solidity/libyul/backends/wasm/WasmDialect.cpp

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/*
This file is part of solidity.
solidity is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
solidity is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with solidity. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Dialects for Wasm.
*/
#include <libyul/backends/wasm/WasmDialect.h>
using namespace std;
using namespace yul;
WasmDialect::WasmDialect():
Dialect{AsmFlavour::Strict}
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{
for (auto const& name: {
"i64.add",
"i64.sub",
"i64.mul",
"i64.div_u",
"i64.rem_u",
"i64.and",
"i64.or",
"i64.xor",
"i64.shl",
"i64.shr_u",
"i64.eq",
"i64.ne",
"i64.lt_u",
"i64.gt_u",
"i64.le_u",
"i64.ge_u"
})
addFunction(name, 2, 1);
addFunction("i64.eqz", 1, 1);
addFunction("i64.store", 2, 0, false);
m_functions["i64.store"_yulstring].invalidatesStorage = false;
addFunction("i64.load", 1, 1, false);
m_functions["i64.load"_yulstring].invalidatesStorage = false;
m_functions["i64.load"_yulstring].invalidatesMemory = false;
m_functions["i64.load"_yulstring].sideEffectFree = true;
m_functions["i64.load"_yulstring].sideEffectFreeIfNoMSize = true;
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addFunction("drop", 1, 0);
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addFunction("unreachable", 0, 0, false);
m_functions["unreachable"_yulstring].invalidatesStorage = false;
m_functions["unreachable"_yulstring].invalidatesMemory = false;
addFunction("datasize", 1, 4, true, true);
addFunction("dataoffset", 1, 4, true, true);
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}
BuiltinFunction const* WasmDialect::builtin(YulString _name) const
{
auto it = m_functions.find(_name);
if (it != m_functions.end())
return &it->second;
else
return nullptr;
}
WasmDialect const& WasmDialect::instance()
{
static std::unique_ptr<WasmDialect> dialect;
static YulStringRepository::ResetCallback callback{[&] { dialect.reset(); }};
if (!dialect)
dialect = make_unique<WasmDialect>();
return *dialect;
}
void WasmDialect::addFunction(
string _name,
size_t _params,
size_t _returns,
bool _movable,
bool _literalArguments
)
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{
YulString name{move(_name)};
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BuiltinFunction& f = m_functions[name];
f.name = name;
f.parameters.resize(_params);
f.returns.resize(_returns);
f.movable = _movable;
f.sideEffectFree = _movable;
f.sideEffectFreeIfNoMSize = _movable;
f.isMSize = false;
f.invalidatesStorage = !_movable;
f.invalidatesMemory = !_movable;
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f.literalArguments = _literalArguments;
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}