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https://github.com/ethereum/solidity
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Constants at file-level.
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@@ -0,0 +1,32 @@
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bytes constant a = "\x03\x01\x02";
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bytes constant b = hex"030102";
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string constant c = "hello";
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uint256 constant x = 56;
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enum ActionChoices {GoLeft, GoRight, GoStraight, Sit}
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ActionChoices constant choices = ActionChoices.GoLeft;
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bytes32 constant st = "abc\x00\xff__";
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contract C {
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function f() public returns (bytes memory) {
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return a;
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}
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function g() public returns (bytes memory) {
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return b;
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}
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function h() public returns (bytes memory) {
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return bytes(c);
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}
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function i() public returns (uint, ActionChoices, bytes32) {
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return (x, choices, st);
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}
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}
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// ====
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// compileViaYul: also
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// ----
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// f() -> 0x20, 3, "\x03\x01\x02"
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// g() -> 0x20, 3, "\x03\x01\x02"
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// h() -> 0x20, 5, "hello"
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