Merge pull request #6595 from ethereum/reduceStackHeight

Split rule list to reduce stack height for 0.4.26
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chriseth 2019-04-25 16:31:02 +02:00 committed by GitHub
commit 46477cf6f6
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2 changed files with 129 additions and 13 deletions

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@ -1,3 +1,9 @@
### 0.4.26 (unreleased)
Bugfixes:
* General: Split rule list such that JavaScript environments with small stacks can use the compiler.
### 0.4.25 (2018-09-12)
Important Bugfixes:

View File

@ -44,22 +44,20 @@ template <class S> S modWorkaround(S const& _a, S const& _b)
return (S)(bigint(_a) % bigint(_b));
}
/// @returns a list of simplification rules given certain match placeholders.
/// A, B and C should represent constants, X and Y arbitrary expressions.
/// The simplifications should neven change the order of evaluation of
/// arbitrary operations.
// simplificationRuleList below was split up into parts to prevent
// stack overflows in the JavaScript optimizer for emscripten builds
// that affected certain browser versions.
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleList(
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart1(
Pattern A,
Pattern B,
Pattern C,
Pattern X,
Pattern Y
Pattern,
Pattern
)
{
std::vector<SimplificationRule<Pattern>> rules;
rules += std::vector<SimplificationRule<Pattern>>{
// arithmetics on constants
return std::vector<SimplificationRule<Pattern>> {
// arithmetic on constants
{{Instruction::ADD, {A, B}}, [=]{ return A.d() + B.d(); }, false},
{{Instruction::MUL, {A, B}}, [=]{ return A.d() * B.d(); }, false},
{{Instruction::SUB, {A, B}}, [=]{ return A.d() - B.d(); }, false},
@ -98,8 +96,20 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
if (A.d() > 255)
return u256(0);
return B.d() >> unsigned(A.d());
}, false},
}, false}
};
}
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart2(
Pattern,
Pattern,
Pattern,
Pattern X,
Pattern
)
{
return std::vector<SimplificationRule<Pattern>> {
// invariants involving known constants
{{Instruction::ADD, {X, 0}}, [=]{ return X; }, false},
{{Instruction::ADD, {0, X}}, [=]{ return X; }, false},
@ -129,8 +139,20 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
{{Instruction::MOD, {X, 0}}, [=]{ return u256(0); }, true},
{{Instruction::MOD, {0, X}}, [=]{ return u256(0); }, true},
{{Instruction::EQ, {X, 0}}, [=]() -> Pattern { return {Instruction::ISZERO, {X}}; }, false },
{{Instruction::EQ, {0, X}}, [=]() -> Pattern { return {Instruction::ISZERO, {X}}; }, false },
{{Instruction::EQ, {0, X}}, [=]() -> Pattern { return {Instruction::ISZERO, {X}}; }, false }
};
}
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart3(
Pattern,
Pattern,
Pattern,
Pattern X,
Pattern
)
{
return std::vector<SimplificationRule<Pattern>> {
// operations involving an expression and itself
{{Instruction::AND, {X, X}}, [=]{ return X; }, true},
{{Instruction::OR, {X, X}}, [=]{ return X; }, true},
@ -141,8 +163,20 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
{{Instruction::SLT, {X, X}}, [=]{ return u256(0); }, true},
{{Instruction::GT, {X, X}}, [=]{ return u256(0); }, true},
{{Instruction::SGT, {X, X}}, [=]{ return u256(0); }, true},
{{Instruction::MOD, {X, X}}, [=]{ return u256(0); }, true},
{{Instruction::MOD, {X, X}}, [=]{ return u256(0); }, true}
};
}
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart4(
Pattern,
Pattern,
Pattern,
Pattern X,
Pattern Y
)
{
return std::vector<SimplificationRule<Pattern>> {
// logical instruction combinations
{{Instruction::NOT, {{Instruction::NOT, {X}}}}, [=]{ return X; }, false},
{{Instruction::XOR, {X, {Instruction::XOR, {X, Y}}}}, [=]{ return Y; }, true},
@ -162,6 +196,19 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
{{Instruction::OR, {X, {Instruction::NOT, {X}}}}, [=]{ return ~u256(0); }, true},
{{Instruction::OR, {{Instruction::NOT, {X}}, X}}, [=]{ return ~u256(0); }, true},
};
}
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart5(
Pattern,
Pattern,
Pattern,
Pattern X,
Pattern
)
{
std::vector<SimplificationRule<Pattern>> rules;
// Replace MOD X, <power-of-two> with AND X, <power-of-two> - 1
for (size_t i = 0; i < 256; ++i)
@ -193,7 +240,19 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
false
});
}
return rules;
}
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart6(
Pattern,
Pattern,
Pattern,
Pattern X,
Pattern Y
)
{
std::vector<SimplificationRule<Pattern>> rules;
// Double negation of opcodes with boolean result
for (auto const& op: std::vector<Instruction>{
Instruction::EQ,
@ -220,6 +279,19 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
false
});
return rules;
}
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart7(
Pattern A,
Pattern B,
Pattern,
Pattern X,
Pattern Y
)
{
std::vector<SimplificationRule<Pattern>> rules;
// Associative operations
for (auto const& opFun: std::vector<std::pair<Instruction,std::function<u256(u256 const&,u256 const&)>>>{
{Instruction::ADD, std::plus<u256>()},
@ -259,6 +331,19 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
}};
}
}
return rules;
}
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleListPart8(
Pattern A,
Pattern,
Pattern,
Pattern X,
Pattern Y
)
{
std::vector<SimplificationRule<Pattern>> rules;
// move constants across subtractions
rules += std::vector<SimplificationRule<Pattern>>{
@ -292,5 +377,30 @@ std::vector<SimplificationRule<Pattern>> simplificationRuleList(
return rules;
}
/// @returns a list of simplification rules given certain match placeholders.
/// A, B and C should represent constants, X and Y arbitrary expressions.
/// The simplifications should never change the order of evaluation of
/// arbitrary operations.
template <class Pattern>
std::vector<SimplificationRule<Pattern>> simplificationRuleList(
Pattern A,
Pattern B,
Pattern C,
Pattern X,
Pattern Y
)
{
std::vector<SimplificationRule<Pattern>> rules;
rules += simplificationRuleListPart1(A, B, C, X, Y);
rules += simplificationRuleListPart2(A, B, C, X, Y);
rules += simplificationRuleListPart3(A, B, C, X, Y);
rules += simplificationRuleListPart4(A, B, C, X, Y);
rules += simplificationRuleListPart5(A, B, C, X, Y);
rules += simplificationRuleListPart6(A, B, C, X, Y);
rules += simplificationRuleListPart7(A, B, C, X, Y);
rules += simplificationRuleListPart8(A, B, C, X, Y);
return rules;
}
}
}