Some cleanup regarding libdevcore. Also rename to avoid conflicts.

This commit is contained in:
chriseth 2016-08-06 11:14:09 +02:00
parent 3c93a22d47
commit 226ed7b9dc
9 changed files with 3 additions and 292 deletions

View File

@ -1,146 +0,0 @@
/*
base64.cpp and base64.h
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/// Adapted from code found on http://stackoverflow.com/questions/180947/base64-decode-snippet-in-c
/// Originally by René Nyffenegger, modified by some other guy and then devified by Gav Wood.
#include "Base64.h"
using namespace std;
using namespace dev;
static inline bool is_base64(byte c)
{
return (isalnum(c) || (c == '+') || (c == '/'));
}
static inline byte find_base64_char_index(byte c)
{
if ('A' <= c && c <= 'Z') return c - 'A';
else if ('a' <= c && c <= 'z') return c - 'a' + 1 + find_base64_char_index('Z');
else if ('0' <= c && c <= '9') return c - '0' + 1 + find_base64_char_index('z');
else if (c == '+') return 1 + find_base64_char_index('9');
else if (c == '/') return 1 + find_base64_char_index('+');
else return 1 + find_base64_char_index('/');
}
string dev::toBase64(bytesConstRef _in)
{
static const char base64_chars[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
string ret;
int i = 0;
int j = 0;
byte char_array_3[3];
byte char_array_4[4];
auto buf = _in.data();
auto bufLen = _in.size();
while (bufLen--)
{
char_array_3[i++] = *(buf++);
if (i == 3)
{
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (i = 0; i < 4; i++)
ret += base64_chars[char_array_4[i]];
i = 0;
}
}
if (i)
{
for (j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (j = 0; j < i + 1; j++)
ret += base64_chars[char_array_4[j]];
while (i++ < 3)
ret += '=';
}
return ret;
}
bytes dev::fromBase64(string const& encoded_string)
{
auto in_len = encoded_string.size();
int i = 0;
int j = 0;
int in_ = 0;
byte char_array_3[3];
byte char_array_4[4];
bytes ret;
while (in_len-- && encoded_string[in_] != '=' && is_base64(encoded_string[in_]))
{
char_array_4[i++] = encoded_string[in_]; in_++;
if (i == 4)
{
for (i = 0; i < 4; i++)
char_array_4[i] = find_base64_char_index(char_array_4[i]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (i = 0; (i < 3); i++)
ret.push_back(char_array_3[i]);
i = 0;
}
}
if (i)
{
for (j = i; j < 4; j++)
char_array_4[j] = 0;
for (j = 0; j < 4; j++)
char_array_4[j] = find_base64_char_index(char_array_4[j]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (j = 0; j < i - 1; j++)
ret.push_back(char_array_3[j]);
}
return ret;
}

View File

@ -1,42 +0,0 @@
/*
base64.cpp and base64.h
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/// Adapted from code found on http://stackoverflow.com/questions/180947/base64-decode-snippet-in-c
/// Originally by René Nyffenegger.
/// DEVified by Gav Wood.
#pragma once
#include <string>
#include "Common.h"
#include "FixedHash.h"
namespace dev
{
std::string toBase64(bytesConstRef _in);
bytes fromBase64(std::string const& _in);
}

View File

@ -2,14 +2,14 @@ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DSTATICLIB")
aux_source_directory(. SRC_LIST)
set(EXECUTABLE devcore)
set(EXECUTABLE soldevcore)
file(GLOB HEADERS "*.h")
include_directories(..)
add_library(${EXECUTABLE} ${SRC_LIST} ${HEADERS})
eth_use(${EXECUTABLE} REQUIRED Jsoncpp Dev::base)
eth_use(${EXECUTABLE} REQUIRED Dev::base)
install( TARGETS ${EXECUTABLE} RUNTIME DESTINATION bin ARCHIVE DESTINATION lib LIBRARY DESTINATION lib )
install( FILES ${HEADERS} DESTINATION include/${EXECUTABLE} )

View File

@ -1,27 +0,0 @@
/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file Common.cpp
* @author Gav Wood <i@gavwood.com>
* @date 2014
*/
#include "Common.h"
namespace dev
{
const u256 Invalid256 = ~(u256)0;
}

View File

@ -156,7 +156,6 @@ using string32 = std::array<char, 32>;
// Null/Invalid values for convenience.
static const bytes NullBytes;
extern const u256 Invalid256;
/// Interprets @a _u as a two's complement signed number and returns the resulting s256.
inline s256 u2s(u256 _u)

View File

@ -1,50 +0,0 @@
/*
This file is part of cpp-ethereum.
cpp-ethereum is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
cpp-ethereum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with cpp-ethereum. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file FixedHash.cpp
* @author Gav Wood <i@gavwood.com>
* @date 2014
*/
#include "FixedHash.h"
#include <ctime>
#include <boost/algorithm/string.hpp>
using namespace std;
using namespace dev;
boost::random_device dev::s_fixedHashEngine;
h128 dev::fromUUID(std::string const& _uuid)
{
try
{
return h128(boost::replace_all_copy(_uuid, "-", ""));
}
catch (...)
{
return h128();
}
}
std::string dev::toUUID(h128 const& _uuid)
{
std::string ret = toHex(_uuid.ref());
for (unsigned i: {20, 16, 12, 8})
ret.insert(ret.begin() + i, '-');
return ret;
}

View File

@ -26,8 +26,6 @@
#include <array>
#include <cstdint>
#include <algorithm>
#include <boost/random/random_device.hpp>
#include <boost/random/uniform_int_distribution.hpp>
#include <boost/functional/hash.hpp>
#include "CommonData.h"
@ -38,8 +36,6 @@ namespace dev
template <unsigned N> struct StaticLog2 { enum { result = 1 + StaticLog2<N/2>::result }; };
template <> struct StaticLog2<1> { enum { result = 0 }; };
extern boost::random_device s_fixedHashEngine;
/// Fixed-size raw-byte array container type, with an API optimised for storing hashes.
/// Transparently converts to/from the corresponding arithmetic type; this will
/// assume the data contained in the hash is big-endian.
@ -150,17 +146,6 @@ public:
/// @returns a constant reference to the object's data as an STL array.
std::array<byte, N> const& asArray() const { return m_data; }
/// Populate with random data.
template <class Engine>
void randomize(Engine& _eng)
{
for (auto& i: m_data)
i = (uint8_t)boost::random::uniform_int_distribution<uint16_t>(0, 255)(_eng);
}
/// @returns a random valued object.
static FixedHash random() { FixedHash ret; ret.randomize(s_fixedHashEngine); return ret; }
struct hash
{
/// Make a hash of the object's data.
@ -279,10 +264,6 @@ inline h160 left160(h256 const& _t)
return ret;
}
h128 fromUUID(std::string const& _uuid);
std::string toUUID(h128 const& _uuid);
inline std::string toString(h256s const& _bs)
{
std::ostringstream out;

View File

@ -33,10 +33,6 @@
#include "Exceptions.h"
#include <json/json.h>
namespace Json
{
class Value;
}
namespace dev
{
namespace eth

View File

@ -8,7 +8,7 @@ file(GLOB HEADERS "*.h")
include_directories(BEFORE ..)
add_library(${EXECUTABLE} ${SRC_LIST} ${HEADERS})
eth_use(${EXECUTABLE} REQUIRED Dev::devcore)
eth_use(${EXECUTABLE} REQUIRED Jsoncpp Dev::devcore)
install( TARGETS ${EXECUTABLE} RUNTIME DESTINATION bin ARCHIVE DESTINATION lib LIBRARY DESTINATION lib )
install( FILES ${HEADERS} DESTINATION include/${EXECUTABLE} )