially for those two last cases, it is important
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