Create empty dynamic memory arrays more efficiently.

This commit is contained in:
chriseth
2018-04-04 12:37:04 +02:00
committed by Alex Beregszaszi
parent c63efebd45
commit 0cbe55005d
8 changed files with 107 additions and 20 deletions
+22 -8
View File
@@ -21,6 +21,7 @@
*/
#include <libsolidity/codegen/CompilerUtils.h>
#include <libsolidity/ast/AST.h>
#include <libsolidity/codegen/ArrayUtils.h>
#include <libsolidity/codegen/LValue.h>
@@ -39,11 +40,17 @@ namespace solidity
const unsigned CompilerUtils::dataStartOffset = 4;
const size_t CompilerUtils::freeMemoryPointer = 64;
const size_t CompilerUtils::zeroPointer = CompilerUtils::freeMemoryPointer + 32;
const size_t CompilerUtils::generalPurposeMemoryStart = CompilerUtils::zeroPointer + 32;
const unsigned CompilerUtils::identityContractAddress = 4;
static_assert(CompilerUtils::freeMemoryPointer >= 64, "Free memory pointer must not overlap with scratch area.");
static_assert(CompilerUtils::zeroPointer >= CompilerUtils::freeMemoryPointer + 32, "Zero pointer must not overlap with free memory pointer.");
static_assert(CompilerUtils::generalPurposeMemoryStart >= CompilerUtils::zeroPointer + 32, "General purpose memory must not overlap with zero area.");
void CompilerUtils::initialiseFreeMemoryPointer()
{
m_context << u256(freeMemoryPointer + 32);
m_context << u256(generalPurposeMemoryStart);
storeFreeMemoryPointer();
}
@@ -1051,6 +1058,13 @@ void CompilerUtils::pushZeroValue(Type const& _type)
return;
}
solAssert(referenceType->location() == DataLocation::Memory, "");
if (auto arrayType = dynamic_cast<ArrayType const*>(&_type))
if (arrayType->isDynamicallySized())
{
// Push a memory location that is (hopefully) always zero.
pushZeroPointer();
return;
}
TypePointer type = _type.shared_from_this();
m_context.callLowLevelFunction(
@@ -1071,13 +1085,8 @@ void CompilerUtils::pushZeroValue(Type const& _type)
}
else if (auto arrayType = dynamic_cast<ArrayType const*>(type.get()))
{
if (arrayType->isDynamicallySized())
{
// zero length
_context << u256(0);
utils.storeInMemoryDynamic(IntegerType(256));
}
else if (arrayType->length() > 0)
solAssert(!arrayType->isDynamicallySized(), "");
if (arrayType->length() > 0)
{
_context << arrayType->length() << Instruction::SWAP1;
// stack: items_to_do memory_pos
@@ -1094,6 +1103,11 @@ void CompilerUtils::pushZeroValue(Type const& _type)
);
}
void CompilerUtils::pushZeroPointer()
{
m_context << u256(zeroPointer);
}
void CompilerUtils::moveToStackVariable(VariableDeclaration const& _variable)
{
unsigned const stackPosition = m_context.baseToCurrentStackOffset(m_context.baseStackOffsetOfVariable(_variable));
+7
View File
@@ -210,6 +210,9 @@ public:
/// Creates a zero-value for the given type and puts it onto the stack. This might allocate
/// memory for memory references.
void pushZeroValue(Type const& _type);
/// Pushes a pointer to the stack that points to a (potentially shared) location in memory
/// that always contains a zero. It is not allowed to write there.
void pushZeroPointer();
/// Moves the value that is at the top of the stack to a stack variable.
void moveToStackVariable(VariableDeclaration const& _variable);
@@ -255,6 +258,10 @@ public:
/// Position of the free-memory-pointer in memory;
static const size_t freeMemoryPointer;
/// Position of the memory slot that is always zero.
static const size_t zeroPointer;
/// Starting offset for memory available to the user (aka the contract).
static const size_t generalPurposeMemoryStart;
private:
/// Address of the precompiled identity contract.