Legacy codegeneration for immutable state variables.

This commit is contained in:
Daniel Kirchner
2020-03-24 16:45:25 +01:00
committed by chriseth
parent 83cbfbb7bf
commit 04d8ad2ae1
22 changed files with 471 additions and 17 deletions
+10
View File
@@ -2012,6 +2012,16 @@ vector<tuple<VariableDeclaration const*, u256, unsigned>> ContractType::stateVar
return variablesAndOffsets;
}
vector<VariableDeclaration const*> ContractType::immutableVariables() const
{
vector<VariableDeclaration const*> variables;
for (ContractDefinition const* contract: boost::adaptors::reverse(m_contract.annotation().linearizedBaseContracts))
for (VariableDeclaration const* variable: contract->stateVariables())
if (variable->immutable())
variables.push_back(variable);
return variables;
}
vector<tuple<string, TypePointer>> ContractType::makeStackItems() const
{
if (m_super)
+2
View File
@@ -895,6 +895,8 @@ public:
/// @returns a list of all state variables (including inherited) of the contract and their
/// offsets in storage.
std::vector<std::tuple<VariableDeclaration const*, u256, unsigned>> stateVariables() const;
/// @returns a list of all immutable variables (including inherited) of the contract.
std::vector<VariableDeclaration const*> immutableVariables() const;
protected:
std::vector<std::tuple<std::string, TypePointer>> makeStackItems() const override;
private: